rec.autos.simulators

Really realistic demo - have to try this

George Sandma

Really realistic demo - have to try this

by George Sandma » Tue, 20 Aug 2002 09:55:50

Anyone having no sound when in multi?  sounds works in Single player.

I am not able to change to combined axis but it does splits gas and brake on
the
throttle.  Half way down to full swing is gas.  Let off more than half way
for brake :-O

George


> I can not get the Momo wheel to work either, and and too get about 3fps.

> P4 2.53
> Ti4600
> 1gig PC800
> 120gig HD
> Santa Cruze
> Win XP



> > It's not Racing Legends, but this little demo sure will kill the waiting
> > time. "Live for Speed" is its name.
> > Great physics, and online play. 2 tracks (road and rallycross), and 3
> cars.

> > Found on the West Racing forum :

http://www.racesimcentral.net/

- Show quoted text -

Jan Verschuere

Really realistic demo - have to try this

by Jan Verschuere » Tue, 20 Aug 2002 10:03:36

Tim, sorry if this sounds daft, but where did you find the support page? All
I see is the front page with the 3 screenshots and the download link. The
only other link on the download page is an e-mail link for support.

Perhaps the link on the West Racing Forum lifts the front page out of it's
frameset? Do you have a link which features more choices?

Thanks.

Jan.
=---

Dino

Really realistic demo - have to try this

by Dino » Tue, 20 Aug 2002 10:59:17

I got spit axis to work changing the Dual Axis value in cfg.txt from 0 to 1,
I have the red LWFF. My problem is no steering forces, I've tried changing
values in the cfg but no luck yet. Running 4.20 beta driver in Win XP.

DN


> Anyone having no sound when in multi?  sounds works in Single player.

> I am not able to change to combined axis but it does splits gas and brake
on
> the
> throttle.  Half way down to full swing is gas.  Let off more than half way
> for brake :-O

> George



> > I can not get the Momo wheel to work either, and and too get about 3fps.

> > P4 2.53
> > Ti4600
> > 1gig PC800
> > 120gig HD
> > Santa Cruze
> > Win XP



> > > It's not Racing Legends, but this little demo sure will kill the
waiting
> > > time. "Live for Speed" is its name.
> > > Great physics, and online play. 2 tracks (road and rallycross), and 3
> > cars.

> > > Found on the West Racing forum :

http://www.west-racing.com/forums/index.php?act=ST&f=1&t=958&s=1a2864...

- Show quoted text -

Steve Blankenshi

Really realistic demo - have to try this

by Steve Blankenshi » Tue, 20 Aug 2002 11:36:13

Interesting; I tried that with my trusty old LWF and got zippo pedal action.
Works ok in combined mode, though.  LFS did***up the engine sound in
NR2002 though; had to reboot to get it back.  Weird, as the other NR2002
sounds worked, just not the engine.  It also wouldn't let my computer go
into suspend mode after leaving it idle, saying a device driver was in use
that would not allow it.  Ahaaa....  Bit of bug-fixing for them to do still,
I'd say.

Nice little surprise, still.

SB

> I got spit axis to work changing the Dual Axis value in cfg.txt from 0 to
1,
> I have the red LWFF. My problem is no steering forces, I've tried changing
> values in the cfg but no luck yet. Running 4.20 beta driver in Win XP.

> DN



> > Anyone having no sound when in multi?  sounds works in Single player.

> > I am not able to change to combined axis but it does splits gas and
brake
> on
> > the
> > throttle.  Half way down to full swing is gas.  Let off more than half
way
> > for brake :-O

> > George



> > > I can not get the Momo wheel to work either, and and too get about
3fps.

> > > P4 2.53
> > > Ti4600
> > > 1gig PC800
> > > 120gig HD
> > > Santa Cruze
> > > Win XP



> > > > It's not Racing Legends, but this little demo sure will kill the
> waiting
> > > > time. "Live for Speed" is its name.
> > > > Great physics, and online play. 2 tracks (road and rallycross), and
3
> > > cars.

> > > > Found on the West Racing forum :

http://www.racesimcentral.net/

- Show quoted text -

B.Farme

Really realistic demo - have to try this

by B.Farme » Tue, 20 Aug 2002 12:17:00


Jan, try here:

http://www.scawen.pwp.blueyonder.co.uk/     or here:

http://vic.planet-d.net/lfsdemo/bugs.htm

-Brian

Wille

Really realistic demo - have to try this

by Wille » Tue, 20 Aug 2002 21:13:39

Is it me or is this the first sim i'm driving that actually compares
very favorbably to real life.
GPL...luuuve it but far too slippery, and i mean in comparison to real
life it's probably too slippery...not just my taste here.
N2002..luuuve it too...but still...somehow it doesn't feel completely
convincing..apart from drafting weirdness and other know quirks.
This demo thingie...oversteer..understeer..it all feels rather
excellent..predictable...
Apart from the real life seat of the pants feeling which is impossible
in any sim anyways this does feel a *lot* like the car i drive in real
life...just a tad too static maybe..but freaking close..
And apart from the physics...the cars actually look like they're on
the road...instead of floating above it..
Great graphics engine...
sheeesshh...awesome really..

