rec.autos.simulators

2D/3D Artist & Track Designer positions available at Terminal Reality

John

2D/3D Artist & Track Designer positions available at Terminal Reality

by John » Sun, 25 Feb 2001 02:40:05

Terminal Reality's vehicle simulation team is looking for talented and eager
individuals to fill two new positions. Should you have any interest in the
above listed positions, please contact Kim Kephart at

Website: http://www.racesimcentral.net/

3D/2D ARTIST:
This position is responsible for aiding in the creation of level art and low
polygon 3D models. They are responsible for creating and expanding the
realism by over coming limitations common to the game industry.

The artist we seek will possess:
* Excellent texturing abilities Using Photo shop.
* Intense attention to detail.
* Strong conceptual skills with the ability to execute them to the max.
* Ability to make good looking low poly game models using Max or Lightwave.
* Ability to take good art and make it better through creative problem
solving.
* Team player and can do attitude and is willing to go the extra mile.
* Good communication skills and wishes to improve themselves and those
around them.

LEVEL DESIGNER:
The Level Designer position is responsible for the over all look and feel of
each level or track. They collaborate with the artist to create the best
looking environment possible. The biggest responsibility is finding new and
fresh ways to enhance game play. This person will become efficient using
Terminal Realities In-house tools, therefore they must be a quick learner.

The Level Designer we seek possess:
* Ability to quickly learn new software
* Strong conceptual skills with the ability to execute them to the max.
* Excellent communication skills and wishes to improve themselves and those
around them.
* Intense attention to detail.
* Good understanding of game play
* Team player and can do attitude and is willing to go the extra mile.


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