rec.autos.simulators

vid card performance

Dave Henri

vid card performance

by Dave Henri » Sun, 28 Apr 2002 06:18:09

  Using a GF3 ti 200 overclocked to 210/450.  Performance is good.  But I
saw some of the details from other users that may indicate my polygon
performance is not up to snuff.
  here's what I get from N2002 in the rend_ogl.ini file  first line says it
all.
  What are other GF users getting for their polygon reading?
dave henrie

[3D Accelerator Analysis]
PolyRate=186.10
TestedFullScreen=1
TextureSetSize=51058347
BitsPerPixel=16
Height=768
Width=1024
AnisotropicLevel=2
UseStencilBuffer=0
MinFilter=9987
MagFilter=9729
Renderer=GeForce3/AGP/3DNOW!
Version=1.3.1
Vendor=NVIDIA Corporation

Don Schwartz J

vid card performance

by Don Schwartz J » Sun, 28 Apr 2002 07:15:55

I have a Ti 200 running at 210/465. This is my rend.ogl:
[3D Accelerator Analysis]
PolyRate=393.39
TestedFullScreen=1
TextureSetSize=59146240
BitsPerPixel=16
Height=864
Width=1152
AnisotropicLevel=8
UseStencilBuffer=0
MinFilter=9987
MagFilter=9729
Renderer=GeForce3/AGP/3DNOW!
Version=1.3.1
Vendor=NVIDIA Corporation
 The texture setsize line is tweaked.
Don

B Farme

vid card performance

by B Farme » Sun, 28 Apr 2002 10:23:27


XP1800
256 meg

[3D Accelerator Analysis]
PolyRate=536.49
TestedFullScreen=1
TextureSetSize=110084096  (tweaked)
BitsPerPixel=32
Height=960
Width=1280
AnisotropicLevel=1
UseStencilBuffer=0
MinFilter=9987
MagFilter=9729
Renderer=GeForce3/AGP/3DNOW!
Version=1.3.1
Vendor=NVIDIA Corporation

HTH,
Brian


JTSBur

vid card performance

by JTSBur » Tue, 30 Apr 2002 02:13:20

GF3 ti 200 overclocked to 252/502 128meg:

[3D Accelerator Analysis]
PolyRate=1026.47
TestedFullScreen=1
TextureSetSize=83143340
BitsPerPixel=32
Height=960
Width=1280
AnisotropicLevel=0
UseStencilBuffer=0
MinFilter=9987
MagFilter=9729
Renderer=GeForce3/AGP/3DNOW!
Version=1.3.1
Vendor=NVIDIA Corporation


Dave Henri

vid card performance

by Dave Henri » Tue, 30 Apr 2002 06:24:23

"JTSBurn"
  Holy Schmoley!  Are you using any extra cooling on that???  huge
increase....
dave henrie

Biz

vid card performance

by Biz » Tue, 30 Apr 2002 11:41:20

[3D Accelerator Analysis]
PolyRate=927.22
TestedFullScreen=1
TextureSetSize=56129026
BitsPerPixel=16
Height=768
Width=1024
AnisotropicLevel=2
UseStencilBuffer=0
MinFilter=9987
MagFilter=9729
Renderer=GeForce2 MX/AGP/SSE
Version=1.3.0
Vendor=NVIDIA Corporation

This is on a GF2 MX 400 BTW 64MB AGP card, not overclocked.  Why are all of you except JTSBurn
getting such low poly rates?  At first I thought I wouldn't say anything assuming lower poly rates
were in some weird way better...
--
Biz

"Don't touch that please, your primitive intellect wouldn't understand
alloys and compositions and,......things with molecular structures,....and
the....." - Ash


>   Using a GF3 ti 200 overclocked to 210/450.  Performance is good.  But I
> saw some of the details from other users that may indicate my polygon
> performance is not up to snuff.
>   here's what I get from N2002 in the rend_ogl.ini file  first line says it
> all.
>   What are other GF users getting for their polygon reading?
> dave henrie

> [3D Accelerator Analysis]
> PolyRate=186.10
> TestedFullScreen=1
> TextureSetSize=51058347
> BitsPerPixel=16
> Height=768
> Width=1024
> AnisotropicLevel=2
> UseStencilBuffer=0
> MinFilter=9987
> MagFilter=9729
> Renderer=GeForce3/AGP/3DNOW!
> Version=1.3.1
> Vendor=NVIDIA Corporation

JTSBur

vid card performance

by JTSBur » Tue, 30 Apr 2002 20:53:30

I have a Gainward card - one of the "Golden Sample" cards.  These are very
overclockable.  For cooling I have one of those dual fan card coolers.  It
sort of lays over all the cards.  The box is set up well to ventilate out
the back which also helps.

Todd


JTSBur

vid card performance

by JTSBur » Tue, 30 Apr 2002 20:55:59


of you except JTSBurn
assuming lower poly rates

I was wondering that myself.  My system is not that great - only an Athlon
1000 with a GF3 card.  Kind of antiquated by todays standards ;-)

> Biz

> "Don't touch that please, your primitive intellect wouldn't understand
> alloys and compositions and,......things with molecular structures,....and
> the....." - Ash




- Show quoted text -

Dave Henri

vid card performance

by Dave Henri » Tue, 30 Apr 2002 22:09:55

"JTSBurn"
    Yup that is why I started this thread...Something seems to be not
right...I get high fps, in the 80's alone and usually in the 40's in a pack
with some dippage from time to time, but man...I'm 50% less than the next
closest and only a fraction of the highest reported.
dave henrie

Rafe McAuliff

vid card performance

by Rafe McAuliff » Thu, 02 May 2002 22:36:07



Sounds like a driver issue, somethings not right. DX, via drivers, GF3
drivers, etc, somethings not right.

Rafe Mc

- Show quoted text -


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