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Well, I am happy that Microsoft Screwed Netscape I more then one =
reason. Now under the racing situation, I want Papyrus to still be the =
leader in the Racing Game making. But no matter what, competition is =
going to accure. Now lets hope that NASCAR will stick with Papyrus.
--=20
Sincerely,
Mark F.
Got a site on the Web? Want to promote or Join a Network? Heres your =
place to go:
http://www.webstorage.com/~simgo/
Want to learn NASCAR 2 and/or Icr2 Editing? Well, then come here!:
http://www.webstorage.com/~simgo/mypage/
Best Page of The Web!:
http://www.aolsucks.com
(nospam)
Henry B Kelley wrote in message <63sb6k$...@news.Hawaii.Edu>...
=20
Lots of good points and I have not tried it, BUT
Think, DO NOT give your money to Micro$oft. If you do you can bet =
they'll
try to screw Papyrus just like they did Apple and more recently =
Netscape.
Notice you have to have Internet explorer and Netscape won't work.
Please do not support Micro$oft more than we already have to.
No matter how good it may seem at first the end result will be less
competition and less quality.
Just My $.02
Aloha, Henry
=20
=20
JulianData wrote:
: In article <878804935.730...@karri.southwest.com.au>, "Todd" =
says...
: >
: >Well the demos gone uninstalled today. Why because its shit, and =
Im sure
: >that after the new release frenzy has passed and people spend a =
bit more
: >time with it most people will come to this conclusion.
=20
=20
: Please refrain from the "profane". There are kids the views this =
newsgroup.
=20
: > A sim has to be good to last.=20
=20
: True.
=20
: Arcade racers come and go, but a true sim,
: >(of which IMO have only been made by Papyrus) keep you in for =
years.
=20
=20
: Yes, Papy has been the "leader" in the past several years.
=20
: > So whats wrong with CPR? beside the graphics which is obviously =
a sore
: >point ( how come POD gets 70 fps and CPR 20).
=20
: What card are you using?? Try running w/o the cockpit.
=20
: For a start it is advertised
: >as a "Racing Simulator". This it is not, That is not how racing =
cars react.
=20
=20
: I really don't know your experience with "real" racecars. Could =
you please
: clarify, you experiences, please? Just wanting to know, that's all =
no harm
: done..; )
=20
: >A racing car is a large body of weight moving at great speed that =
has to
: >change directions, therefore understeer is the natural =
occurrence. If you go
: >into a corner too fast the car will understeer every time, same =
if you turn
: >too much compared with your speed.=20
=20
: You are correct, it's usually called, "charging the corner, =
overdriving or too
: aggressive."
=20
: If you want an example of this , try
: >Laguna with ICR2. Turn 3 in ICR2 is not just a matter of turning =
the wheel
: >at the right time, If you do that you understeer straight off the =
track. To
: >take this corner you must back off slightly to bring the weight =
forward onto
: >your front wheels to give them the traction to take the corner. =
In CPR it
: >just flat out I think im in 5th there not 3 .
=20
: Your example for ICR2, I have experienced..; ) Yet, in CPR, I do =
"push or
: understeer" going in some corners. I still have to "correct" my =
driving just
: like I did in ICR2, N1, ICR, GP2, and N2.
=20
: BTW, what control device are you using????
=20
: > Also the cars stop too fast and go too fast and since the full =
version has
: >no engine blow ups, you dont even need to use the brakes. Why use =
the brakes
: >when you can just slam the gears down. In fact you dont even need =
to back
: >off, hold your foot flat, downshift to the right great and turn =
into the
: >corner. ( I dont think this is how its meant to be done) You =
watch it wont
: >be long until all the fastest laps are done this way.
=20
: Have you ever played GP2?? The cars there stop pretty too. Just =
wondering. I
: don't think you could "flat out" on the "hairpin" turns.
=20
: > The major difference between a sim and an arcade racer is the =
speed of the
: >cars. In a sim you take the corner at similar speeds to the real =
thing, In
: >an arcade game its flat out all the way, well I believe that =
makes CPR an
: >arcade racing game.=20
=20
: Let be known, in "sims", that you "can" go faster than what real =
racers do. You
: do have to deal with the "inertia or G's"
=20
: Indycars dont go around the corners that fast .=20
=20
: How do you know?? Could you please be explicit. Just wanting to =
know.
=20
: It took
: >me nearly a year to match the lap record in ICR2 and 1 day in CPR =
.
