rec.autos.simulators

NASCAR, ICR2 - The HOG is DEAD!

David Spark

NASCAR, ICR2 - The HOG is DEAD!

by David Spark » Thu, 15 Aug 1996 04:00:00

I just got word from Charlie Heath at Papyrus. He thinks he's finally
exterminated the venerable HOG bug. He's been running a test version on the
Hawaii servers as verification, and so far, the results look encouraging.
The plan is to build a new version of MULTI after he has a chance to go
over the logs.

For the novice, HOG is short for "Hand-Of-God" and refers to the situation
where your car is teleported to a different place on the track for one
frame and then back to whence it came. The end result is that you usually
end up blowing a motor and flying into the nearest wall at 200+ mph,
spewing debris all over the track.

I'd like to stand him a virtual drink. Cheers!

Dave "davids" Sparks
Late Nite League
http://www.racesimcentral.net/

Shane Metzge

NASCAR, ICR2 - The HOG is DEAD!

by Shane Metzge » Thu, 15 Aug 1996 04:00:00

Funny I've raced both sims alot and never seen the HOG????

Michael E. Carv

NASCAR, ICR2 - The HOG is DEAD!

by Michael E. Carv » Fri, 16 Aug 1996 04:00:00

: I just got word from Charlie Heath at Papyrus. He thinks he's finally
: exterminated the venerable HOG bug. He's been running a test version on the
: Hawaii servers as verification, and so far, the results look encouraging.
: The plan is to build a new version of MULTI after he has a chance to go
: over the logs.

[snip]
: I'd like to stand him a virtual drink. Cheers!

I'm sending one along too.  This has been haunting them/us since ICR1.
Now if they can put this in a patch for ICR2 (along with a yellow flag
bug fix), I'll send along a whole virtual keg of one PacNW's finest
micro-brews ;-)

--
**************************** Michael E. Carver *************************
     Upside out, or inside down...False alarm the only game in town.

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Charlie Heat

NASCAR, ICR2 - The HOG is DEAD!

by Charlie Heat » Fri, 16 Aug 1996 04:00:00


>I just got word from Charlie Heath at Papyrus. He thinks he's finally
>exterminated the venerable HOG bug. He's been running a test version on the
>Hawaii servers as verification, and so far, the results look encouraging.
>The plan is to build a new version of MULTI after he has a chance to go
>over the logs.

>For the novice, HOG is short for "Hand-Of-God" and refers to the situation
>where your car is teleported to a different place on the track for one
>frame and then back to whence it came. The end result is that you usually
>end up blowing a motor and flying into the nearest wall at 200+ mph,
>spewing debris all over the track.

>I'd like to stand him a virtual drink. Cheers!

>Dave "davids" Sparks
>Late Nite League
>http://www.sequoia-dev.com/Hawaii/latenite.html

Thanks, David.  Couldn't have made any progress on this one without help
from all the folks out there that sent in replay files, as well as the
thousands of hours of testing time and logging capabilities we've got with
Hawaii.  After reviewing all the replays you guys sent in, and talking over
the problem with a few other engineers at Papyrus, we finally developed a
couple of hypotheses to test out ... and what do you know, we got lucky and
trapped the offending conditions which triggered at least one of the
variants of the teleport bug (AKA HOG).

We've got a bit more testing to do to make sure the fix we've got works and
doesn't induce any new problems, and there's still a chance there is more
than one trigger for HOG, but I'm pretty confident we'll have a version of
MULTI available shortly which zaps the main offender.  After that it'll
migrate into NASCAR II and any future releases.

Thanks again to everyone for helping track this one down.  Next on the
list: the "delayed green flag" bug on Hawaii ...

Charlie Heath, tech lead, NRL
Papyrus Design Group

AdLevesq

NASCAR, ICR2 - The HOG is DEAD!

by AdLevesq » Fri, 16 Aug 1996 04:00:00

Make sure you get my name correct on the address on the keg...LEVESQUE. :)

Adam
Papyrus

David Spark

NASCAR, ICR2 - The HOG is DEAD!

by David Spark » Fri, 16 Aug 1996 04:00:00


>Funny I've raced both sims alot and never seen the HOG????

Now you're jinxed. Someone else on the newsgroup recently made that
statement to me, and within a few days got HOGGED. I've had it happen to me
at least a half-dozen times in the last 4 months.

Dave "davids" Sparks
Late Nite League
http://www.sequoia-dev.com/Hawaii/latenite.html

Michael E. Carv

NASCAR, ICR2 - The HOG is DEAD!

by Michael E. Carv » Fri, 16 Aug 1996 04:00:00

: Funny I've raced both sims alot and never seen the HOG????

God must not even know you exist :-)  I've seen his hand way too many
times.  However, it usually appears at certain tracks and aftering
having put in extreme long times at a track.  I'm talking about hours 'n
hours of the same track.

--
**************************** Michael E. Carver *************************
     Upside out, or inside down...False alarm the only game in town.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./.  [-  < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=

Kenneth Howe

NASCAR, ICR2 - The HOG is DEAD!

by Kenneth Howe » Sat, 17 Aug 1996 04:00:00


> Make sure you get my name correct on the address on the keg...LEVESQUE. :)

> Adam
> Papyrus

Lush.<G>

KenH

Mike Manthe

NASCAR, ICR2 - The HOG is DEAD!

by Mike Manthe » Sat, 17 Aug 1996 04:00:00

<lots'a snipping>

Way t' go dudes!  (and dudettes if applicable)
I dunno 'bout the rest of ya, but this is way cool.   Here we have normal (sorry Dave, gotta make
you 'human' again to push a point) everyday users working with the 'code writers' in a public
forum to fix a hard-to-find bug.   WAY STINKIN' COOL!!

