Jan.
------
><Snilp>
>Hmm can't ever remember going so hard into a turn that i crashed and killed
>myself to find the limit in real racing:)
>Matt
Jan.
------
>Matt
>I've heard the term used in "real life" racing before. It just means
>being on the track by yourself, going as fast as you can.
Cheers!
John
/Christer
>> It's the one that take the pole and the ones who try to take the pole...
and
>> hotllapping is done during qualifying... You're also hotlapping when
you're
>> trying to catch a driver in front of you and you're a couple of seconds
down
>> and think you can catch him before the finish... Really I though you knew
>> all this ;o).
>> /Christer
>Hmm can't ever remember going so hard into a turn that i crashed and killed
>myself to find the limit in real racing:)
>Matt
>> >Can you explain to me what the equivalent to a hotlapper in RealLife
racing
>> is?
>> >;-)
>> >---Asgeir---
>> >> I know that Todd, but the ones who scream about unrealistic setups
will
>> be
>> >> shut :o). It will also make this hotlap competition more realistic and
I
>> bet
>> >> most hotlappers are in favour of this.
>> >> /Christer
>> >> > Doesn't matter what setup restrictions are set the same 10 people
will
>> >> >still hold the 10 fastest laps
>> >> >>Apparently there are tools that can check ride height. I guess it
>> >> >>could easily check if a ride height was too low on a hotlap. So I
>> >> >>suggest a hotlap competition where the minimum ride height is 4.0
>> >> >>inches for front and 4.5 for rear. Someone in an earlier post here
>> >> >>claimed the cars of the era ran rear at around 4.5 inches and front
>> >> >>around 4.0 inches, so I suggest minimum 4.0 inches in front and
>> >> >>minimum 4.5 at the rear.
>> >> >>/Christer, got a bit inspired and will from now on always drive
>> >> >>realistic ride heights :o)
>--
>Matthew Birger Knutsen
>Cheek Racing Cars
>http://www.cheekracing.electra.no
/Christer
"I know single out differencies is about survival, but I thought
everybody knew this was the reason we focus on them and miss that the
similarities are much more frequent" /Christer, mid 1999 :o)
> On Thu, 1 Jul 1999 14:50:13 GMT, "Christer Andersson"
> >>Can you explain to me what the equivalent to a hotlapper in RealLife racing
> >>is?
> >It's the one that take the pole and the ones who try to take the pole... and
> >hotllapping is done during qualifying... You're also hotlapping when you're
> >trying to catch a driver in front of you and you're a couple of seconds down
> >and think you can catch him before the finish... Really I though you knew
> >all this ;o).
> THAT is not hotlapping. There is no "real life" equivalent to
> hotlapping, it is a false comparison.
> Cheers!
> John
Hotlapping involves the ultimate single fastest lap which you can do,
taking the car to your absolute limit. In sim-racing that limit is
defined by trial and error - you KNOW where it is. You may then run
however many laps necessary until you can take that chicane in fifth
gear, clatter over the kerbs and not bounce into the wall.
In real life qualifying you need to do the fastest lap you can given
the limited number of runs you've had, given that you need that car in
one piece to race the next day, given that you need yourself in one
piece to go home the next day.
Hotlapping is a blend of patience and skill - qualifying blends
caution, courage and skill. The components of caution and courage do
not exist in sim-racing, although they play a huge part in real life.
Cheers!
John
TAL
--
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A-8223 Stubenberg, Vockenberg 108; Styria - Austria - Europe
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/Christer
> Hotlapping involves the ultimate single fastest lap which you can do,
> taking the car to your absolute limit. In sim-racing that limit is
> defined by trial and error - you KNOW where it is. You may then run
> however many laps necessary until you can take that chicane in fifth
> gear, clatter over the kerbs and not bounce into the wall.
> In real life qualifying you need to do the fastest lap you can given
> the limited number of runs you've had, given that you need that car in
> one piece to race the next day, given that you need yourself in one
> piece to go home the next day.
> Hotlapping is a blend of patience and skill - qualifying blends
> caution, courage and skill. The components of caution and courage do
> not exist in sim-racing, although they play a huge part in real life.
> Cheers!
> John
__
Put your message in a modem, and throw it in the ***-sea...
remove SPAM-OFF to reply.
/Christer
> This appears to be the Bottom Line for each sim driver!!
> "Individual Preferences".. No More.. No Less..
> Cheers Thom_j.
> > Maybe it's just WW's preferences,