On Sat, 5 Jul 2003 16:18:18 +0000 (UTC), "Fillyourboots"
>I like it too, it does look similar to MotoGP (but then you could say the
>excellent Papyrus Nascar games change little in terms of functionality).
>The only quibble i have is the way the replay tends to rewrite history, For
>example, in the aftermath of a crash the grinding bike and ragdoll rider
>have different placements - try looking a few times and using different
>angles, sometimes you're in the gravel, sometimes skimming across the track.
>On one occasion two ai riders crashed and after viewing subsequent replays,
>sometimes only one rider crashes.
>It's been a mixed few months for sims, everyone seems underwhelmed by the
>Codemasters games, but MotoGP 2 is genuinely exhilarating and, let's be
>honest about it, the eye-candy is lovely.
I put the replay on TV, set the effects on "Random", and just sat
there amazed at what I was watching. Some of the effects make the
replays look just like real stuff tweaked up for a video compilation.
Oh yea... someone mentioned tweaking the realism settings. I saw the
settings box in the demo, but can't find a way to access it. Maybe you
can't change it in the demo? No matter, I'm springing for the full
game today! Can't remember the last time I was so pleasantly taken by
surprise by a game.