rec.autos.simulators

I got this from a friend who asked that I pass this along

Andy Jone

I got this from a friend who asked that I pass this along

by Andy Jone » Fri, 07 Aug 1998 04:00:00

Hey Brian,

it's always interesting to here the views of guys who've seen the later
versions after the demo.

Have they kept that letterbox, non-full-screen view in the product and
if they have, do you get used to it eventually.

I've just started with the demo and I find the letterbox and the huge
visible***pit really irritating. What's your view ?

Andy


> > Heh, I think you'll be amazed at just how boring MTM2 and Moto Madness
> > will be once you start driving GPL. My biggest complaint to the
> > Papyrus guys when I started with GPL was that it totally ruined F1RS
> > and MTM2 for me. Simply that they felt, well, pretty ***compared to
> > driving GPL.

> I agree John.  Even from a diehard Nascar guy like myself, I find it hard to top
> GPL.  Once you get over the learning curve, you will be rewarded with the deepest
> driving experince ever.   I knew nothing of 1967 era GP and never really enjoyed
> road course racing but GPL has turned me into a fan.   I can't wait to see how
> everyone else feels about it once it is released.

> I almost enjoy racing GPL's AI more than racing humans on TEN/NROS Nascar 2.
> That is saying something my friends.  :>

> --
> Brian Tate
> BTate80    on TEN
> Assist LA for THOMAS ENTERPRISES HAWAII ACE LEAGUE  http://www.racesimcentral.net/


Ronald Stoeh

I got this from a friend who asked that I pass this along

by Ronald Stoeh » Fri, 07 Aug 1998 04:00:00



> >We get Toca two in 3 weeks. I'm sure that will be a hoot and Moto Madness
> >this week that should keep my new fix on racing satisfied for quite a while.
> >4 Racing games at once is plenty adding N2 and MTM2. GPL oh well whenever it
> >makes it out...

> Heh, I think you'll be amazed at just how boring MTM2 and Moto Madness
> will be once you start driving GPL. My biggest complaint to the
> Papyrus guys when I started with GPL was that it totally ruined F1RS
> and MTM2 for me. Simply that they felt, well, pretty ***compared to
> driving GPL.

Hmm, to mention F1RS and MTM2 in the same sentence is one thing, but
while I enjoy driving the cars of 1967, the great physics in GPL can't
replace the experience of driving a modern F1 car. And for that F1RS is
just second to none (at least until F1RS2 shows up).

l8er
ronny

--
Toys'R'Us '99: "So, would you like a hand gun with that action figure,
kiddo?"

          |\      _,,,---,,_        I want to die like my Grandfather,
   ZZZzz /,`.-'`'    -.  ;-;;,_              in his sleep.
        |,4-  ) )-,_. ,\ (  `'-'     Not like the people in his car,
       '---''(_/--'  `-'\_)            screaming their heads off!

ymenar

I got this from a friend who asked that I pass this along

by ymenar » Fri, 07 Aug 1998 04:00:00

Andy Jones wrote

The Letterbox is and will stay for the final product.  There is several
reasons for that..

Think about a non-letterbox GPL.  Take all of your screen and put it at the
bottom.  Now take the black part at the bottom and add it to the top.  What
is left ? Sky... only sky. Nothing but sky. Who cares, take that out and
increase the framerate.  The letterbox makes the game a little bit
"historical", thus being a 1967 simulator.  Finally, all of the previous
Papyrus titles have this "letterbox", it's just not apparent.

Nascar1 and 2 have the***pit.  The actual screen in Nascar2 is very
little, around 35% of the screensize. Icr1 and Icr2.. well (non-rendition)
it's plain blue sky.

Finally, letterbox makes our peripherical view better IMHO, since we do not
focus on anything under or above us, somehow (and it will be usefull when
you press ESC, you will see in the final version what Im talking about...).

The huge***pit is how they saw in those days. It's a simulation, remember
?

