some find the physics a little too forgiving (possibly as an over
reaction to counter the criticisms that GTR was too unforgiving!).
Forgetting GTR for a moment, the GTL cars are more lively than the GTR
cars on the limit and the rFactor Zonda positively manic.
Debate will rage forever on RSC as to whether Doug Arnao's physics
should be revered and it is sacrilegious to even contemplate changing
them, however, the cynics amongst us will feel we have heard this is as
real as it gets all before.
There is no doubt though it is possible to hang on to some lurid slides
in GTR2 without drama and enter a corner with a bundle of opposite lock
at will. This won't do your tyres a lot of good in an endurance race but
for shorter sprints it certainly doesn't feel right that you can get
away with it. Leaping into a GTL Alfa then becomes a bit of a shock and
in my view doing it on a race track would be likely to end in tears...
The New Advanced Physics (NAP) aims to remove some of the forgiving
nature by making changes to the tyre and aero models.
http://www.racesimcentral.net/
It certainly makes for a more lively handling car but contrary to some
opinion discourages the sideways driving style by punishing the driver.
No longer can you dart down the inside of the AI from way back and scrub
the speed off mid corner and block them on the exit, if you are abrupt
with the steering or pinched on the inside the chances are you will spin
so you have to be smooth.
A lot comes down to feel, whilst some of it will be down to real life
track experience I think an awful lot more is around interpretation of
feedback and how that relates to expectations.
Some will prefer it others not, just as I prefer a GPL Ferrari to a
Lotus and a GTL Alfa to a Falcon.
There is an article in this month Autosimsport www.autosimsport.net (the
patch is bundled in with the download too).
Before anyone asks I have no affiliation with the NAP mod makers nor
autosimsport...
Cheers
Tony