...kinda what I would envision a newsgroup would be created for in the first place..

 Now I've got 'warm fuzzies'...

Mike   -don'tcha love it when a plan comes together?

Mike Manthe

NASCAR, ICR2 - The HOG is DEAD!

by Mike Manthe » Sat, 17 Aug 1996 04:00:00


> Funny I've raced both sims alot and never seen the HOG????

For some, it's rare.   I've only had one mild case of it and didn't
crash when I got transported back to the track.  I guess I was braking
or something already....
Other people seem to be a magnet to the HOG bug.

-which then makes them perfect candidates for beta testing!  :-)
Mike

Larry Abel

NASCAR, ICR2 - The HOG is DEAD!

by Larry Abel » Sat, 17 Aug 1996 04:00:00



> >Funny I've raced both sims alot and never seen the HOG????

> Shane, the HOG was pretty rare - maybe once out of 10,000 laps, depending
> on the track.  That's why it was so elusive for us to fix, since we
> couldn't duplicate it; the only clue we had were the replays, and that gave
> us something to start looking for.

> Our lucky break was that we noticed son of HOG was also happening on Hawaii
> servers ... the symptom there was that standings would suddenly go berserk
> in the middle of a race for no apparent reason.  One day I was puttering
> along minding my own business in a Hawaii race, when suddenly I gained a
> lap on the field.  I decided to look at the server replay, and what'dya
> know, on the server my car had teleported to the start finish line.

> Bingo; that provided the hook to make something that normally required a
> live driver and a few hundred hours of lap time possible to replicate by
> putting some snooping code into the Hawaii servers and going to the beach
> for the weekend.

> Came in Monday morning, and the server logs gave us twenty examples of the
> exact conditions we'd been scratching our heads over for three years.

> I figure, for the next elusive bug, rather than a day trip to Good Harbor
> beach, maybe I'll try a week at Maui.

> Charlie Heath
> Papyrus Design Group

Speaking of "Hand of God", I had the most unusual thing happen while
watching a replay. Two AI cars were in the pit lane, side by side. When
the car furthest away from the inside pit wall tried to pit, the  
"inside" car went through the wall (invisibly), where the pit crew would
be, and came back (reappeared) through the wall at it's pit stall. I've
seen many "bugs" that do various "weird" things occasionally. The
funniest part about this one, was that the car was Lake Speed's. I'm sure
many know of his, what some may call extreme, devout religious beliefs.

Larry
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Michael E. Carv

NASCAR, ICR2 - The HOG is DEAD!

by Michael E. Carv » Sat, 17 Aug 1996 04:00:00

[snip]
: Came in Monday morning, and the server logs gave us twenty examples of the
: exact conditions we'd been scratching our heads over for three years.

: I figure, for the next elusive bug, rather than a day trip to Good Harbor
: beach, maybe I'll try a week at Maui.

And you have the proof that it will work :)

A week at Maui?  Does this confirm the rumor about the naming of
"Hawaii"?

--
**************************** Michael E. Carver *************************
     Upside out, or inside down...False alarm the only game in town.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./.  [-  < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=

Charlie Heat

NASCAR, ICR2 - The HOG is DEAD!

by Charlie Heat » Sat, 17 Aug 1996 04:00:00


>Funny I've raced both sims alot and never seen the HOG????

Shane, the HOG was pretty rare - maybe once out of 10,000 laps, depending
on the track.  That's why it was so elusive for us to fix, since we
couldn't duplicate it; the only clue we had were the replays, and that gave
us something to start looking for.

Our lucky break was that we noticed son of HOG was also happening on Hawaii
servers ... the symptom there was that standings would suddenly go berserk
in the middle of a race for no apparent reason.  One day I was puttering
along minding my own business in a Hawaii race, when suddenly I gained a
lap on the field.  I decided to look at the server replay, and what'dya
know, on the server my car had teleported to the start finish line.

Bingo; that provided the hook to make something that normally required a
live driver and a few hundred hours of lap time possible to replicate by
putting some snooping code into the Hawaii servers and going to the beach
for the weekend.

Came in Monday morning, and the server logs gave us twenty examples of the
exact conditions we'd been scratching our heads over for three years.

I figure, for the next elusive bug, rather than a day trip to Good Harbor
beach, maybe I'll try a week at Maui.

Charlie Heath
Papyrus Design Group

Steve Ow

NASCAR, ICR2 - The HOG is DEAD!

by Steve Ow » Tue, 20 Aug 1996 04:00:00

Dunno if this could be considered a bug... but try driving up pit road at
Pocono the wrong way (slowly) and turning into one of the "bump outs" between
pit road and the track... get ready for a ride.  It's spectacular looking on
the replay.  8^)

-Steve

--
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Steve Owen                 "While you sleep, I am plotting world domination."

http://members.aol.com/StevenOwen/steve.htm NASCAR, Concerts, Counters & More
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Mike Manthe

NASCAR, ICR2 - The HOG is DEAD!

by Mike Manthe » Tue, 20 Aug 1996 04:00:00

Wow..  I'm jealous.   You get to spend hours 'n hours???  Gee.  I am
going to have to find a creative way to mix duct tape and child care.

Mike


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