Willem

On Sun, 18 Aug 2002 16:35:56 +0200, Andre Warringa


>On Sun, 18 Aug 2002 15:45:54 +0200, "Karsten Borchers"

>>It's not Racing Legends, but this little demo sure will kill the waiting
>>time. "Live for Speed" is its name.
>>Great physics, and online play. 2 tracks (road and rallycross), and 3 cars.

>>Found on the West Racing forum :
>>http://www.west-racing.com/forums/index.php?act=ST&f=1&t=958&s=1a2864...
>>b6e7a9a4cc26bebda8b

>>/ Karsten Borchers

>Holy crap, this is great!! Any more info about this? Is it a pet
>project like Ruud's Racer, or is this a demo of a to-be-released sim?
>Anyway, this demo is a must-download!

>Andre

Ruud van Ga

Really realistic demo - have to try this

by Ruud van Ga » Tue, 20 Aug 2002 22:27:02

On Sun, 18 Aug 2002 16:35:56 +0200, Andre Warringa


>On Sun, 18 Aug 2002 15:45:54 +0200, "Karsten Borchers"

>>It's not Racing Legends, but this little demo sure will kill the waiting
>>time. "Live for Speed" is its name.
>>Great physics, and online play. 2 tracks (road and rallycross), and 3 cars.

>>Found on the West Racing forum :
>>http://www.west-racing.com/forums/index.php?act=ST&f=1&t=958&s=1a2864...
>>b6e7a9a4cc26bebda8b

>>/ Karsten Borchers

>Holy crap, this is great!! Any more info about this? Is it a pet
>project like Ruud's Racer, or is this a demo of a to-be-released sim?
>Anyway, this demo is a must-download!

Oh God, must go faster! ;-)

Seems like they want to publish it later on, from what I've read on
the site. Still, you wonder how many of these projects are around...
Will try it later...

Ruud van Gaal
Free car sim: http://www.racer.nl/
Pencil art  : http://www.marketgraph.nl/gallery/

Jan Verschuere

Really realistic demo - have to try this

by Jan Verschuere » Tue, 20 Aug 2002 23:40:58

No rush Ruud. No indication of how long those guys took to produce this,
plus rumour has it these are professional game coders. No need to pressure
yourself in comparison.

Don't know... but it was bound to happen. If mainstream software houses and
publishers don't give people what they want some of them will take matters
in their own hands. Like you have.

Jan.
=---

Jan Verschuere

Really realistic demo - have to try this

by Jan Verschuere » Tue, 20 Aug 2002 23:40:59

Not just you. This is good, IMO, very good.

Should it grow to encompass many roadgoing cars, some "real life" circuits
(and allow for 3rd party creation of such) and "more than 8" multiplayers we
have got a GPL beater on our hands. All it needs is split axis support and a
bit of code optimalisation (then again... I got it maxed out in 1024x768,
maybe I should drop some detail instead <g>) and we're set, basically.

Jan.
=---

Wille

Really realistic demo - have to try this

by Wille » Wed, 21 Aug 2002 00:30:27

Ay...more than 8 would be nice.
But i have to say that the multi races i've done sofar..with 6 in one
game are super steady..no warp..no lag..no very *** collisions due
to lag...you can actually bump into someone gently without the fear of
causing the 'collision explosion' ala GPL and N2002, which is a big
releave...drives much more relaxed.
Had a few great side by side races sofar...gently bumping each other
but it all went peachy...
The split axis as you say has to be implemented..and it would indeed
be great to have some real life circuits and 3rd party openness...
But apart from that ( no clue as to how they see the product
themselves...half finished...allmost finished...and if they are
planning to improve the physics even more gggg )..i already think this
is a total GPL killer...nothing on my HD comes close to this...
and i fear from now on i will not play anything else:)))
Sheeesshh...out of the blue it comes..it sees..it strikes...it rules..
This is better than sex....
The king is dead..long live the king...
finally...

On Mon, 19 Aug 2002 14:40:59 GMT, "Jan Verschueren"


>Not just you. This is good, IMO, very good.

