rec.autos.simulators

Just lost interest in Codemasters Indycar

DStampe

Just lost interest in Codemasters Indycar

by DStampe » Mon, 19 May 2003 07:00:40

hmmm...   no gauges.  Maybe there will be some overlay or headsup type
displays.  I'll probably be getting it though,  had a blast with icr2,  hope
this will be comparable.

David Stamper
Diamond Star Racing


Jan Verschuere

Just lost interest in Codemasters Indycar

by Jan Verschuere » Mon, 19 May 2003 07:01:56

What's the problem?

Jan.
=---

Mike Beaucham

Just lost interest in Codemasters Indycar

by Mike Beaucham » Mon, 19 May 2003 07:07:12

I saw both of those today actually, and I couldn't get over how bad the
graphics looked. I'm not sure if that's what you are referring to though.
But at least there's a***pit view :)

Mike
http://www.racesimcentral.net/


Philste

Just lost interest in Codemasters Indycar

by Philste » Mon, 19 May 2003 10:44:49

Same here...

--
Philippe "Philster" Sergerie


Martin Fa

Just lost interest in Codemasters Indycar

by Martin Fa » Mon, 19 May 2003 11:54:05

I don't even need to look at how bad the screenshots are because there is no
multiplayer!!  What were they thinking?!  I heard they might add it later in
a patch - sounds like it'll be about as high quality as the gfx....

-Marty


jbod

Just lost interest in Codemasters Indycar

by jbod » Mon, 19 May 2003 12:05:57

Yeah, it's not even out yet, and disappointment abounds.  I'm actually
just baffled that Codemasters has NEVER responded to my queries about
beta testing or assisting with the pre- and post-release promotion for
this game.  They were threatened enough with my IRL Heat mod for
NASCAR Heat that they had the IRL deliver me a "cease and desist"
message, which forced me to pull the IRL Heat mod from circulation (I
have the distinction of having the first "banned" mod, I think):

http://www.racesimcentral.net/;

:-(

If Codemasters really does drop the ball on IndyCar Series, you can
always check out my NEW "All-American Open Wheel Racing" mod for
NASCAR Heat, though:

http;//irlheat.bhmotorsports.com/

Decent physics, PLUS a reasonable***pit view -- what more could you
ask for?

;-)

-- JCB


> I saw both of those today actually, and I couldn't get over how bad the
> graphics looked. I'm not sure if that's what you are referring to though.
> But at least there's a***pit view :)

> Mike
> http://www.racesimcentral.net/



> > And here's why.

> > http://www.racesimcentral.net/

> > http://www.racesimcentral.net/

> > --
> > Not For Email

William Bradsha

Just lost interest in Codemasters Indycar

by William Bradsha » Mon, 19 May 2003 13:02:07


> They were threatened enough with my IRL Heat mod for
> NASCAR Heat that they had the IRL deliver me a "cease and desist"
> message, which forced me to pull the IRL Heat mod from circulation (I
> have the distinction of having the first "banned" mod, I think):

> http://irlheat.bhmotorsports.com/new-indyNOTICE.htm  

> :-(

This is, IMO, a whole lot of BS. Personally, and I'm not saying the law
agrees with me on this, I believe that as long as you're not making one
penny from the project and you're not projecting anything negative about
the track, then it should be allowed for download.

"Well, another company is making a game with our track." My reply, in
the land of fantasy, would've been "boo ****ing hoo". You paid for the
software (NASCAR Heat), so you should be allowed to modify it however
you like. That, in my opinion, is fair use. Charging for it or any kind
of defamation isn't.

If I were to go make a Firebird in zmodeler and toss it into a sim, I
doubt GM would throw a fit over it. If anyone wanted to push the matter,
I'd say it was art (which it is) and only give it to friends. Nothing
wrong with that.

Then again, there is a Indianapolis track for a certain freeware sim.
Why aren't they throwing a tantrum over that?

