rec.autos.simulators

GPL tracks in NR2002

kero..

GPL tracks in NR2002

by kero.. » Fri, 23 May 2003 00:48:42

Whenever I put a GPL track in NR2002 the game recognises the track but
if I try to race on it I always get "the game does not support the
number of drivers that are connected, you need to disconnect a number
of drivers in order to race on this track". I already made a new
roster, limited the number of drivers, tried running "test session"
alone but the outcome is always the same. Now.. something tells me
that you Nascar-guys probably can help me overcome this problem in two
lines of explanation.

Thanx and greets

Goy Larse

GPL tracks in NR2002

by Goy Larse » Fri, 23 May 2003 04:26:48


> Whenever I put a GPL track in NR2002 the game recognises the track but
> if I try to race on it I always get "the game does not support the
> number of drivers that are connected, you need to disconnect a number
> of drivers in order to race on this track". I already made a new
> roster, limited the number of drivers, tried running "test session"
> alone but the outcome is always the same. Now.. something tells me
> that you Nascar-guys probably can help me overcome this problem in two
> lines of explanation.

Go here....http://www.sim-garage.co.uk/

Tracks can't be dropped straight in, they need some work first, or be
"converted", for that you need a converter :-)

Ok, that was 3 lines, 4 counting this one

Beers and cheers
(uncle) Goy
"goyl at nettx dot no"

http://www.theuspits.com

"A man is only as old as the woman he feels........"
--Groucho Marx--

kero..

GPL tracks in NR2002

by kero.. » Fri, 23 May 2003 05:38:08


>> Whenever I put a GPL track in NR2002 the game recognises the track but
>> if I try to race on it I always get "the game does not support the
>> number of drivers that are connected, you need to disconnect a number
>> of drivers in order to race on this track". I already made a new
>> roster, limited the number of drivers, tried running "test session"
>> alone but the outcome is always the same. Now.. something tells me
>> that you Nascar-guys probably can help me overcome this problem in two
>> lines of explanation.

>Go here....http://www.sim-garage.co.uk/

>Tracks can't be dropped straight in, they need some work first, or be
>"converted", for that you need a converter :-)

>Ok, that was 3 lines, 4 counting this one

>Beers and cheers
>(uncle) Goy
>"goyl at nettx dot no"

>http://www.theuspits.com

>"A man is only as old as the woman he feels........"
>--Groucho Marx--

OK those 4 lines got me on the way : "Spa and the Ring are both too
long to race in N2002" and accidentally now these are the 2 tracks
that I tried to put in. That probably explains the lot...

Thanks
Happy motoring!

Keromar

John DiFoo

GPL tracks in NR2002

by John DiFoo » Fri, 23 May 2003 08:50:07

You realize that the just-released converter for N2003 supports
both those tracks (because N2003 has no discrete track length
limit), right?

        John DiFool

kero..

GPL tracks in NR2002

by kero.. » Sat, 24 May 2003 06:25:23

On Wed, 21 May 2003 23:50:07 GMT, John DiFool


>>OK those 4 lines got me on the way : "Spa and the Ring are both too
>>long to race in N2002" and accidentally now these are the 2 tracks
>>that I tried to put in. That probably explains the lot...

>>Thanks
>>Happy motoring!

>>Keromar

>You realize that the just-released converter for N2003 supports
>both those tracks (because N2003 has no discrete track length
>limit), right?

>    John DiFool

I 'll have a look into that
Thanx

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