>Should it grow to encompass many roadgoing cars, some "real life" circuits
>(and allow for 3rd party creation of such) and "more than 8" multiplayers we
>have got a GPL beater on our hands. All it needs is split axis support and a
>bit of code optimalisation (then again... I got it maxed out in 1024x768,
>maybe I should drop some detail instead <g>) and we're set, basically.

>Jan.
>=---
>"Willem" wrote...
>> Is it me or is this the first sim i'm driving that actually
>> compares very favorbably to real life.
>> GPL...luuuve it but far too slippery, and i mean in
>> comparison to real life it's probably too slippery...not
>> just my taste here.
>> N2002..luuuve it too...but still...somehow it doesn't feel
>> completely convincing..apart from drafting weirdness and
>> other know quirks. This demo thingie...oversteer..
>> understeer..it all feels rather excellent..predictable...
>> Apart from the real life seat of the pants feeling which
>> is impossible in any sim anyways this does feel a *lot* like
>> the car i drive in real life...just a tad too static maybe..
>> but freaking close.. And apart from the physics...the cars
>> actually look like they're on the road...instead of floating
>> above it.. Great graphics engine... sheeesshh...awesome really

Jan Verschuere

Really realistic demo - have to try this

by Jan Verschuere » Wed, 21 Aug 2002 00:45:22

Aye... let's not forget to point out superb AI. Apart from a few spots where
they'll run you off the road regardless, it's very impressive IMO.

Jan.
=---

Ruud van Ga

Really realistic demo - have to try this

by Ruud van Ga » Wed, 21 Aug 2002 02:21:35

On Mon, 19 Aug 2002 14:40:58 GMT, "Jan Verschueren"


>"Ruud van Gaal" wrote...
>> <snip>
>> Oh God, must go faster! ;-)

>No rush Ruud. No indication of how long those guys took to produce this,
>plus rumour has it these are professional game coders. No need to pressure
>yourself in comparison.

Thanks Jan. :)
Well, in any case I've got a crossplatform game. Works nicely on my
Mac by now (sound+wheel working, fullscreen coming up). And anyway,
it's getting better all the time, which is fun in itself.
And indeed, they're doing it professionally. Don't know whether they
split from that Black & White studio to do this fulltime, but it sure
looks like it.

It's that money thing; where can you get the most money. Although I
love the Papyrus engine, I never really played any of the Nascar games
for more than a day; I just don't like Nascar that much. :)

Cheers,

Ruud van Gaal
Free car sim: http://www.racer.nl/
Pencil art  : http://www.marketgraph.nl/gallery/

Tsuna

Really realistic demo - have to try this

by Tsuna » Wed, 21 Aug 2002 02:34:33


carefully:

>:On Sun, 18 Aug 2002 15:45:54 +0200, "Karsten Borchers"

>:
>:>It's not Racing Legends, but this little demo sure will kill the waiting
>:>time. "Live for Speed" is its name.
>:>Great physics, and online play. 2 tracks (road and rallycross), and 3 cars.
>:>
>:>Found on the West Racing forum :
>:>http://www.west-racing.com/forums/index.php?act=ST&f=1&t=958&s=1a2864...
>:>b6e7a9a4cc26bebda8b
>:>
>:>
>:>/ Karsten Borchers
>:
>:Holy crap, this is great!! Any more info about this? Is it a pet
>:project like Ruud's Racer, or is this a demo of a to-be-released sim?
>:Anyway, this demo is a must-download!
>:
>:Andre

Looks like I am going to have to take your word for it, as this was
totally unplayable on my system. I get about 1FPS not only in game but
also in the menus (this is not the first time I have had this happen
tho, E-racer was the same).
I hope this works better for me when it comes out, it looks V pretty.

Tsunami

Andrew MacPhers

Really realistic demo - have to try this

by Andrew MacPhers » Wed, 21 Aug 2002 05:29:00



> some "real life" circuits

If they can save themselves a few licensing headaches (I've always thought
track and brand owners should pay sim makers for the publicity, not the
other way round!) then I'll drive fictional tracks forever. Tarmac's just
tarmac, I don't really care what shape it comes in as long as the
simulation feels right.. and this does :o)

Andrew McP

PS Nice to be able to get genuinely surprised and e***d over a sim for
the first time in... faaaaaaaar too long.

Uwe Schuerkam

Really realistic demo - have to try this

by Uwe Schuerkam » Wed, 21 Aug 2002 22:02:20


I fully agree. The cross-platform support is what makes racer
great IMO: the source is there for everyone to tweak at, peak
at and play with.

With fullscreen opengl on the MAC coming, how difficult would
it be to port that functionality over to linux?

cheers,

uwe

--
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Herford, Germany \\\\\\\\\\\\\\\\\\\\\\\\\\ (52.0N/8.5E)
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