> As Sir Geoff has decided to update GP2, (see PC Format special racing
> sim issue) this is what I'd like to see. Please add yours
> 1 - head panning, like CPR. CPR may have its woes, but the feeling of
> speed and of bouncing around is unsurpassed. IMO this is because of head
> panning. Rolling and turning front wheels would be essential too.
> 2 - proper 3d graphics. I have a feeling this is going to be the main
> update.
> 3 - Engine cut out if the clutch isn't hit when the revs drop too low.
> Ideally an extra driving aid would be to switch this off.
> 4 - On board toggles for anti-roll bars, brake ballance and perhaps
> differential.
> 5 - extra setup options:
> i) wheel camber
> ii) differential
> iii) final drive ratio
> iv) an option for the twin towers. It would be satisfying to switch
> them off.
> v) Force-feedback support. If it's as well implemented as the physics
> it would be incredible!
> vi) different sizes of wings, as well as the angle
> Add you own....
here goes :
- skid marks
- burning clutch if you set your 1st gear to high (more then 30 or 25)
- no more slow-motion option (frame rate should be set automatically)
- if the game was saved during the race, that should be indicated in the
saved race file after you cross the finish line (or it should just
count the save/reloads) - that would help a lot to the league's.
- network support (IPX,TCP/IP)
- ghost mode maybe
- ideal line looking like the one in F1RS
- keep the idea : less helps you use -> faster you are
- one shouldn't be able to run most tracks at rear wing of 1 or 0
- zero setups seem to be the best chioce in GP2, but in real life you
can't run F1 car with packers and dampers set to 0.
- the car should roll visually
- the car should be able to flip
- more different sounds
- driving with plankwear should slow you down
- the difference in tyrewear when using hard or soft springs should be
bigger
- maybe even simulating the tyre pressure/temperature
- an option to select different trye types for each wheel :)
- opposite lock help should slow you down :)
- when hotlapping, there should be an option to start at the end of the track
(like in F1RS)
- opening warmup lap before the race begins (laying some *** on the
track when you head to the warmup lap should make your start a bit
quicker :)
- running over the grass or in the kitty litter should result in a loss of
grip on that tyre
- car failures should be a result of your driving and not choosen randomly
- Ace and Pro level should be really hard (I mean, I lap the whole field
Ace mode,65% race, for 2 or 3 times, and this is already pumped up carset)
- I am not sure of this if this is already in GP2, but still : if you get
lapped by a CC car, then the game should wait for you to cross the
finish line and also display your finish time (not just saying : 2 laps
behind or something)
- more accurate tracks
- black flags should result in 10sec stop&go penalty
- black flag should be given if the car flies over the cerbs (like in monza)
or like at Bus stop chicane at SPA (two wheels should be always on the
track or on the white line separating the asphalt from the grass)
- WEATHER !!! (sunny,cloudy,little rain,rain)
- the track should then dry out faster on the ideal line
- there could also be an option to turn on : eg. if you drive arrows or
minardi your car should have less bhp then williams etc., but maybe
some other team would have better aerodynamics, so that would make all
the cars somewhat different and interesting to drive
- in the championship mode, you could only enter to F1 in some 3rd or 2nd
class team or maybe to 1st class team but only as a test driver and get a
drive only occasionally :) Then you could eventually move up through
the field with your performance and your prize would rise and you would
be given more money and better offers for next season. I know this sounds
kinda arcadish and stuff, but I bet there are a lot of ppl out there
that would love to have such option included. There could also be an option
for team managers to run the season. If they win they get more
sponsors, more sponsors mean more money -> you can hire better
designers -> you get faster, etc.... Now that's even more like some
Transport Tycoon, hehe, but I also think many ppl would like to have
such option in the game.
Well, I better stop now :)
But I'll post some more suggestions about the sim itself if I come up
with something or if I hear something from friends.
For more suggestions mail LFRS headquarters : www.lfrs.com
Regards,
Tadej Krevh
TSW Monkey Yamaha Grand Prix Co-manager
TSW Monkey Yamaha Grand Prix Technical Director
LFRS class B driver