- Fran?ois Mnard <ymenard> Good race at the Brickyard, (-o-)
- Official Mentally retarded guy of r.a.s.
- Member of the r.a.s. Ego-maniac club
- Excuse me for my English (I'm French speaking)
- Excuse me for being provocative (I'm dumb speaking)
- "People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world."--

Marc J. Nelso

I got this from a friend who asked that I pass this along

by Marc J. Nelso » Fri, 07 Aug 1998 04:00:00

You'll just have to wait and see...I too was skeptical about driving
an antique on these tracks, and I hated the demo for its god-awful
setup.  However, after driving one of the later builds, I've since
come to the same conclusion as John:

    GPL spoils you on everything else.  =)

Cheers!

Marc


> Hmm, to mention F1RS and MTM2 in the same sentence is one thing, but
> while I enjoy driving the cars of 1967, the great physics in GPL can't
> replace the experience of driving a modern F1 car. And for that F1RS is
> just second to none (at least until F1RS2 shows up).

--
Marc J. Nelson
The Sim Project - http://www.simproject.com

* No animals were harmed in the making of this e-mail *

John Walla

I got this from a friend who asked that I pass this along

by John Walla » Fri, 07 Aug 1998 04:00:00

On Thu, 06 Aug 1998 18:22:26 +0200, Ronald Stoehr


>Hmm, to mention F1RS and MTM2 in the same sentence is one thing, but
>while I enjoy driving the cars of 1967, the great physics in GPL can't
>replace the experience of driving a modern F1 car. And for that F1RS is
>just second to none (at least until F1RS2 shows up).

Please, spare from all the "MTM2 is a game, F1RS is a sim" stuff :-)

Seriously though, if modern day F1 is what you want to drive then of
course GPL can't slake that thirst (although who knows what TSP can do
with it). However, if you talk simply about "driving" then nothing
else comes close. Believe me, I spent a long time with F1RS and
enjoyed it a lot, just as I did with ICR1, GP1, ICR2 and GP2 before
it, but the last time I loaded F1RS was the day I got GPL - honestly.

F1RS and GP2 are good, but they are simply "racing by numbers" -
here's the 100m board - brake. Into second, ease gas, etc. GPL
transcends that to really give you the dynamic of the car, part of
this is the game engine and part of it is just the era it represents.
In GP2 or F1RS your margin for outbraking someone is minimal due to
the short stopping distances. In GPL you have quite a lot of latitude
and can go VERY deep into a corner, but you have to really fight to
hold the car afterwards. So too with downshifting, the timing of which
can either help or hinder your braking depending upon your skill,
again just like real life. There's much more I could describe, but NDA
forbids it for now and it's all just words anyway. All will be
discussed ad nauseam when it is released I'm sure :-)

I agree F1RS is probably best for modern day F1....probably. GP2 wins
out in some departments and IMO it's far from cut and dried. For pure
racing and for driving fun and realism GPL stomps everything into
little pieces and then drives over them - twice. ;-)

Cheers!
John

Brian Tat

I got this from a friend who asked that I pass this along

by Brian Tat » Fri, 07 Aug 1998 04:00:00

I think you will really need to wait and drive the finish product before making a
statement like that.  Although I have never played F1RS, I know John probably has
and from his perspective, you can't even compare the two.

The joy of sliding a wingless car through the turns just can't be had in modern
racing simulations.

Like I said.  I have not played F1RS so I'm not knocking it.

--
Brian Tate
BTate80    on TEN
Assist LA for THOMAS ENTERPRISES HAWAII ACE LEAGUE  http://dithots.org

John Courtn

I got this from a friend who asked that I pass this along

by John Courtn » Fri, 07 Aug 1998 04:00:00

    And I usually find wing settings one of the easiest componets to
understand the effects of on in a setup! (It looks like it will be a
definate "suspension learning experinece" with GPL).  These cars must of
been some beasts to drive!  You really earned the title World Champion
back then.  (They should have recieved some sort of medal for even racing
the 'Ring alone!).  I wonder how much practice time they were allowed
before the race to learn it! (to go fast you'd have to have it memorized
pretty good to know what was around the next corner, we'll have no
problems with this I'am sure!)  Speaking of the 'Ring, that track is
going to be hard to get the right setup for the car so it runs well
around the whole track.  Wiht all of those turns (174?) I guess our
setups will amount to a "happy balance".

