On Fri, 04 Aug 2000 15:41:13 +0200, Ronald Stoehr
...
>> >GP3 is a re-programming of the game (GP2) from being a dos program to a
>> >window one. Also from software graphic engine to one supporting 3D
>> >graphic cards. So, my opinion is they have redone it, even if the menu
>> >and some aspect of the game still look like GP2 !!!.
>> They didn't reprogram, they ported the code.
>I'd say (looking at the improvements), they had to modify at least
>80% of the code. That's a lot more than for some of the sequels we got
>from this other sim company...
Might be, but they forgot to get rid of some of the unpolished things
that GP2 had. Like no sound from other drivers, like decent
network***. He just had to read up on how this is done in todays
games. Really, pausing the game when someone's pitting! :(
The reprogramming was all done in NEW areas, they forgot to fix what
was wrong in old areas.
I agree quite a bit, the graphics are nice. The 'sprite' usage doesn't
bother me much.
...
I disagree here. Watching the changes from GP2 to GP3 I see no need
for a GP4, EVER. Differences would be so marginal that it will be
caught by a different simulator which DOES look at what modern games
can do. Geoff is stuck at the limit for most things. The network play
is really amateuristic, the interface is one of the worst designs I
have ever seen in my life (not exaggerated), and him doing a software
renderer means he doesn't get the point of today's software design &
programming. The end.
Ruud van Gaal, GPL Rank +53.53
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