Jim, thanks for the reply. I didn't know if the squeal was an indication
of a poor setup that I needed to work on. Sounds like a little squeal can
be expected even with a good setup and it definitely gives good feedback.
Jim, thanks for the reply. I didn't know if the squeal was an indication
of a poor setup that I needed to work on. Sounds like a little squeal can
be expected even with a good setup and it definitely gives good feedback.
> : [...]
> : The reason that we have them making noise a little earlier is to allow
> : you to use that as feedback to "feel" how hard the tires are working.
> : (In real life, you feel that through your hands and the seat of your
> : pants. Unfortunately affordable force-feedback technology sucks, and
> : G-force simulators are unavailable...)
> : ---Jim Sokoloff, Papyrus
> I'll vouch for that. In my real car once, I got to feel the tires working
> real hard. I definitely felt it in my pants and I changed them as soon I
> got back home!
> But on a topical note, I'd like to suggest to Jim that it would be nice
> if the tire squeel sounds in the game were of slightly different pitch
> depending on if they were the back or the front tires loosing it. When I'm
> tweaking a setup and am getting 'close' it can get real hard to tell if
> it is the back or the front squeeling around a turn. Certainly in the
> real thing the drivers know exactly which tires are the one(s). Seems
> simple to impliment too. In the next patch? maybe? well? Anybody else
> feel this way?
> Matt
This sounds like a product that would be hard to market and easy to
abuse....
:-)
Mike
If the aim is to go as fast as possible (without trying to minimize tire
wear of course), then the reality is - if you are driving through a corner
and your tires aren't making noise, you should be going faster.
--
Pat Dotson
>Yes, use the tire squeal to set up the car. With a good setup you can
>minimize squeal (more squeal indicates greater tire wear), but I disagree
>that you should have _no_ tire squeal.
>If the aim is to go as fast as possible (without trying to minimize tire
>wear of course), then the reality is - if you are driving through a corner
>and your tires aren't making noise, you should be going faster.
>--
>Pat Dotson
Kyle Langston
_________________________________
http://www.traction.git.net/nrcentral/
>>>I use the tire squeal to determine if I have the car setup properly. Idealy
>>>there
>>>should be no squeal, except if you slam on the brakes.
>>Yes, use the tire squeal to set up the car. With a good setup you can
>>minimize squeal (more squeal indicates greater tire wear), but I disagree
>>that you should have _no_ tire squeal.
>>If the aim is to go as fast as possible (without trying to minimize tire
>>wear of course), then the reality is - if you are driving through a corner
>>and your tires aren't making noise, you should be going faster.
>>--
>>Pat Dotson
>During the rebroadcast of the 1996 Winston Select on TNN a few weeks
>ago, I noticed one of the announcers say something interesting. He
>said many times the driver will cause his car to develop a push or
>loose condition simply because he's driving it so hard, trying to get
>every bit of speed out of it.
>Kyle Langston
>_________________________________
>http://www.traction.git.net/nrcentral/
Mike
>I DON'T use the Rendition version and have tyre squeal in every turn and
on
>everytrack. easiest way to get rid of it is to lower the volume of the
>approriate section in the 'Sounds' settings :-)
>bk
> But then you are depriving yourself of knowing what your driving is
>doing to your tires. For a good example of what tire squeal mean watch
>Days of Thunder. Crummy movie, I know, but Robert Duvall shows Tom Cruise
>that going all out and cooking your tires is not the fastest way around an
>oval. If your tires are sqeeling all the time, you are either driving too
>hard into the corners or have a very bad setup.
I was in Dover for the Bud 500 (twice actually, once for the Peak 500
too), and watched Dale Earnhardt turn an incredibly fast lap after
leaving the pits, smoking the tires clear around the track.
I thought something was wrong with the car, until I got a whiff of the
smoke, and could tell it was ***.
At Dover, there was way too much noise to hear the sqealing, but I'm
sure they were screaming. Heh.
--
>>I DON'T use the Rendition version and have tyre squeal in every turn and
>on
>>everytrack. easiest way to get rid of it is to lower the volume of the
>>approriate section in the 'Sounds' settings :-)
>>bk
> But then you are depriving yourself of knowing what your driving is
>doing to your tires. For a good example of what tire squeal mean watch
>Days of Thunder. Crummy movie, I know, but Robert Duvall shows Tom Cruise
>that going all out and cooking your tires is not the fastest way around an
>oval. If your tires are sqeeling all the time, you are either driving too
>hard into the corners or have a very bad setup.
>Dave Henrie
But your analogy to the DoT deal is right on.
Mike
In real life tire squeel can have many other contributing facters. In Days of Thunder it is
pointed out that the smaller NASCAR tires are melting. You'll probably notice that the tires on
your real car will squeel in corners much more easily in corners during HOT summer days.
Tire compound and side wall ridgidty have alot to do with it too. When I changed the tires
on my Supra from S rated to H rated the tire squeel was reduced to virtually nill. This made
extreme handeling less predictable because I couldn't HEAR the tires breaking lose any more, but
once I adjusted, the handelling of the Supra increased considerably.
-Marshall McLean