Later,
John

Ronald Stoe

I got this from a friend who asked that I pass this along

by Ronald Stoe » Fri, 07 Aug 1998 04:00:00


> On Thu, 06 Aug 1998 18:22:26 +0200, Ronald Stoehr

> >Hmm, to mention F1RS and MTM2 in the same sentence is one thing, but
> >while I enjoy driving the cars of 1967, the great physics in GPL can't
> >replace the experience of driving a modern F1 car. And for that F1RS is
> >just second to none (at least until F1RS2 shows up).

> Please, spare from all the "MTM2 is a game, F1RS is a sim" stuff :-)

No sim/game thread with me, I promise! ;^)

snipped comments I fully agree with

This is actually, what I wanted to express. Reference sim for modern F1
is F1RS, reference sim for historic F1 is GPL. Of course, GPL has a much
(MUCH) more sophisticated physics engine than any sim (for home use)
ever
had. I just got the impression, that one could not enjoy F1RS after
racing
GPL. This would be like loosing interest in CART2 because of the much
better physics in F1RS.

This will be the case for me, too. But after some heavy driving (or
flying?) the GPL cars I know, I will miss darting through Hungaroring
in my new Ferrari... ;^)

l8er
ronny

--
How to get rid of censorship in German game releases
<http://www.gamesmania.com/german/maniac/freedom/freedom.htm>

          |\      _,,,---,,_        I want to die like my Grandfather,
   ZZZzz /,`.-'`'    -.  ;-;;,_              in his sleep.
        |,4-  ) )-,_. ,\ (  `'-'     Not like the people in his car,
       '---''(_/--'  `-'\_)            screaming their heads off!

Bruce Kennewel

I got this from a friend who asked that I pass this along

by Bruce Kennewel » Sat, 08 Aug 1998 04:00:00

Contradiction in terms there, Ronnie old chap!

If GPL has the "great physics" then the driving experience provided in
F1RS can hardly be realistic, eh?

Cheers mate!


> but
> while I enjoy driving the cars of 1967, the great physics in GPL can't
> replace the experience of driving a modern F1 car. And for that F1RS > is
> just second to none (at least until F1RS2 shows up).

> l8er
> ronny

> --
> Toys'R'Us '99: "So, would you like a hand gun with that action figure,
> kiddo?"

>           |\      _,,,---,,_        I want to die like my Grandfather,
>    ZZZzz /,`.-'`'    -.  ;-;;,_              in his sleep.
>         |,4-  ) )-,_. ,\ (  `'-'     Not like the people in his car,
>        '---''(_/--'  `-'\_)            screaming their heads off!

--
Regards,
Bruce.
----------
The GP Legends Historic Motor Racing Club  is located at:-
http://www.netspeed.com.au/brucek/legends/
Ronald Stoe

I got this from a friend who asked that I pass this along

by Ronald Stoe » Sat, 08 Aug 1998 04:00:00


> Contradiction in terms there, Ronnie old chap!

> If GPL has the "great physics" then the driving experience provided in
> F1RS can hardly be realistic, eh?

If one sim has better physics, suddenly the other one has unrealistic
ones???
My English is worse than I thought, or why am I missunderstood here?
I just said, that I would not stop enjoying F1RS just because GPL now
has the best physics (which I definitly agree with, of course!).

I didn't stop playing N2 just because F1RS came out with much better
physics... I LOVE Nascar racing! Phew, did I make myself clear now? ;^)

l8er
ronny

--
How to get rid of censorship in German game releases
<http://www.gamesmania.com/german/maniac/freedom/freedom.htm>

          |\      _,,,---,,_        I want to die like my Grandfather,
   ZZZzz /,`.-'`'    -.  ;-;;,_              in his sleep.
        |,4-  ) )-,_. ,\ (  `'-'     Not like the people in his car,
       '---''(_/--'  `-'\_)            screaming their heads off!

John Walla

I got this from a friend who asked that I pass this along

by John Walla » Sat, 08 Aug 1998 04:00:00


Oh, no, I didn't mean to imply that at all - I said it as a statement
of fact ;-)  (In my case at least, YMMV).

