>Why does everyone hate CPR? I was really impressed with the job that
>Microsoft did. I think its one of the best racing games I have played. I
>have not played a lot of racing games, but find this one to be extremely
>entertaining, and realistic.
I think there is a cause and effect here. You need to try more racing
sims to find out what's wrong with CPR.
That's not true. It has its defenders.
Nice try. The fact of the matter is most people here would have
LOVED to love the game. I'm a CART fanatic and wanted the
be-all,end-all CART game. The problem here is what was promised vs.
what was delivered. Microsoft ambitiously chose to create a high-end
sim with every option imaginable and claim full realism to the real
thing. They fell short in too many areas and THAT is why they failed.
How much "Microsoft" the company has to do with this is up to the
individual to figure out. Think about it this way: Mauricio
Gugelmin was quoted by Micrososft as saying that the grip level was
"perfect". This was for version 1.0. For the patch, they removed
most of the grip in the intermediate and professional modes, to the
degree that you don't get enough downforce at high speeds. So, is the
grip still "perfect?" How can it be "perfect" in 1.0 and 1.1 if it
was radically altered? This is the kind of thing that has caused so
many people problems with CPR. It had promise and has a ton of
features in it, but Microsoft didn't finish the game, and still
hasn't.
As someone who has raced in CART leagues online, yes its okay in
multiplayer, but certainly doesn't stand up to NASCAR Racing Series on
TEN, where you can race with around 20 other people!
Perhaps because they set their sites lower, and they fall off the
radar a bit. An arcade racer like Sega Daytona isn't going to get
much attention here. Why should it? It hardly belongs in
rec.autos.simulators. Sega makes no claims that Sega Daytona is a
realistic rendition of a stock car, and there is nothing in the box
which gives it the kind of depth a game like NASCAR does, so its
hardly worth mentioning. With CPR, Microsoft was here on Usenet and
in our faces about how proud they were of their achievement and how
realistic CART was. So by setting the bar that high, they made
targets of themselves when they failed to achieve it. I have been
more balanced than most when it comes to CPR. I race it occassionally
and am still part of that online league. But the reality is, compared
to its peers (F1RS, GP2, IndyCar II and NASCAR 2), its got a lot of
flaws that still need fixing, and no one knows when or if its going to
happen.
Randy
Randy Magruder
Contributing Reviewer
Digital Sportspage
http://www.digitalsports.com