use......everything else costs alot as well....
pez
> >You have to be in the US to understand.
> >F1 is really a fringe sport here in the U.S. It's televised, sometimes
> >live if the schedule permits, but there is never a big deal made of
> >it.
> >CART is more popular, with some big US based sponsors, but it's still
> >not what it used to be.
> >Bigger crowds turn out for National drag events than CART races.
> >It's been said hundreds of times, but the CART/IRL split really
> >knocked the wind out of CART. IRL races are mostly ghost towns, so
> >they didn't accomplish anything, either.
> >NASCAR is HUGE!
> >There are probably a dozen shows dedicated to it.
> >4 Different channels competing for rights to show it.
> >One channel showing pre-race shows and Happy Hour, even though another
> >channel has rights to the race... You get the idea.
> >Like it or not, NASCAR is where the money is at in the US, and
> >Electronic Arts, Hasbro and Papyrus can make more money splitting the
> >NASCAR market than they could being the only company making a CART or
> >F1 sim.
> There's probably one other thing that comes into play: licensing. I seem
> to recall reading somewhere that when you compete in NASCAR at the WC
> level (maybe BGN too), NASCAR owns the rights to your name, likeness,
> sponsor and car appearance, etc... It's kind of like a model release for
> motorsports. So when some softwhere company approaches NASCAR about
> producing a game, they only have to negotiate a single licensing deal with
> NASCAR. The teams, drivers, sponsors, and such are out of the
> picture. I think the tracks are the same way too (Daytona and IMS
> aside). That HAS to cut down immensely on the legal bills. Of course all
> of this is from memory so I could be wrong. Anyway, the cost of licensing
> NASCAR is probably next to being free compared to the cost of licensing
> F1 from Bernie.
> --
> | "Instead of letting the moon be the
> Bill Mette | gateway to our future, we have let
> Enteract, Chicago | it become a brief chapter in our