I agree...x2 FSAA has only a little FPS hit on my system too. But, it also
does virtually nothing for the improvement of the jaggies...or over-all
picture quality. Maybe this will change with future drivers...or better
Nvidia 3D graphics cards?
TP
> > I'm not seeing any FPS change with the # of sounds set from a low number
> > (10) to a high (max) either. But, I'm suspicious that this would show
up
> as
> > a FPS hit depending on the cpu load during a race, type and cpu "muscle"
> in
> > your system....and the type of sound card (remember, the SBL series
takes
> > most of the sound load of the cpu).
> It could be the built in sound card I'm using (P4 1600, GF2Ti, Avance
> AC '97 audio, 320megs, XP, Ferrari FF wheel), although others have
reported
> the same thing. Someone from r.a.s posted this tip page for improving fps
in
> N2002, and the had the same result on their system too.
> http://www.racesimcentral.net/
> > As far as the mirrors.....sitting at Atlanta pits....I'm getting 49
> > FPS....it bumps to 54 FPS with the interior reflection removed...then up
> to
> > 68 FPS with the mirror removed entirely. I like the realism....so I
leave
> > the mirrors on max....49 FPS is plenty of juice.
> Yep, mirror really kills the frame rate, but you can't race without it.
> > I'm still not really pleased with the D3D jaggies....even at 1600 res.
> > Trying to reduce them with a little FSAA or anistropic filtering....just
> > knocks the FPS down too far (below 30 FPS....which it seems to me to be
> > something of a minimum since it gets real choppy below that level).
> x2 FSAA has almost no effect on my fps suprisingly. Just a few frames.
> Forgot to mention that I'm only using D3D now.
> David G Fisher