I do have the 1.1 patch. As far as I can tell that is the latest. The
AI is still a problem. Just today, I was in the back of the pack on a
yellow flag, and an AI car came up and shoved me into the wall. The
weird thing is, it almost always seems to be the #5 car. So I have
taken him out of the opponent roster, but I haven't had a chance yet to
see whether that makes a difference. I don't know if there is some AI
quirk associated with that driver, or whether it is just because that
car is normally in last place, and the AI gets weird when it is in last
place.
Also, as far as the passing goes, I think I've got that figured out.
The AI drivers almost always go from inside to outside coming out of a
turn, and vice versa going into a turn. If I'm actually next to them
before they do that, they see me and avoid me. But if I happen to be
overtaking at that time, but not quite up to them yet, they don't seem
to be able to account for that. So I can sort of work around it, but
unfortunately that makes it more difficult to employ late braking into a
corner or high exit speed out of a corner as a passing technique. I'm
not a racer but I used to work with racers a lot and I'm told those are
legitimate and frequently used techniques. It would be nice if the AI
could predict forward a little and recognize when someone is about to
pass them.
> Hi,
> Sounds like you haven't patched the game yet. Get it from Papy's
website.
> As far as I know, N4 doesn't like Radeons that much. It works much
better
> with a Geforce2+ using OpenGL.
> The patch fixes the AI somewhat, but here's a tip - get ***! The AI
will
> move out of your way if you bump it, also known as a 'contact pass'
lol. If
> you need to put the AI into the wall, do it. Just don't use this
strategy
> online or you won't make any friends.
> good luck!
> -Phasor
> > I just got N4, and while I really like it I am having a couple of
> > problems. First, the performance at times is just horrible. On an
> > empty track I can get upwards of 60 fps, but in some situations it
drops
> > down to less than 10. I have all the detail settings at minimum,
and I
> > am running it on a 900 MHz machine with 256 meg of RAM and a 32 meg
> > Radeon. Even Tribes 2 performs better than this! The weird thing
too
> > is that the slowdowns are not necessarily just when there are a lot
of
> > cars on screen. Sometimes I get these slowdowns just running down
the
> > back straightaway with only a few cars in sight. Anyone have any
tips
> > on how to improve performance? Is Papyrus addressing this?
> > Secondly, the AI seems screwy at times. I've seen cars jump right
into
> > the pits as soon as we go green. I'm also constantly getting cut
off
> > and pushed around by the AI drivers. I might be wrong here, but I
was
> > under the impression that real NASCAR drivers observed a certain
amount
> > of courtesy in passing situations. The AI drivers on the other hand
> > will blindly follow their line even when you are trying to pass
them. I
> > guess I could just learn to anticipate that, but it seems somewhat
> > unrealistic.
> > Anyway, I hate to sound like I'm complaining, because overall I
really
> > do like the game. I'm just wondering if other people are having
these
> > problems and if they are being addressed.
> > Regards,
> > Hal