rec.autos.simulators

NAP patch for GTR2

DStampe

NAP patch for GTR2

by DStampe » Fri, 13 Oct 2006 10:45:43

Sorry - posted to wrong thread


> I anyone is interested, there is a small paragraph in the GTR2 manual
> recommending the nVidia 6 or 7 series chip set.  I got the 7300 GT 512 at
a
> good price and am running everything full except the high def paddock with
> DX9 level 2 AA and have very good frame rates.  Thanks for all the good
> info.



> > GTR2 seems very good, especially the way it gives feedback, however,
> > some find the physics a little too forgiving (possibly as an over
> > reaction to counter the criticisms that GTR was too unforgiving!).

> > Forgetting GTR for a moment, the GTL cars are more lively than the GTR
> > cars on the limit and the rFactor Zonda positively manic.

> > Debate will rage forever on RSC as to whether Doug Arnao's physics
> > should be revered and it is sacrilegious to even contemplate changing
> > them, however, the cynics amongst us will feel we have heard this is as
> > real as it gets all before.

> > There is no doubt though it is possible to hang on to some lurid slides
> > in GTR2 without drama and enter a corner with a bundle of opposite lock
> > at will. This won't do your tyres a lot of good in an endurance race but
> > for shorter sprints it certainly doesn't feel right that you can get
> > away with it. Leaping into a GTL Alfa then becomes a bit of a shock and
> > in my view doing it on a race track would be likely to end in tears...

> > The New Advanced Physics (NAP) aims to remove some of the forgiving
> > nature by making changes to the tyre and aero models.

> > http://www.racesimcentral.net/

> > It certainly makes for a more lively handling car but contrary to some
> > opinion discourages the sideways driving style by punishing the driver.
> > No longer can you dart down the inside of the AI from way back and scrub
> > the speed off mid corner and block them on the exit, if you are abrupt
> > with the steering or pinched on the inside the chances are you will spin
> > so you have to be smooth.

> > A lot comes down to feel, whilst some of it will be down to real life
> > track experience I think an awful lot more is around interpretation of
> > feedback and how that relates to expectations.

> > Some will prefer it others not, just as I prefer a GPL Ferrari to a
> > Lotus and a GTL Alfa to a Falcon.

> > There is an article in this month Autosimsport www.autosimsport.net (the
> > patch is bundled in with the download too).

> > Before anyone asks I have no affiliation with the NAP mod makers nor
> > autosimsport...

> > Cheers
> > Tony


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