rec.autos.simulators

GPL1.1 and NT4 (and linux for good measure :)

Richard Samuel McConac

GPL1.1 and NT4 (and linux for good measure :)

by Richard Samuel McConac » Sat, 10 Jul 1999 04:00:00

G'day People,

OK so we've had a play with the patch and decided that Randy is more than
forgiven for the delay - this thing is great :)  Now comes the mini-report
and questions :)

It works with NT4+SP5! :)  OK so NT thinks my wheel is a joystick, it
works (it isn't a FF wheel) and I'm happy.  Just one thing, the multiplayer
options are restricted to the two COM ports and an IPX node.  This would
be fine if my modem link was using one of the COM ports but it isn't, it
is using a linux box running ip_masquerading (like SyGate and other Windows
based modem sharing programs).

I can FTP/telnet from the NT box to the outside world just fine (gateway
and nameserver setup OK) but I don't know how to point GPL at the network
card and say "Use that interface you forgot about please!"  If anybody has
any good ideas I'd love to hear them :)

Thanks in advance and happy playing :)


Randy Cassid

GPL1.1 and NT4 (and linux for good measure :)

by Randy Cassid » Sat, 10 Jul 1999 04:00:00



If your IP address(es) are dynamic, you have to do the
alternate_ip_addr_lookup thingy.  Add the following two lines to a
plain text file named core.ini in GPL's home directory...

[ Communications ]
alternate_ip_addr_lookup = 1

That should more than likely take care of it.

Randy

Eric T. Busc

GPL1.1 and NT4 (and linux for good measure :)

by Eric T. Busc » Sat, 10 Jul 1999 04:00:00

Create a file called core.ini in your GPL directory containing these
two lines:

[ Communications ]
alternate_ip_addr_lookup = 1

Eric




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