"However, given the limited commercial success of Grand Prix Legends, its
clear that we would be doing a disservice to our core NASCAR? Racing fans if
we released NASCAR? Racing 3 with the same degree of difficulty and steep
learning curve."
That's what they say, but how do they come to think, that the reason for
limited commercial success was the difficulty of the game?
Hey, they excluded all users of D3D-Cards, thats the reason!!!
I could not buy GPL because I have a D3D-Card und I would not have wanted
it, 'cause GPL does not support FF.
And I guess it would not be too difficult, to castrate the GPL engine a
little for the arcaders and leave it untouched as an option for the
simulators...
Last not least, I don't believe, arcaders will be very keen on playing
NASCAR? games, if I play arcade, I wonna have real fun with a fantasy kind
of game, like Speed Busters or NICE2 or maybe Midtown Madness (don't know it
by now).
Zolli
(who would really love to drive NAScars with the GPL engine and FF, 'cause
he's not a real fan of Monoposti...)
Gentlemen! ;-] Start your engines!