of fun. the demo requires a 3d card (not sure if the full vers. will) but
they are learning slowly how to make a good game.
this was just my opinion
--
Joe Conklin
http://www.racesimcentral.net/
remove spam to reply
this was just my opinion
--
Joe Conklin
http://www.racesimcentral.net/
remove spam to reply
--
http://www.users.fast.net/~fusion1
(dirt bikes, rat bikes, rental car abuse...)
> this was just my opinion
And that Joe, is the bottom line. Regardless of the sim, or the supposed
"physics model", etc, this is all that's important! Glad you're having
fun. As for myself, seeing that I'm an overweight,
getting-too-old-but-still-doing-it trail bike rider, I just may have to
take a look at Motocross Madness. It could be that I can play that
game/sim/fill-in-the-blank and relive my former days of motorcycling
glory!
Andre
The older I get, the more I realize how good I was....
DmndDave
--
mark
"You *will* hit what you look at. In that case, try looking at the apex
instead of the gravel at your turn in point."
F1RS - http://www.nmia.com/~chaser/car/results.htm
Remove us here and there to mail me.
There are a couple things that could use work, like the on-bike view,
which snaps from leaned to vertical too quickly, no replays, and lack
of even semi-realistic slides, but given the sheer amout of good stuff
in the game, they don't hurt it's value.
There has been more talk in the rec.games.action group. You can find
more in-depth comments there.
--
http://www.users.fast.net/~fusion1
(dirt bikes, rat bikes, rental car abuse...)
--
http://www.users.fast.net/~fusion1
(dirt bikes, rat bikes, rental car abuse...)
--
mark
>>There has been more talk in the rec.games.action group. You can find
>>more in-depth comments there.
>Make that the comp.sys.ibm.pc.games.action group.
>Sorry about that. Coffee's just kicking in. =8^P
>--
> http://www.users.fast.net/~fusion1
> (dirt bikes, rat bikes, rental car abuse...)