what I am talking about ...
Phillip
Phillip
Darf
> "Papyrus has a longstanding reputation for developing racing titles of
high
> quality and originality, " said Mike Ryder, President of Sierra, " Our
> decision to support the team in creating and developing new concepts in
the
> racing genre, signifies our confidence in the Papyrus Racing team."
> "We're e***d by the opportunities this presents," said Rich Reily,
General
> Manager of Papyrus, "The knowledge we have gained in working with the
> NASCAR? racing franchise has been invaluable. With the full support of
> Sierra behind us and the creative insight of this talented studio, I have
no
> doubt that the superior quality Papyrus fans have come to expect will
> definitely be translated into more spectacular racing titles."
> Interesting reading between those lines. And finally,
> "As Papyrus completes the final lap in the NASCAR? Racing series, a new
> legacy begins for the team that set the standard in the racing simulation
> genre."
> New legacy, eh?
> My read is that EA's probably bought exclusive rights beginning in '04, so
> Sierra/Papy have no choice but to move on. Weep or Rejoice, as suits your
> interest... ;-)
> SB
> > Usually it means last :)
,
SB
> Don Burnette
> > With over a decade of experience in developing racing games, the team is
> > ready to expand their expertise and explore new ideas for the racing
genre
> > on multiple *** platforms.
> > I wonder if this signals the end of the PC online era and the start of
> > things like
> > Sony.Net and Microsoft.Net broadband *** series for the PS2 and XBOX.
> > The developers I work with always tell me that the PC is a dead end deal
> and
> > the consoles have the volume. Now maybe they can make a profit. What
do
> > we have now.. 3 major *** corporations that have swallowed up about
> > 100 *** publishers..
> > --
> > Donald Wilshe
> > 888 588-9207
> > Martel Brothers Performance, Worlds Largest On-Line Auto Parts Mfg
Catalog
> > Library
> > www.martelbros.com
> > Other Interest:
> > www.ivga.com
> > www.games-advertising.com
> > www.whra.com
> > > NASCAR 2003
> > > DNaney (Sysop) - 11:34am Sep 3, 2002 PST
> > > "All right, they're on our left, they're on our right, they're
in
> > > front of us, they're behind us... they can't get away this time."
> Vivendi
> > > Universal Games - Sierra Forum Sysop
> > > FOR IMMEDIATE RELEASE
> > > Sierra Entertainment, Inc. and Papyrus Racing Games Announce
> NASCAR?
> > > Racing 2003 Season Papyrus delivers the most complete NASCAR Racing
> > > experience with the latest addition to their highly acclaimed, award
> > winning
> > > franchise
> > > BELLEVUE, WA (September 3, 2002) - Sierra Entertainment, Inc., a
> > > studio of the Games division of Vivendi Universal Publishing, today
> > > announced NASCAR Racing 2003 Season, the finale to its best selling
> > > franchise. Scheduled for release in February 2003, NASCAR? Racing 2003
> > > Season, developed by Massachusetts-based Papyrus Racing Games, will
> > combine
> > > the most authentic NASCAR racing experience with new revolutionary 3D
> > > graphics that will bring to life the sights, thrills, and sounds of
> racing
> > > at 193 MPH.
> > > "We wanted to capture the true essence of the environment on and
> > > around the track," said Rich Yasi, seven-year veteran of Papyrus and
> > Design
> > > Director at Papyrus Racing Games, "In keeping with our vision to
create
> > the
> > > most realistic and immersive driving experience, we have created
dynamic
> > > environments and spectacular graphical enhancements that bring each
> track
> > to
> > > life."
> > > Since 1994, Papyrus Racing Games has developed award winning
> racing
> > > titles that have set the standard in delivering the most realistic and
> > > authentic driving experience for the PC. With over a decade of
> experience
> > in
> > > developing racing games, the team is ready to expand their expertise
and
> > > explore new ideas for the racing genre on multiple *** platforms.
> > > "Papyrus has a longstanding reputation for developing racing
> titles
> > of
> > > high quality and originality, " said Mike Ryder, President of Sierra,
"
> > Our
> > > decision to support the team in creating and developing new concepts
in
> > the
> > > racing genre, signifies our confidence in the Papyrus Racing team."
