rec.autos.simulators

Papy's "NASCAR 2003" still on top?

Joe

Papy's "NASCAR 2003" still on top?

by Joe » Mon, 13 Sep 2004 14:32:55

    When last I was able to do any online racing Papy's last release,
"NASCAR 2003 Season" was king of the NASCAR sims. That 2003 was to be Papy's
final release was the cause of much weeping and gnashing of teeth but even
so,  2003 was seen as being so far ahead of the other sims that it was
likely to remain THE standard for the as far into the future as anyone could
see. Is this still the case or has it been replaced by some other "serious"
sim?

If NASCAR 2003 Season still reigns what "mods" and patches do I need to be
up to date?

Any advice appreciated.

ymenar

Papy's "NASCAR 2003" still on top?

by ymenar » Mon, 13 Sep 2004 15:15:46


>replaced by some other "serious" sim?

Simracing is a large field.  It's the same with flight sims, I mean I
wouldn't compare those B-17 bomber sims to Falcon 4, or the latest Microsoft
FS. This goes accordingly to racing sims.  At this current moment, there is
a few titles that would match certain quality and realism aspects of NR2003,
sometimes even better depending on it's field.

- F1C http://www.easportsf1.com/index.asp?lc=eng&t=pc&s=4&ss=1
- Richard Burns Rally http://www.richardburnsrally.com/
- GTR http://www.simbin.com/
- Generally ;-D http://generally.racesimcentral.com/

That seems to be the bulk (including NR2003) of racing sims discussed at
this moment here on r.a.s.   With GPL of course, which still remains the
oldie that we all respect beyond recognition.

Papyrus has released patches which gives us the addition of Craftman Trucks,
Busch Grand National and a "Trans-am" type physics to the game.  This has
basically created two major addition to NR2003, which are TPTCC
http://www.tptcc.com/ and PTA
http://www.theuspits.com/sims/nascar_racing/pwf.html

--
-- Fran?ois Mnard <ymenard>
-- This announcement is brought to you by the Shimago-Dominguez
Corporation - helping America into the New World...

Redlaw Cr

Papy's "NASCAR 2003" still on top?

by Redlaw Cr » Mon, 13 Sep 2004 20:22:21


No, Papy has not.  These are Project Wildfire (PWF) mods which also include
the IROC series, and now there's an Aero88 mod which gives us actual 1988
bodies using the CTS physics, an open wheel (OWR) mod, and a CASCAR mod
(using the GNS physics).

Glen Pittma

Papy's "NASCAR 2003" still on top?

by Glen Pittma » Mon, 13 Sep 2004 21:36:33

Maybe I am reading this all wrong, but Papy did release the patch, which
gives us the addition of Craftman Trucks,
Busch Grand National and a "Trans-am" type physics to the game.  I think you
are mis-reading this as Papy having given us the truck, BGN, and TA mods.
Frank was simply stating that Papy gave us the patch which unlocked the
physics, if I understood that correctly.

Glen




>> Papyrus has released patches

> No, Papy has not.  These are Project Wildfire (PWF) mods which also
> include
> the IROC series, and now there's an Aero88 mod which gives us actual 1988
> bodies using the CTS physics, an open wheel (OWR) mod, and a CASCAR mod
> (using the GNS physics).

>> which gives us the addition of Craftman Trucks,
>> Busch Grand National and a "Trans-am" type physics to the game.  This has
>> basically created two major addition to NR2003, which are TPTCC
>> http://www.tptcc.com/ and PTA
>> http://www.theuspits.com/sims/nascar_racing/pwf.html

No On

Papy's "NASCAR 2003" still on top?

by No On » Tue, 14 Sep 2004 01:16:28

There are several mods.  If you old account is no longer around and you have to
start over, good luck ever getting into an online race unless you are in a
league.  I recently moved up from N4 and ratings did not carry over.  As a
result, I have only been able to two 2 races due to minimum ratings lock out.  I
have tried hosting, but for some reason my firewall isn't passing the ports
properly.

>     When last I was able to do any online racing Papy's last release,
> "NASCAR 2003 Season" was king of the NASCAR sims. That 2003 was to be Papy's
> final release was the cause of much weeping and gnashing of teeth but even
> so,  2003 was seen as being so far ahead of the other sims that it was
> likely to remain THE standard for the as far into the future as anyone could
> see. Is this still the case or has it been replaced by some other "serious"
> sim?

> If NASCAR 2003 Season still reigns what "mods" and patches do I need to be
> up to date?

> Any advice appreciated.

ymenar

Papy's "NASCAR 2003" still on top?

by ymenar » Tue, 14 Sep 2004 02:47:17


> No, Papy has not.

<yawn>

They did.

Not an essential mod.

--
-- Fran?ois Mnard <ymenard>
-- This announcement is brought to you by the Shimago-Dominguez
Corporation - helping America into the New World...

Redlew Cr

Papy's "NASCAR 2003" still on top?

by Redlew Cr » Tue, 14 Sep 2004 16:10:16



> > No, Papy has not.

