rec.autos.simulators

MOMO Force-"vicious" recentering upon turn exit

John DiFoo

MOMO Force-"vicious" recentering upon turn exit

by John DiFoo » Sun, 29 Jun 2003 12:09:48

Got the Red MOMO-sweet!  At first (in NR2003) had some
wonky vibrations, but someone at Team Lightspeed had a
good setup guide for the wheel.  Things are hunky dory
now, EXCEPT that, when I exit a high-speed turn, the
wheel wants to snap back hard in the other direction (this
also applies to maneuvering around on the straights-turn
to the right to pass a car, and the wheel wants to snap
back left).

According to the setup guide, I should put a check on
Enable Centering Spring, BUT set the strength to zero
(yes, I made a profile for NR2003).  If the strength is
zero, then it shouldn't snap back, unless something
else is to blame.  It never happened with my old MS
Sidewinder...

        John DiFool

Bob

MOMO Force-"vicious" recentering upon turn exit

by Bob » Sun, 29 Jun 2003 13:05:26

Do you have any Steering Assist set in the sim?  If so, try lowering it til
snap back stops.


John DiFoo

MOMO Force-"vicious" recentering upon turn exit

by John DiFoo » Sun, 29 Jun 2003 21:33:18


>Do you have any Steering Assist set in the sim?  If so, try lowering it til
>snap back stops.

Nope, other than the slow-speed assist thing.

        JD

mcwho

MOMO Force-"vicious" recentering upon turn exit

by mcwho » Mon, 30 Jun 2003 01:47:25


: Do you have any Steering Assist set in the sim?  If so, try lowering it
til
: snap back stops.
:
:


: > Got the Red MOMO-sweet!  At first (in NR2003) had some
: > wonky vibrations, but someone at Team Lightspeed had a
: > good setup guide for the wheel.  Things are hunky dory
: > now, EXCEPT that, when I exit a high-speed turn, the
: > wheel wants to snap back hard in the other direction (this
: > also applies to maneuvering around on the straights-turn
: > to the right to pass a car, and the wheel wants to snap
: > back left).
: >
: > According to the setup guide, I should put a check on
: > Enable Centering Spring, BUT set the strength to zero
: > (yes, I made a profile for NR2003).  If the strength is
: > zero, then it shouldn't snap back, unless something
: > else is to blame.  It never happened with my old MS
: > Sidewinder...
: >
: > John DiFool
: >
: >
: >
:
:

I used a basic  MOMO setup guide to get my Saitek going since there did not
seem to be any guidelines for that wheel.  I had to fine tune it a good bit
and found that having the box checked did help but not with the kickback.  I
had to mess with the dampening in the game and system settings to find the
combination that gave me the best ff feel without yanking the wheel out of
my hand.   set to 44 in system and 18 in game for overall damping effects.
now I swear I can feel if I roll over a rock, hit a curb, etc.. but the
wheel only has a little top dead center snap when changing direction in
corners, you know oversteer :-)

--
McWhom
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