rec.autos.simulators

Superbike 2001 Controller

Karlo

Superbike 2001 Controller

by Karlo » Thu, 14 Mar 2002 06:58:52

For GP500 - I used a MS Precision Pro USB stick & MS pedals (for MSFF
wheel).
I always preferred the feel of GP500. I thought it was very GPL like with
this setup.
Lots of practice required but real gains in time could be had pushing the
limit.

I think I tried the same setup on SBK2001 and it was the best method I could
find. Quick steering and ability to modulate acceleration and braking. Slow
left/right combination corners were a little trcky though.

Good Luck

Karl

lane

Superbike 2001 Controller

by lane » Thu, 14 Mar 2002 07:38:06


I find using a joystick works best. There are a couple of dedicated
motorbike controllers available, but I can't justify buying one that I will
use in only one game so the joystick is the best solution. I use a MS FF2
stic,. I play flight-sims too so it came at no extra cost for me, but if you
don't play flight sims then just get any cheap stick.

lane

Superbike 2001 Controller

by lane » Thu, 14 Mar 2002 07:40:19


In your profiling software you can change the amount of throw. Reduce the
outside throw.

REDLINE42

Superbike 2001 Controller

by REDLINE42 » Thu, 14 Mar 2002 13:05:25

Paul, I've used a Logitech Wingman joystick & Wingman Formula GP (non-force)
wheel for SBK2001. Controlling the lean in corners has always been a problem
in this sim, just can't get it right all the time. The wheel was a little
better with the setting that you can use in the Wingman profiler software.
But as I think the pot is starting to go (jittery wheel) have not spent to
much time with SBK2001 and have used Motorsims AMA Superbike for my PC
motorcycling pleasures. This game can be found in the bargain bins for $9.00
in the USA (I heard it was a free download for awhile on Moto.net at one
time) and has a bad reputation for it's online failure that pissed off many
that had high hopes for a online Bike sim. But offline it's not a bad little
ride, you can not only tune the motorcycle but you can setup your controller
for rider pitch & lean. In fact it has the most tunable controller interface
that I have seen, and it actually works! The early levels (Amateur, 600's)
are fairly easy and may seem arcade'ish but as you progress up into the Pro
(SuperBike) level it gets allot more challenging with more options to tune
the bike. I really like the Road Atlanta Track in this sim. You should give
this one a try, the patch's may be hard to find but all that you need is the
final 1.5 patch as they are cumulative. Works with DirectX 8.1 and NVIDIA
drivers, (many versions).

Also if you have an older computer (P2, Low end P3) you can give Castrol
Honda SuperBike World Champions, & Castrol Honda 2000. CHS2000 was never
released in the USA, (I think) as AMA Superbike was released around the same
time, and sponsored by American Honda, the Demo was fun. But I have had no
luck getting either of these running on anything that has DirectX 8 or
higher.

Happy Sim Riding !

--
1907 - Daytona Beach Florida

Glenn H. Curtiss rode a V8 powered motorcycle
to a 136.30 mph record in the measured mile.

The Chicago Daily News headline reads:
"Fastest Mile On Earth, Bullets Are The Only Rivals Of Glenn Curtiss"

James Pickar

Superbike 2001 Controller

by James Pickar » Sat, 16 Mar 2002 09:16:22

I usually short calibrate my wheel for 180 degrees (90 left, 90 right) and
this feels much better..   works great.

james


Eldre

Superbike 2001 Controller

by Eldre » Sat, 16 Mar 2002 11:16:12

In the game, or in the Control Panel?

Eldred
--
Dale Earnhardt, Sr. R.I.P. 1951-2001
Homepage - http://www.umich.edu/~epickett
GPLRank - under construction...

Never argue with an idiot.  He brings you down to his level, then beats you
with experience...
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