Ok I won't say another word on this. Was just pointing out it that these
files and tweaks may not work for all. Sorry I mentioned any issues at all.
news:qs6d9.50483$Ke2.3526632@bgtnsc04-news.ops.worldnet.att.net...
> What is your problem? If you don't want to use his stuff, don't.
> his system, so he owes you no explanantion. Why don't you grow a pair and
news:8a6d9.55600$C8.148303@nnrp1.uunet.ca...
> > Whatever Tom. I know how to tweak my settings thanks. If you don't want
to
> > reply then don't feel a need to.
> > Perhaps learn to take a bit of criticism from time to time, like myself
you
> > are not correct 100% of the time either.
> > And please don't assume if I have a good enough system or not or that it
is
> > optimized, not sure how you assumed it's not but I guess that's your way
of
> > feeling big is to run others down without information.
> > What you assume are "correct" settings are based on your opinion, not
fact
> > or industry known proofs.
> > I'd appreciate you not spouting off as the expert in all areas when
clearly
> > you are not.
> > What you said was "Well, unfortunately we have a problem with all four
track
> > re-texture jobs I've done in the last two months.
> > The good news is....its not a problem for those of you running GF4 cards
> > with high-end CPU's."
> > From that I got the impression that the textures only worked properly
with a
> > GF4 card which you state. You seem to believe that all people with a
high
> > end system would be running a GF4 but many of us use ATI in our high end
> > systems.
> > "Tom Pabst" <tmpa...@attbi.com> wrote in message
> > news:ic5d9.345749$UU1.59502@sccrnsc03...
> > > Schooner...
> > > I'd prefer not to even answer your reply......because apparently
making
> > sure
> > > your system settings and video card settings are correct and optimized
for
> > > FPS and max quality graphics levels "is a chore" for you. That's
fine,
> > and
> > > I don't care one way or the other if you run these track re-textures
or
> > not.
> > > Its your loss, not mine (assuming you have a system strong enough to
do
> > so).
> > > But, you keep making misleading statements, which could deter someone
else
> > > from running them who would like to have better, more realistic track
> > > graphics. Therefore, I must reply.
> > > I did not say the "re-textured" tracks work only on Nv cards. I said,
> > "they
> > > are optimized" for Nvidia cards.....as are just about every graphic
> > upgrade
> > > created today in the sim world. So, are the original track textures
in
> > most
> > > sims as well. "Optimized" does not mean "works only on" - now does
it?
> > > The "settings" discussed as necessary to avoid seeing the "purple
haze"
> > > around some objects on the track are the settings one should be using
in
> > the
> > > first place. Those reporting the "purple haze" clearly don't have
their
> > > video card "properties settings" correct (as was recently discovered).
> > > Correcting that issue is "not jumping through hoops." Its correcting
a
> > > mistake the user has made. Making those corrections will not only
prevent
> > > the "purple haze" on my re-textured tracks....but it will also
> > substantially
> > > improve the graphics on all tracks...in ALL sims!
> > > I'd appreciate you stop trying to "knock something around"....just
because
> > > you are not familiar with it. Okay?
> > > Regards,
> > > Tom
> > > "Schooner" <schoo...@accesswave.ca> wrote in message
> > > news:Ej0d9.55068$C8.146381@nnrp1.uunet.ca...
> > > > You also said it only worked on nVidia cards not just an issue on
low
> > end
> > > > systems. I appreciate the work but seems like a lot of hoops to
jump
> > > > through to get them to work is all.
> > > > "Tom Pabst" <tmpa...@attbi.com> wrote in message
> > > > news:39Uc9.338029$UU1.57962@sccrnsc03...
> > > > > Schooner...
> > > > > This didn't cause any "corruptions" of any existing
> > files...........its
> > > > > nothing but a "visual anomalies" on lower end systems....which you
are
> > > > > advised in the readme.txt file not to use these track textures
with
> > > > anyway.
> > > > > If your system is up to snuff.....try them, you are missing some
nice
> > > > > realistic looking track graphics.
> > > > > TP
> > > > > "Schooner" <schoo...@accesswave.ca> wrote in message
> > > > > news:xRRc9.54908$C8.143712@nnrp1.uunet.ca...
> > > > > > Thus the reason I avoid most add-ons and tweaks, they can cause
more
> > > > > > problems than good.
> > > > > > "Tom Pabst" <tmpa...@attbi.com> wrote in message
> > > > > > news:NERc9.95008$kp.741548@rwcrnsc52.ops.asp.att.net...
> > > > > > > Hi Guys....
> > > > > > > Well, unfortunately we have a problem with all four track
> > re-texture
> > > > > jobs
> > > > > > > I've done in the last two months.
> > > > > > > The good news is....its not a problem for those of you running
GF4
> > > > cards
> > > > > > > with high-end CPU's. If you run your video card settings as
per
> > my
> > > > > > "tweaks"
> > > > > > > log
> > > > > > > (www.pabst-racing.com/websreens/tweaks.xls) then the problem
is
> > not
> > > > > > > apparent in N2K2. If you have any other video card....or a
slow
> > > CPU,
> > > > > > > there's no current "fix" for this problem at this time.
> > > > > > > What's The Problem?
> > > > > > > There's a purple haze coloring to distant objects.....trees,
> > towers,
> > > > > > > grandstands....are the most likely to show it.
> > > > > > > Why?
> > > > > > > Because the mip mapping compression routine used by WinMip2
> > (created
> > > > by
> > > > > > > Klaus Horbrand) has a bug that doesn't adhere to the command
> > > > indicating
> > > > > > the
> > > > > > > graphic file's "transparent" color. Instead, it includes the
> > > > > transparent
> > > > > > > color in the compression averaging. This means, the mip
> > sub-images
> > > at
> > > > > the
> > > > > > > low end.....get this purpose haze around the objects in the
file
> > > > (trees,
> > > > > > > grandstands, light poles, etc.).
> > > > > > > What's the Fix?
> > > > > > > There isn't one until Klaus finds the bug and fixes WinMip2.
Even
> > > > then,
> > > > > > I'm
> > > > > > > not inclined to go back and re-do all these files....unless he
> > also
> > > > > fixes
> > > > > > > the "batch conversion" routine in WinMip2 at the same time.
If I
> > > have
> > > > > to
> > > > > > go
> > > > > > > back through all these files one by one....and re-convert them
by
> > > > > > > hand.......that will take about 15 minutes per file....and
there
> > are
> > > > > over
> > > > > > > 1200 of them. Ain't no way I'm going to spend 300 hours doing
> > this
> > > so
> > > > > > those
> > > > > > > of you with low-end systems don't have this problem.
> > Sorry...that's
> > > > > just
> > > > > > a
> > > > > > > fact of life.
> > > > > > > I will keep you posted through this string only.......until I
hear
> > > > back
> > > > > > from
> > > > > > > Klaus as to his "prognosis."
> > > > > > > Please do not email me about this....I already have plenty of
> > > > > screenshots
> > > > > > to
> > > > > > > show this problem, I don't need any more.
> > > > > > > Thanks,
> > > > > > > Tom