rec.autos.simulators

Prove it or SHUT IT

Asbj?rn Bj?rnst

Prove it or SHUT IT

by Asbj?rn Bj?rnst » Thu, 08 Nov 2001 15:19:13




> >Hi Remco. Are you sure that we are not "a game" on something's computer
> >too?
> >If you say no, can you prove it? Not trying to be a wise guy. I actually
> >have
> >been "thinking"(?) along these lines for almost 15 years now. Just take
> >the realism
> >of a GPL sim after only 55 years of computers and try to imagine a "GPL"
> >sim in 5500 years.
> >Maybe those something's had millions of "years" to create sims! This
> >"sim" would not
> >be rated "G" I am quite sure. I wonder what res we are are their
> >monitors?
> >Why post this here? I am hoping that they are still playing GPL too,
> >after all these eons,
> >and they might reply!

> Welcome to...The MATRIX....

Or to go back to the original:

Ren Descartes was a drunken fart, "I drink, therefore I am."
--
  -asbjxrn

Christopher G Rossi

Prove it or SHUT IT

by Christopher G Rossi » Thu, 08 Nov 2001 16:31:22

Hi EldredP.
I got it from Levy's "Hackers" in 1984.
Ed Fredkin, former MIT wiz had the original idea.
Took 3 years to explode into my stranger "theory."
The MATRIX got to the silver screen ahead of my
screenplay -- I only got 117 of 120 scenes to go ;-)
I can see it on the marquee: The MATRIX 23.

<snip>

Remco Moe

Prove it or SHUT IT

by Remco Moe » Fri, 09 Nov 2001 00:13:55

On Tue, 06 Nov 2001 18:56:43 -0500, Christopher G Rossie


>Hi Remco. Are you sure that we are not "a game" on something's computer
>too?
>If you say no, can you prove it?

Uh...if I say no, then I'm not sure.....that's kinda hard to
prove....<g> Anyway, in the end it doesn't matter, since
the World is what you see of it. Not that I want to start a
theological discussion...

My comment was just directed to David, since calling
something a game is quite meaningless...

Remco

Dan Leac

Prove it or SHUT IT

by Dan Leac » Fri, 09 Nov 2001 03:41:11

No way, i have to disagree, hotlappers (as they seem to be defined here bt
there gplrank) are better race drivers ... the coment about the 1000 monkeys
relates more to the slow drivers producing good race as the fast ones. In
SRM and MoG and in UKGPL the better more consistent racing comes from the
top divisions, not the lower ones. And all these league have the top
division full of drivers that here would be called hotlappers or insects.
    dan

> No, plenty of hot-lappers are sh*t: like the 1000 monkeys at 1000
> typewriters who sooner or later by chance or Brownian movement type all
the
> great works of Western man, sooner or later they cut a mistake-free lap
and
> post it.  Even if they can turn 100 laps of the Ring within a few tenths,

> 15 seconds, but he couldn't make a decent start, and couldn't pass me for
a
> whole lap, not even on those Elysian straights.  I finally went off the
road
> at Pflanzgarten trying to LET him by.  Hot-lapping is kind of a specialty
> item, like body-piercing.





> > > Geez. Can you be any more dramatic? Get some perspective on life.
> > > These are games.

> > > GAMES.

> > > As for Tom, it was extremely obvious that he was being sarcastic with
> > > his "GPL timing bug" comments. He was joking about his 1:33 times at
> > > Monza (he proved that).

> > > All he said was that obsessed hotlappers***up a lot of online
> > > races. He's right. They ALWAYS have. Not EVERY hotlapper, but MANY of
> > > them wreck races due to their approach to a race. I say this after
> > > racing online for four and a half years now. It's an accepted fact for
> > > most people who have any online experience.

> > There's hot lappers - and theres people who try and hot lap but are
shit.
> > Shit people will crash - hot lappers will not.  Those who are shit are
> > incaperble of hot lapping - because they are slow and thus incaperble of
a
> > lap that is 'hot'.

> > Regardless of the rest of his post - comments about hot lappers are
> > offensive to a great number of people. I was suprised to hear back from
> BRD
> > that they have been (and I quote) "inundated with complaints, we are
> taking
> > this most seriously and we will make a statement on this as soon as
> > possible"

> > Tom unfortuantely went beyond a joke and offended a lot of people. Thats
> the
> > facts here.

> > Doug

Christopher G Rossi

Prove it or SHUT IT

by Christopher G Rossi » Fri, 09 Nov 2001 10:32:17

I agree. Also not fair to ask someone to
"prove a negative" -- maybe I can get a few
more scenes out of the discussion though --
I need all the help I can get in that regard...
arcman

> On Tue, 06 Nov 2001 18:56:43 -0500, Christopher G Rossie

> >Hi Remco. Are you sure that we are not "a game" on something's computer
> >too?
> >If you say no, can you prove it?

> Uh...if I say no, then I'm not sure.....that's kinda hard to
> prove....<g> Anyway, in the end it doesn't matter, since
> the World is what you see of it. Not that I want to start a
> theological discussion...

> My comment was just directed to David, since calling
> something a game is quite meaningless...

> Remco


rec.autos.simulators is a usenet newsgroup formed in December, 1993. As this group was always unmoderated there may be some spam or off topic articles included. Some links do point back to racesimcentral.net as we could not validate the original address. Please report any pages that you believe warrant deletion from this archive (include the link in your email). RaceSimCentral.net is in no way responsible and does not endorse any of the content herein.