It's a bit like driving a BMW M3 Evo on a racetrack and then driving
your own BMW 318iS home afterwards - you can still have fun in the
318iS, but it's just not the same....

Oh I don't know - darting around Monaco in a Ferrari is rather fun in
GPL - watch out for those lamposts...!

Cheers!
John

News

I got this from a friend who asked that I pass this along

by News » Sat, 08 Aug 1998 04:00:00

R:

You almost enjoy it as much. When I state the other racing games I mean in a
definate multiplayer enviroment. GPL will have it's day in the sun but I'm
in no hurry.

BH

Byron Forbe

I got this from a friend who asked that I pass this along

by Byron Forbe » Sat, 08 Aug 1998 04:00:00

I find this funny really. I think you need to concentrate more on driving! After
driving the demo for a few days when it first came out, I was so into it that I was not
even aware of the letterbox till I read someone's comments on it here at this NG! :)

> Hey Brian,

> it's always interesting to here the views of guys who've seen the later
> versions after the demo.

> Have they kept that letterbox, non-full-screen view in the product and
> if they have, do you get used to it eventually.

> I've just started with the demo and I find the letterbox and the huge
> visible***pit really irritating. What's your view ?

Byron Forbe

I got this from a friend who asked that I pass this along

by Byron Forbe » Sat, 08 Aug 1998 04:00:00

I understand your reasoning here Ronny. When I first heard about it I was very
underwhelmed and wished it had been ICR3 they were working on. But do not underestimate
GPL. Not only are the cars a blast to drive but the tracks on offer will be awesome! Not
too mention the potential for conversion to CART Racing 2 :))))))))
     Come to think of it, I'm very underwhelmed with the current direction of F1 and the
"Slow the cars down" policies. GPL might be very relevent to modern F1 soon because they
might just decide to take the wings off modern F1 cars. Imagine that! :)


> > Contradiction in terms there, Ronnie old chap!

> > If GPL has the "great physics" then the driving experience provided in
> > F1RS can hardly be realistic, eh?

> If one sim has better physics, suddenly the other one has unrealistic
> ones???
> My English is worse than I thought, or why am I missunderstood here?
> I just said, that I would not stop enjoying F1RS just because GPL now
> has the best physics (which I definitly agree with, of course!).

> I didn't stop playing N2 just because F1RS came out with much better
> physics... I LOVE Nascar racing! Phew, did I make myself clear now? ;^)

> > Cheers mate!

> l8er
> ronny

> --
> How to get rid of censorship in German game releases
> <http://www.gamesmania.com/german/maniac/freedom/freedom.htm>

>           |\      _,,,---,,_        I want to die like my Grandfather,
>    ZZZzz /,`.-'`'    -.  ;-;;,_              in his sleep.
>         |,4-  ) )-,_. ,\ (  `'-'     Not like the people in his car,
>        '---''(_/--'  `-'\_)            screaming their heads off!

Ronald Stoe

I got this from a friend who asked that I pass this along

by Ronald Stoe » Sat, 08 Aug 1998 04:00:00



snip

> >This will be the case for me, too. But after some heavy driving (or
> >flying?) the GPL cars I know, I will miss darting through Hungaroring
> >in my new Ferrari... ;^)

> Oh I don't know - darting around Monaco in a Ferrari is rather fun in
> GPL - watch out for those lamposts...!

Oh, I hate you beta testers... ;^)
Well, I envy you at least!

l8er
ronny

--
How to get rid of censorship in German game releases
<http://www.gamesmania.com/german/maniac/freedom/freedom.htm>

          |\      _,,,---,,_        I want to die like my Grandfather,
   ZZZzz /,`.-'`'    -.  ;-;;,_              in his sleep.
        |,4-  ) )-,_. ,\ (  `'-'     Not like the people in his car,
       '---''(_/--'  `-'\_)            screaming their heads off!


rec.autos.simulators is a usenet newsgroup formed in December, 1993. As this group was always unmoderated there may be some spam or off topic articles included. Some links do point back to racesimcentral.net as we could not validate the original address. Please report any pages that you believe warrant deletion from this archive (include the link in your email). RaceSimCentral.net is in no way responsible and does not endorse any of the content herein.