V> Yeah, I get the logo and all that. The start is maybe even worse than
V> it was in the demo,but there could be more cars. I hate to turn down
V> the # of cars, but guess I will. There's a P2 350 Voodoo2 on the not
V> too distant horizon, so maybe I'll just train in the mean time. The
V> thing that seems odd is that for once I have the "recommended" system
V> instead of the "minimum" and it still sucks. Sighhhh.
I don't think so. I have a AMD K6 200 and it really kicks ass !!
Maybe the following words may improve the performance on your machine:
===
Tip Of The Day: lower the sound of the other cars!
Until yesterday it didn't know this was possible, although I visit this forum
frequently. A question (ans an answer, thank you!) on this forum led me in the
right direction, so I thought; let's share it with my fellow racers!
The sound of the other cars was the reason I had a hard time getting through
the first corners (I found out it wasn't due to the well known slight
framerate drop at the first corner 'problem' (come to think of it: isn't that
framerate drop also solved with this tip?!?! I'll try and see later on today!).
More than once I drove too slow and lost a lot of places because of this, and
also more than once I slipped out of a corner when other cars were around me
(also later on in the race) because I was accelerating too much. On top of
that I always felt irritated and pushed by hearing cars coming up behind me,
as if the we're going to overtake me, while in (sim)reality they we're still
1.6 sec. away!
Well, here's how it goes.
In the F1RS\CPA\dll directory you'll find a file called Snd_cpa.ini.
You've got to change the following parameters:
SXD_DIST_SATUR=5
SXD_DIST_FADE=75
The SXD_DIST_FADE option is the most important: this one determines the
distance
at which another car can he heard (or to be more precise: at which distance
the other car's sound will fade in or out). The default setting is way too
high: when you're on pole position, a number of 75 will let you hear all cars
around, up to the one at the back of the grid (it seems)! No wonder you can't
hear your own engine anymore. (And maybe, as I said before, the computer has
a hard time producing the sound of 22 cars, hence the framerate drop at the
beginning of the race?) Two cars in your neighbourhood is enough to make it
impossible to hear your own engine. Lowering this to a very low number will
do the trick, but then you may not be able to hear a car coming up behind you
until he's beside you.
SXD_DIST_SATUR seems to change the overall volume of the other cars. But
lowering this from 5 to 1 isn't enough. Especially if you don't alter the
FADE setting: being able to hear all 22 car engines will still make you deaf.
I found out (after a lot or restarting and quitting) the following setting
work great on my computer:
SXD_DIST_SATUR=1
SXD_DIST_FADE=15
Now I can hear my own engine at all times. At the start it's still noisy around
you, but that's realistic. And when a car comes up behind you during the race,
you can hear it in time to be able to cut him off (or let him pass, if you're
very polite). I did some testing and found out that my average grading after a
few corners in a race is higher now, than with the default setting! Just fiddle
around a bit with these numbers, and you'll see your performance will get
better. And you're fun with this great game will increase!
======
Good luck !
Also, man mailt sich...
.\\atze [ FmMW2109 - FmMB2139 ]
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