> > > "We're e***d by the opportunities this presents," said Rich
> Reily,
> > > General Manager of Papyrus, "The knowledge we have gained in working
> with
> > > the NASCAR? racing franchise has been invaluable. With the full
support
> of
> > > Sierra behind us and the creative insight of this talented studio, I
> have
> > no
> > > doubt that the superior quality Papyrus fans have come to expect will
> > > definitely be translated into more spectacular racing titles."
> > > This February 2003, NASCAR? Racing 2003 Season will immerse you
in
> > the
> > > most captivating NASCAR racing experience available on the PC. Tracks
> come
> > > to life as dirt, debris, and oil buildup on the windshield, clouds
cast
> > > shadows and flags wave in the breeze, giving players the most engaging
> > > driving experience available for the PC. Extraordinary 3D graphics, an
> > > explosive sound system, driving lessons and track tutorials, and 2003
> > > drivers, teams and paint schemes will complete the legacy of award
> winning
> > > NASCAR? Racing games. As Papyrus completes the final lap in the
NASCAR?
> > > Racing series, a new legacy begins for the team that set the standard
in
> > the
> > > racing simulation genre.
> > > About NASCAR
> > > The NASCAR? Licensing and Retail Development team that is based
in
> > > C***te, NC, is committed to creating retail programs that provide
> value
> > > to NASCAR sponsors, promotional partners, licensees as well as
drivers,
> > > teams and tracks. Under the direction of vice president of strategic
> > > marketing and licensing, Steve Boguski, and managing director Dee
Scott,
> > the
> > > department researches new categories, licenses qualified companies,
> > handles
> > > quality control, and develops retail partnerships in an effort to
drive
> > > sales of NASCAR-licensed product. NASCAR supports its line of licensed
> > > products through an integrated marketing strategy including annual
trade
> > > advertising, a comprehensive retail guide, trade show exhibits, a
> > quarterly
> > > newsletter and a dedicated web presence on NASCAR.com.
> > > About Sierra
> > > Sierra Entertainment, Inc., http://www.racesimcentral.net/, a studio of
the
> > > Games division of Vivendi Universal Publishing, is one of the original
> > > developers and largest worldwide publishers of interactive
entertainment
> > > software. Based in Bellevue, WA, Sierra is renowned for releasing
> > critically
> > > acclaimed and award winning titles that represent a wide variety of
> > computer
> > > entertainment on game consoles and PC platforms.
> > > --
> > > Donald Wilshe
> > > 888 588-9207
> > > Martel Brothers Performance, Worlds Largest On-Line Auto Parts Mfg
> Catalog
> > > Library
> > > www.martelbros.com
> > > Other Interest:
> > > www.ivga.com
> > > www.games-advertising.com
> > > www.whra.com
>Um, "Finale" ?
>What the hell is that supposed to mean ?
Those are my top 3 guesses.
Jason
-----
GPLRank 24.50
N2002Rank -12.995
> > Usually it means last :)
dave henrie
> >"today announced NASCAR Racing 2003 Season, the finale to its best
selling
> >franchise"
> >Um, "Finale" ?
> >What the hell is that supposed to mean ?
> Grand Prix Legends 2
> CART Racing 2
> Grand Prix Racing 1
> Those are my top 3 guesses.
> Jason
> -----
> GPLRank 24.50
> N2002Rank -12.995
Only if they dont offer anything new ( COUGH GP4 COUGH)
EA were the worst at this - with TWO F1 titles within about 8 months in
2000.
DOug
I was wondering why Bennie has been hawking that god-awful looking SIM on
race day. Now, unfortunately, we know why :(
-Larry
> New legacy, eh?
> My read is that EA's probably bought exclusive rights beginning in '04, so
> Sierra/Papy have no choice but to move on. Weep or Rejoice, as suits your
> interest... ;-)
> SB
> > Usually it means last :)
I'll also buy it LONG before EA gets ANY of my money for their lousy Nascar
efforts. Unless they perform some sort of miracle and actually release
something worthwhile.
-Larry
> >"today announced NASCAR Racing 2003 Season, the finale to its best
selling
> >franchise"
> >Um, "Finale" ?
> >What the hell is that supposed to mean ?
> Grand Prix Legends 2
> CART Racing 2
> Grand Prix Racing 1
> Those are my top 3 guesses.
> Jason
> -----
> GPLRank 24.50
> N2002Rank -12.995
>What the hell is that supposed to mean ?