=20
: For Laguana in ICR2, about a week 4-6 hours a day. Gotta a good =
"race and qual"
: setup for it too..; )
=20
: As for CPR, it's possible to do it in an hour, yet, this is a =
"demo". So we
: don't know actually how it's gonna be.
=20
: > I could go on but I wont I just find it hard to understand the =
postings
: >saying what a great job MS have done with this realistic =
simulator. Haven't
: >these people Tried ICR2 obviously not , and if they haven't then =
they are
: >not into racing sims and therefore their opinion is invalid.
: > Flame away
=20
: You "judge" a company, just because if they haven't driven a =
"particular sim??
: Don't you think that's kinda closed minded?? ; )
=20
: BTW, I do think ICR2 is a great sim... And I feel CPR, has alot of =
potential. I
: like it that there is competition in the sim arena.
=20
: Take care
=20
: JD
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<DIV><FONT color=3D#000000 size=3D2> <FONT =
color=3D#000000>Well, I=20
am happy that Microsoft Screwed Netscape I more then one reason. Now =
under the=20
racing situation, I want Papyrus to still be the leader in the Racing =
Game=20
making. But no matter what, competition is going to accure. Now lets =
hope that=20
NASCAR will stick with Papyrus.</FONT></FONT></DIV>
<DIV><FONT color=3D#000000 size=3D2><BR>--=20
<BR></FONT> &n=
bsp; &nb=
sp; =20
Sincerely,<BR>  =
; =
=20
Mark F. </DIV>
<DIV>Got a site on the Web? Want to promote or Join a Network? Heres =
your place=20
to go:<BR><A=20
href=3D"http://www.webstorage.com/~simgo/">http://www.webstorage.com/~sim=
go/</A><BR>Want=20
to learn NASCAR 2 and/or Icr2 Editing? Well, then come here!:<BR><A=20
href=3D"http://www.webstorage.com/~simgo/mypage/">http://www.webstorage.c=
om/~simgo/mypage/</A><BR>Best=20
Page of The Web!:<BR><A=20
href=3D"http://www.aolsucks.com">http://www.aolsucks.com</A><BR>(nospam)&=
nbsp;</DIV>
<BLOCKQUOTE=20
style=3D"BORDER-LEFT: #000000 solid 2px; MARGIN-LEFT: 5px; PADDING-LEFT: =
5px">
<DIV>Henry B Kelley<HKEL...@HAWAII.EDU> wrote in message <<A=20
=
href=3D"mailto:63sb6k$...@news.Hawaii.Edu">63sb6k$...@news.Hawaii.Edu</A>=
>...</DIV><BR>Lots=20
of good points and I have not tried it, BUT<BR>Think, DO NOT give =
your money=20
to Micro$oft. If you do you can bet they'll<BR>try to screw Papyrus =
just=20
like they did Apple and more recently Netscape.<BR>Notice you have =
to have=20
Internet explorer and Netscape won't work.<BR>Please do not support=20
Micro$oft more than we already have to.<BR>No matter how good it may =
seem at=20
first the end result will be less<BR>competition and less =
quality.<BR>Just=20
My $.02<BR>Aloha, Henry<BR><BR><BR>JulianData wrote:<BR>: In article =
<<A=20
=
href=3D"mailto:878804935.730...@karri.southwest.com.au">878804935.730576@=
karri.southwest.com.au</A>>,=20
"Todd" says...<BR>: ><BR>: >Well the demos gone =
uninstalled=20
today. Why because its shit, and Im sure<BR>: >that after the new =
release=20
frenzy has passed and people spend a bit more<BR>: >time with it =
most=20
people will come to this conclusion.<BR><BR><BR>: Please refrain =
from the=20
"profane". There are kids the views this =
newsgroup.<BR><BR>: >=20
A sim has to be good to last. <BR><BR>: True.<BR><BR>: Arcade racers =
come=20
and go, but a true sim,<BR>: >(of which IMO have only been made =
by=20
Papyrus) keep you in for years.<BR><BR><BR>: Yes, Papy has been the=20
"leader" in the past several years.<BR><BR>: > So whats =
wrong=20
with CPR? beside the graphics which is obviously a sore<BR>: =
>point ( how=20
come POD gets 70 fps and CPR 20).<BR><BR>: What card are you using?? =
Try=20
running w/o the cockpit.<BR><BR>: For a start it is =
advertised<BR>:=20
>as a "Racing Simulator". This it is not, That is not =
how=20
racing cars react.<BR><BR><BR>: I really don't know your experience =
with=20
"real" racecars. Could you please<BR>: clarify, you =
experiences,=20
...
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