rec.autos.simulators

PWF Trans Am mod

redTe

PWF Trans Am mod

by redTe » Sat, 10 Apr 2004 23:44:26

Do I still need the Trans Am physics patch after installing the full mod ?
Silly question ? You betcha !
But do you, punk ?
Sting3

PWF Trans Am mod

by Sting3 » Sun, 11 Apr 2004 01:14:19

POW!  Clint just died.

gee you get the physics because you install the mod <PTA> so were you
talking about the usupported pre release way of accessing the TA physics
(editing the ini's and stuff)?  Id say no, because I never had done that
part.

you dont need the early beta release of PTA (the one with no skins or cars
either), that one I did try...

DId you happen to mean the TPTCC version of 1 or 2?  Id also say NO, you
dont need them, if you dont want them, PTA will work fine.

DId you meant the Papyrus 1.2.0.1 patch?  THen YES, that is how they gave
you the TRANS-AM physics in the 1st place, the above items were written to
set up the usage of such parameters/physics and all mods seem to be self
contained add ons...

Now will


> Do I still need the Trans Am physics patch after installing the full
> mod ? Silly question ? You betcha !
> But do you, punk ?

redTe

PWF Trans Am mod

by redTe » Sun, 11 Apr 2004 01:27:24


> POW!  Clint just died.

> gee you get the physics because you install the mod <PTA> so were you
> talking about the usupported pre release way of accessing the TA physics
> (editing the ini's and stuff)?  Id say no, because I never had done that
> part.

> you dont need the early beta release of PTA (the one with no skins or cars
> either), that one I did try...

> DId you happen to mean the TPTCC version of 1 or 2?  Id also say NO, you
> dont need them, if you dont want them, PTA will work fine.

> DId you meant the Papyrus 1.2.0.1 patch?  THen YES, that is how they gave
> you the TRANS-AM physics in the 1st place, the above items were written to
> set up the usage of such parameters/physics and all mods seem to be self
> contained add ons...

uhhhhhhhhhhhh............ thanks ?    ;)
I've installed the 1.2.0.1 official patch and the Trans Am mod(pwf_pta.exe)
so I won't need to run the old physics patch(pwf_beta_ta.exe)..got it.
Sting3

PWF Trans Am mod

by Sting3 » Sun, 11 Apr 2004 04:33:39

Glad I could help, and yeah Im not funny, obvioulsy...

But still, I wasn't sure "exaclty" what you meant installing the
PTA-Physics?  or mods , so I tried to give more info than you needed I
guess.




>> POW!  Clint just died.

>> gee you get the physics because you install the mod <PTA> so were you
>> talking about the usupported pre release way of accessing the TA
>> physics (editing the ini's and stuff)?  Id say no, because I never
>> had done that part.

>> you dont need the early beta release of PTA (the one with no skins
>> or cars either), that one I did try...

>> DId you happen to mean the TPTCC version of 1 or 2?  Id also say NO,
>> you dont need them, if you dont want them, PTA will work fine.

>> DId you meant the Papyrus 1.2.0.1 patch?  THen YES, that is how they
>> gave you the TRANS-AM physics in the 1st place, the above items were
>> written to set up the usage of such parameters/physics and all mods
>> seem to be self contained add ons...

> uhhhhhhhhhhhh............ thanks ?    ;)
> I've installed the 1.2.0.1 official patch and the Trans Am
> mod(pwf_pta.exe) so I won't need to run the old physics
> patch(pwf_beta_ta.exe)..got it.


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