rec.autos.simulators

GP4 release date

David L. Coo

GP4 release date

by David L. Coo » Sat, 22 Jun 2002 10:18:44


> On Thu, 20 Jun 2002 19:54:05 GMT, "Alan Bernardo"

> >Make a good game and it will be bought straight out, piracy or no piracy.

> >Alanb

> Exactly. Downloaded F1 2002, bought it the next day. Downloaded GP4,
> deleted it after driving three laps. Life is so simple.

I downloaded GP4 and bought F1-2002 the next day ;)  Oh, and I deleted GP4
as well...

- David Cook

Uwe Schuerkam

GP4 release date

by Uwe Schuerkam » Sat, 22 Jun 2002 17:28:44



>> On Thu, 20 Jun 2002 19:39:14 +0100, ":-\)" <Spam me not> bleeted:

>> >Has GP4 been released earlier than Friday 21st June in other Countries, as I
>> >am a bit baffled by all of the bad comments from people who have apparently
>> >played the game as it is only released tomorrow?

>> They downloaded a free/stolen preview version off the internet.

> 'Stolen' is what happens to your money if you buy GP4!

Nice one, Gerry! Submitted to alt.humor.best-of-usenet ;-)

Cheers,

uwe

--
Uwe Schuerkamp //////////////////////////// http://www.schuerkamp.de/
Herford, Germany \\\\\\\\\\\\\\\\\\\\\\\\\\ (52.0N/8.5E)
PGP Fingerprint:  2E 13 20 22 9A 3F 63 7F  67 6F E9 B1 A8 36 A4 61

Frod

GP4 release date

by Frod » Sat, 22 Jun 2002 18:55:46


The default setups will get you pole and #1 on pro level just fine in GP4.
Depressing but true. I was never much into tweaking the car setup, but when
reaching the limit of my car/driving skills shaving a few tenths from
haphazardly tweaking stuff I had no clue about was still gratifying. Now I
think I just might be able to squeeze enough out of the default setup to not
even have to do it on ace level. :(

--
Frode

Frod

GP4 release date

by Frod » Sat, 22 Jun 2002 19:00:31


That sucks... Stuff that *really* needs fixing (and would be obvious after 1
day of
beta testing):

- AI (especially during qualifying. The AI cars drive flat out on both in
and out lap and don't care if you're on a flier)

- Pit crew not bringing you into the garage while qualifing. That's happened
to be several times. The engine automatically shuts off and I'm stranded out
on the tarmac with noone coming to pick me up.

Annoying stuff that *should* be fixed cause it's annoying and silly:

- The rev lights deciding to skip one. That is the entire row except 1 green
light in the middle lights up.

- The pit crew getting stuck in your mirrors. They just stay there like
statues untill you do something to make them move. Normally they leave the
mirrors after doing their stuff.

These are all from about 30 laps of testing GP4 out. I shudder to think of
all the stuff I'll have seen by the 500th lap.

--
Frode

Alan Bernard

GP4 release date

by Alan Bernard » Sat, 22 Jun 2002 23:56:40

Let's not be fooled by the old feeling that because GP4 is a weak product
that what everyone is playing and reporting on is different than the retail
version.  They are exactly the same-- always have been.

I recall this happening before with GPx and F1RC.  As it turned out the ISO
release and the retail version were the same and what was thought to be true
about various aspects of these games turned out to be true.

Alanb



> bleeted:


> >I haven't got one.  didnt buy it, you see.

> I didn't ask were *your* review is. Only reviews I have seen have been
> from people with the pirated version.
> --
> Experience is the name everyone gives to their mistakes.

Andre Warring

GP4 release date

by Andre Warring » Sun, 23 Jun 2002 06:50:19



Yes. And I have seen enough.

Andre answering :)

Bart Westr

GP4 release date

by Bart Westr » Sun, 23 Jun 2002 07:41:00




> >So you only tried default setups in GP4?

> >Bart asking.

> Yes. And I have seen enough.

> Andre answering :)

I don't think so. The default setups are very stable and understeering. They
give the riding on rails feeling. You should try again with a better, more
challenging setup to feel what the physics are really like. For example
something like the ones on http://www.hotlaps.de (take from GP3 charts).
Increase the ride height if you want to run more than one fast lap.

Also should you start it up again, try with your 3D glasses on. The
well-filled environment makes for a good 3D effect, and there are no more 2D
graphics to spoil it. I do see distortions on the track texture around other
cars, guess that is a driver compatibility thing, not something fundamental.