-Will

Dave Henri

Just lost interest in Codemasters Indycar

by Dave Henri » Mon, 19 May 2003 13:27:35

   I think the legal types at Codemasters were attempting to prevent the
dilution of an upcomming product.  If there is a freely available IRL mod,
then the early birds who usually make up a big portion of software sales,
might not be so interested in a commercial version.  Or...they don't want
to look bad compared to John's effort, which would have had at least one
feature not available in the Codemaster's release, and that would be
multiplayer...MP that can handle about 20 or so drivers to boot.
dave henrie

William Bradsha

Just lost interest in Codemasters Indycar

by William Bradsha » Mon, 19 May 2003 14:30:50


>>Then again, there is a Indianapolis track for a certain freeware sim.
>>Why aren't they throwing a tantrum over that?

>>-Will

>    I think the legal types at Codemasters were attempting to prevent the
> dilution of an upcomming product.  If there is a freely available IRL mod,
> then the early birds who usually make up a big portion of software sales,
> might not be so interested in a commercial version.  Or...they don't want
> to look bad compared to John's effort, which would have had at least one
> feature not available in the Codemaster's release, and that would be
> multiplayer...MP that can handle about 20 or so drivers to boot.
> dave henrie

That's true, but on the other hand, you'd think they would try to churn
out a piece of software better than "the other guys". Could be that you
nailed the real reason, as you stated about not to look bad compared to
something offered freely or by a competitor.

It still doesn't explain, though, why they're not sending a cease and
desist order to "that other sims" Indy track creator. Technically, the
person is using their intellectual property illegally as well.

I'd love to see Mr. Bodin's story hit all the major PC mag rags. It
would possibly, and if so, seriously undermine their ability to perform
well in the PC market. The bad press is warranted, I believe.

These game companies want to keep a tight reign on their software. And,
truthfully, I can't blame 'em. Yet the best part of being in the racing
sim community is seeing the great work people put out in regards to
mod's. Fer chrissakes, take a look at what folks have done with GPL.
This little niggle reminds me of the Daytona track that was being
designed for NASCAR Racing 2, before ISC got into the mix and nixed it.

It's no wonder I throw my support behind people and companies who want
customers to use their software creatively. It seems to me that the best
purchase I ever made was of the Need For Speed series. Plenty of user
created vehicles and tracks amounted to days of fun.

-Will

Jan Verschuere

Just lost interest in Codemasters Indycar

by Jan Verschuere » Mon, 19 May 2003 18:22:57

Codemasters haven't made anything resembling a sim in the last 6 years, so
nobody's getting their hopes up. Absense of***pit gauges should not,
however, suggest arcade. LFS had no***pit gauges in the early versions.
Real Carsim didn't even have***pit view. I wouldn't class either as
arcade, though.

Also, graphics don't enter the equation. They are a nice extra, not a
requirement.

Jan.
=---

Nic

Just lost interest in Codemasters Indycar

by Nic » Mon, 19 May 2003 18:31:25


I lost interest in the product for 2 reasons:

1) Codemasters
2) IRL

Jan Verschuere

Just lost interest in Codemasters Indycar

by Jan Verschuere » Tue, 20 May 2003 02:09:50

You have a point, I should have been more clear.

If we start from the premise of the game being a simulation, graphics don't
enter into the picture as I think we've established that combining
simulation with mass market appeal is a futile excercise.

For an arcade inspired game, you are right. It's got to have the visuals to
wow the public. I haven't seen the release version, but the***pit graphics
in the Race Driver beta-demo (another Codemasters release) were ***ugly
too, so they might improve (or not).

Jan.
=---

Larr

Just lost interest in Codemasters Indycar

by Larr » Tue, 20 May 2003 02:48:36

Well, they MIGHT be down-sampled for web posting.  I sure hope so, because
graphics that grainy in a game today, well, there's just no excuse for it.

Larry


Trick Dac

Just lost interest in Codemasters Indycar

by Trick Dac » Tue, 20 May 2003 04:18:19

No Road tracks either !!! :-(((((


Larr

Just lost interest in Codemasters Indycar

by Larr » Tue, 20 May 2003 09:28:08

Does the Indy League run any road courses ?

Larry


> No Road tracks either !!! :-(((((



> > And here's why.

> > http://www.bhmotorsports.com/IRL/screenshot/6577

> > http://www.bhmotorsports.com/IRL/screenshot/6576

> > --
> > Not For Email


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