rec.autos.simulators

MGPRS Oddities

David Mast

MGPRS Oddities

by David Mast » Sun, 15 Nov 1998 04:00:00

Noticed something interesting when racing against amatuer AI (hey, I've only
been at it for a couple of days) at Monza.  I was on pole with about a 1:30,
the rest of the field being comfortably behind.  I garaged for a while to try
some different things.  When I came out, lo and behold, I was 8th behind a
bunch of 1:27's and 1:28's.  I've since replicated this.  Basically, at least
on amateur level, the AI cars get fast when you are in the garage.  Maybe the
stewards should be notified...

So I did a little experimenting as I remember that the AI did different things
in different modes in F1RS.  So far, I've just looked at Amateur level.  I
find that the "proper" AI pre-race lap times should be in the 1:31's for the
top teams, sometimes dipping below into 1:30+.  Times for the first practice
and warmup will be in the 1:34's.  Best race lap will be about 1:35.

But if you end the race (not accelerated mode), Nakano will turn a magical
1:28-1:29 lap every time!  Other drivers will turn 1:32's.  If you run the
race in accelerated mode, or race it, the times are in the 1:35's.

If you skip all pre-race sessions and go immediately to the race, F1 Mag will
report pre-race times in the 1:23 range, I assume it forgets about the amateur
status?

If you do the first warmup, but then skip to the race, it ties all pre-race
times to that first warmup, so all the best session times are in the 1:34
range.

If you skip straight to the quals, the practice times are synched to it.  That
is, it generates warmup times akin to the qual time (1:31's if not garaged,
1:27's if garaged).

Basically, it looks like Ubisoft uses some weird linkage to generate lap times
if you aren't in the actual race (3D) session.  Careful if you plan to make an
*** on the best time.

Iain Mackenzi

MGPRS Oddities

by Iain Mackenzi » Mon, 16 Nov 1998 04:00:00

The AI timimgs are screwed up in MGPRS - although it appears to be worst in
'single GP' mode. Everyone is hoping that this will be resolved in the
patch - which has apparently been delayed.
Iain

Iain Mackenzi

MGPRS Oddities

by Iain Mackenzi » Mon, 16 Nov 1998 04:00:00

The AI timimgs are screwed up in MGPRS - although it appears to be worst in
'single GP' mode. Everyone is hoping that this will be resolved in the
patch - which has apparently been delayed.
Iain

Iain Mackenzi

MGPRS Oddities

by Iain Mackenzi » Mon, 16 Nov 1998 04:00:00

The AI timimgs are screwed up in MGPRS - although it appears to be worst in
'single GP' mode. Everyone is hoping that this will be resolved in the
patch - which has apparently been delayed.
Iain

Iain Mackenzi

MGPRS Oddities

by Iain Mackenzi » Mon, 16 Nov 1998 04:00:00

The AI timimgs are screwed up in MGPRS - although it appears to be worst in
'single GP' mode. Everyone is hoping that this will be resolved in the
patch - which has apparently been delayed.
Iain

Iain Mackenzi

MGPRS Oddities

by Iain Mackenzi » Mon, 16 Nov 1998 04:00:00

The AI timimgs are screwed up in MGPRS - although it appears to be worst in
'single GP' mode. Everyone is hoping that this will be resolved in the
patch - which has apparently been delayed.
Iain


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