Bart retaliating ;-)

Frod

GP4 release date

by Frod » Sun, 23 Jun 2002 08:34:10


Are you bonkers? I spun today and ended up facing the wall. There were some
specators + a camera team on the other side. They were totally 100% flat
cardboard cutouts, blurry and obviously only meant to ever be seen when
passing by at 300kph.

I really wish Geoff had any sense of attention to detail :( Seeing the track
behind you when standing backed into the garage also ruins a lot of the
feel.

--
Frode

Andre Warring

GP4 release date

by Andre Warring » Sun, 23 Jun 2002 09:34:43



Bart, just one question: Have you tried F1 2002, and how do you think
about the physics of F1 2002 compared to those of GP4?

Andre

Ronald Stoeh

GP4 release date

by Ronald Stoeh » Sun, 23 Jun 2002 20:17:00



>>Also should you start it up again, try with your 3D glasses on. The
>>well-filled environment makes for a good 3D effect, and there are no more

> 2D

>>graphics to spoil it.

> Are you bonkers? I spun today and ended up facing the wall. There were some
> specators + a camera team on the other side. They were totally 100% flat
> cardboard cutouts, blurry and obviously only meant to ever be seen when
> passing by at 300kph.

> I really wish Geoff had any sense of attention to detail :( Seeing the track
> behind you when standing backed into the garage also ruins a lot of the
> feel.

Every 3D game released today has some bitmap objects. People are already
complaining about fps problems, imagine all trees and spectators were
3D objects.

--
l8er
ronny

Your mouse has moved. Windows must be restarted for the change
to take effect. Reboot now?

Frod

GP4 release date

by Frod » Sun, 23 Jun 2002 21:03:48


Aye, the original poster claimed there was no more 2D though. That's what I
was responding to. Having all that 2D scenery in a game that's so hardware
demanding, seems a joke. It shouldn't require half the machine it needs to
run smoothly when taking into account the lack of graphical flare.

--
Frode

Ronald Stoeh

GP4 release date

by Ronald Stoeh » Sun, 23 Jun 2002 23:55:59



>>Every 3D game released today has some bitmap objects. People are already
>>complaining about fps problems, imagine all trees and spectators were
>>3D objects.

> Aye, the original poster claimed there was no more 2D though. That's what I
> was responding to. Having all that 2D scenery in a game that's so hardware
> demanding, seems a joke. It shouldn't require half the machine it needs to
> run smoothly when taking into account the lack of graphical flare.

Well, I commented on both of you! ;)

I really like the graphics much better than F12k1: palette, tracks, cars.
It's subjective, so nothing to fight about (except for the tracks, maybe ;).

BTW, when did the last sim get released that ran great on "half the machine"??
AMD 1.4 + GF4 4200 is not the top of the line, not really.
And GP4 runs beautifully on it...

--
l8er
ronny

Your mouse has moved. Windows must be restarted for the change
to take effect. Reboot now?

Frod

GP4 release date

by Frod » Mon, 24 Jun 2002 00:15:14


machine"??

That's sorta my point. It doesn't look like it was released this year, more
like 1-2 years ago. It runs great on my machine as well, but GP3 ran twice
as fast on higher resolutions. And the graphical improvements aren't
anywhere near great enough to warrant that kind of performance loss.

Everybody's entitled to their opinions, obviously. My opinion is that the
people sitting in this newsgroup stating how totally gorgeous and
cutting-edge GP4 looks could use very strong prescription glasses.

The improvements in gameplay and graphics from GP3 to GP4 are very slim,
imo, and thus nowhere near justifying the increase in hardware demands.

--
Frode

Tony Rickar

GP4 release date

by Tony Rickar » Mon, 24 Jun 2002 00:36:42


> The improvements in gameplay and graphics from GP3 to GP4 are very
slim,
> imo, and thus nowhere near justifying the increase in hardware

demands.

Perhaps it is just me but I always thought GP3 looked ***y awful. I
quite liked the gameplay but always found GPL a revelation after playing
it cos it looked so good!

I have found the GP4 graphics engine a significant improvement, but only
to bring it up to modern day standards - rather than a step ahead of the
others. NR2002 is ahead IMHO.

In that respect it does justify the hardware demands compared with GP3,
just not in comparison with its rivals.

Tony

Frod

GP4 release date

by Frod » Mon, 24 Jun 2002 02:41:32


I played GP3 right up till the release of GP4. I played it in 1280x1024 (the
max it could be set to in the display properties I think). It looked quite
decent. My first impression of GP4 was "errr, is this a joke?". It
autocalibrated to 1024x768 with the other graphics options set to
medium/high. I popped everything to max (which still got me sub 100 PO on an
empty track) and I was still wondering why they bothered releasing something
that improved so marginally on GP3.

--
Frode


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