> <yawn>

> They did.

So show me in the ONE official patch that I have where they added those?
Nothing AT ALL is mentioned in the readme.  It took a program from The Pits
to "unlock" the TA physics...we never would have seen the GNS or CTS without
PWF's mods...

So no - in my view all Papy did was lay the groundwork for the physics in
there...it took OTHER 3rd party stuff to really "get out".

Says you.  I say the TA mods aren't essential - mainly because I have no
interest in running those cars.  So I guess it's a matter of opinion as to
which mod is "essential".

ymenar

Papy's "NASCAR 2003" still on top?

by ymenar » Tue, 14 Sep 2004 19:27:31


> So show me in the ONE official patch that I have where they added those?

Papyrus created 3 new types of physics with the patch.  Fact.  All that is
needed.

Yes, we would have access to the physics (which you can associate with any
kind of graphical rendition of a vehicule, like the aero88 mod per example).

Everything else wasn't necessary to a "mod".  It was pure candy, that's all.
That's what PWF and the Pits TA mod gave us.  Eye-candy to associate the
physics that Papyrus gave us.  PWF Trans-Ams or TPTCC Trans-Ams, they are
absolutely the same physics.  Just the eye-candy that was modified.

The Papy physics unlock a TRANS-AM TYPE set of physics.  Not a 1988 Winston
Cup one.  Fact is, the TA gives us a fair accurate graphical rendition of
the physics that Papyrus gave us in the patch.

<yawn>

This is pointless.

Again.

--
-- Fran?ois Mnard <ymenard>
-- This announcement is brought to you by the Shimago-Dominguez
Corporation - helping America into the New World...

John Simmon

Papy's "NASCAR 2003" still on top?

by John Simmon » Tue, 14 Sep 2004 20:01:59




> > No, Papy has not.

> <yawn>

> They did.

> >and now there's an Aero88 mod

> Not an essential mod.

Depends on your priorities.
SimRace

Papy's "NASCAR 2003" still on top?

by SimRace » Wed, 15 Sep 2004 00:38:08




> > Papyrus has released patches

> No, Papy has not.  These are Project Wildfire (PWF) mods which also
include
> the IROC series, and now there's an Aero88 mod which gives us actual 1988
> bodies using the CTS physics, an open wheel (OWR) mod, and a CASCAR mod
> (using the GNS physics).

Actually, yes Papy did release a patch and that patch made those mods
possible by unlocking the phyics engines that make the various series'
possible. The patch unlocked the NBS, CTS and road racing physics engines
that are required for all the various current mods to work.
J.D. Elli

Papy's "NASCAR 2003" still on top?

by J.D. Elli » Wed, 15 Sep 2004 09:52:48


Let me see if I follow here...

Aero88 has no merit because it uses "pretend" physics given what is being
represented, whereas PWF's T/A Mod uses physics which are admittedly by
Papyrus rather loose in their interpretation (and not really intended as
Trans-Am, but an amalgam of various top-level series around the world).
(6-speeds being but one example.)  Not to mention I've yet to see a Viper
Competition Coupe in Trans-Am. ;-)

Sounds kinda similar to me.  Two mods making the most of what they have to
work with.

-jde

fredrickso

Papy's "NASCAR 2003" still on top?

by fredrickso » Wed, 15 Sep 2004 09:55:40

aero88 uses the truck physics
J.D. Elli

Papy's "NASCAR 2003" still on top?

by J.D. Elli » Wed, 15 Sep 2004 10:01:24


I never said it didn't, and figured it obvious enough to not need to state.
Just pointing out that Frank's T/A mods are barely better grounded in
reality than Aero88.

-jde

JP

Papy's "NASCAR 2003" still on top?

by JP » Wed, 15 Sep 2004 10:13:09




> > aero88 uses the truck physics

> I never said it didn't, and figured it obvious enough to not need to
state.
> Just pointing out that Frank's T/A mods are barely better grounded in
> reality than Aero88.

> -jde

  You're forgetting that if Papy put whipped cream on a pile of horseshit,
he would think it was a world class Dessert, whereas anyone else would
realize it for what it was.
ymenar

Papy's "NASCAR 2003" still on top?

by ymenar » Wed, 15 Sep 2004 13:27:05


>> Not an essential mod.

> Depends on your priorities.

It's a graphical update that has no relation to the 3 new physics that
Papyrus gave us.  That's why it's not "essential".

--
-- Fran?ois Mnard <ymenard>
-- This announcement is brought to you by the Shimago-Dominguez
Corporation - helping America into the New World...


rec.autos.simulators is a usenet newsgroup formed in December, 1993. As this group was always unmoderated there may be some spam or off topic articles included. Some links do point back to racesimcentral.net as we could not validate the original address. Please report any pages that you believe warrant deletion from this archive (include the link in your email). RaceSimCentral.net is in no way responsible and does not endorse any of the content herein.