of cars.
That's one way. Probably the easiest. But if you are running a championship
season, then some of your cars don't get to race, and so lose big time on
points. The ones that will be dropped out will be starting from the bottom of
your carset list, and working up. (If you normally race with 38 other cars,
and you edit a track to have 37, then you are going to have the bottom 3 cars
dropped from your race. Note that this is NOT the bottom three in points.)
One other, more frustrating, solution is more in dealing with the problem.
First off, make sure that the two lines in the *.txt file are giving you the
right number of cars/pit stalls. The first line in the txt file has a car
number in it about 2/3 of the way across the line, change it to 40. Then down
further in the file there is a CARS 35 35 line, or some number similar. Change
that to also read what the number in the first line is (usually you will want
40 40). This will allow 39 cars to run.
Now, the culprit is one or more cars that are not in their pit stall, but in
the pits forever. You can determine who they are by seeing how they
continually go more and more laps down, yet they are physically in the pits,
yet also not reading "pit" in the standings window. You must pull up behind
them, gently bump/push them enough for them to get moving under their own power
so they will exit pit lane and go back around and re-pit. Hopefully, they will
get into their assigned stall, and the problem will be solved. This is not a
simple task, and sometimes you may have to do numerous bumps to more than one
car. Save the race often, be patient, and yes, it is a pain in the ass.
If you are not running a championship season, and don't really care if some
cars from your usual lineup get dropped, then of course it is easiest to simply
edit the *.txt file.
The *.txt file, if you don't know, is under the Nascar99/tracks/nashville
directory, and is then nashville.txt in your situation.