rec.autos.simulators

I have gotten THREE flames --------------------

Mike Laske

I have gotten THREE flames --------------------

by Mike Laske » Wed, 18 Nov 1998 04:00:00


I've spent about the last year or so actually driving GPL, and have a couple
of brief comments I'd like to put forward.

It would be niave to think GPL was perfect or void of faults.  As somebody
who worked reasonably closely with Papyrus in the early stages as well as
the latter, I don't mind telling you that of course it can be improved, but
as far as I can see it is certainly ahead of its competition in most aspects
of its design.  Some of the physics, for example, aren't quite right -
collisions for example can often produce dubious results, but what you have
to try to understand is the scope of what has been attempted in GPL.  None
of the GPL physics are canned (pre-calculated).  What happens when your car
crashes is the result of real-time assessments of every aspect of the car
model.  If you do a 360, or go vertical, or whatever, that's the result of
some pretty darn nifty impact calculations.  I guess the thing is, GPL isn't
perfect, but show me something better and I'll be impressed.

I think it would be hard, just like real racing in in the rain is.  I don't
know how much experience you have wet weather racing, but it's certainly a
challenge, and straight away will separate the men from the boys in terms of
racing ability.  Racing in the rain is a great equipment leveller and you
soon see the differences between those who can drive constantly on the edge
of adhesion and those who "perceive" the adhesion to be at a lesser speed.
I don't for one moment think driving GPL in the rain would be impossible -
you would just have to learn to drive slower. :)

I didn't see those comments.

The thing is, if you recognise the positive and negative aspects of a
particular sim, you can feed that back into your other projects.  Of course,
your opinion is by nature always subjective.

Mike.

Matthew Knutse

I have gotten THREE flames --------------------

by Matthew Knutse » Thu, 19 Nov 1998 04:00:00




>  The real drivers of the past, which you
> can
> >see in film, still were able to race fairly controlled in the rain.
> What
> >would it be like for us?

> I think it would be hard, just like real racing in in the rain is.  I
> don't
> know how much experience you have wet weather racing, but it's
> certainly a
> challenge, and straight away will separate the men from the boys in
> terms of
> racing ability.  Racing in the rain is a great equipment leveller and
> you
> soon see the differences between those who can drive constantly on the
> edge
> of adhesion and those who "perceive" the adhesion to be at a lesser
> speed.
> I don't for one moment think driving GPL in the rain would be
> impossible -
> you would just have to learn to drive slower. :)

IMO, GPL would have had rain if the computers were up to it. I have yet
to see a sim modelling this in *any* realistic way. Oh, and it would be
totally possible to drive.In the IGPLC, we just had a league race at
Monaco. With realistic damage, and we ran 40 laps, that's over an hour.
Previously, I had done 5 laps at Monaco without damaging the car, in the
race I managed them all! 14 started, 4 finished in close order, 3 people
who I am certain would have finished were disconnected. And that was
because they haven't got good enough hardware. (The trend is that the
*same* people disco..) And two blew their engines.
Makes me think that it would be possible to overcome bad weather.....

Rain? Just concentrate even harder, just like in real life. I'd love
it!! :-D
Ask Ed of  The Paddock, he got to know puddles REALLY well, at 100 MPH+!

Here's to Papy taking their lovely physics engine, modelling a Mk II
Escort RS 1800 BDA, and drawing the '76 RAC Rally!!

Cheers,

Matt_K,Norway (currently driving on STUDS!)

Lindsay Adam

I have gotten THREE flames --------------------

by Lindsay Adam » Thu, 19 Nov 1998 04:00:00

'76 rally season in a MkII !!  - now that idea I like ... alot!! :-D

I rally (mostly tarmac though) a MKII with a non turbo Cossie motor, BDA's
are too expensive!, so it would be fun to have a good sim of the same
thing - there certainly would be a lot of people with real world experience
of them!

c'mon Papy ....like da man say "Just Do IT"

-Lindsay





>>  The real drivers of the past, which you
>> can
>> >see in film, still were able to race fairly controlled in the rain.
>> What
>> >would it be like for us?

>> I think it would be hard, just like real racing in in the rain is.  I
>> don't
>> know how much experience you have wet weather racing, but it's
>> certainly a
>> challenge, and straight away will separate the men from the boys in
>> terms of
>> racing ability.  Racing in the rain is a great equipment leveller and
>> you
>> soon see the differences between those who can drive constantly on the
>> edge
>> of adhesion and those who "perceive" the adhesion to be at a lesser
>> speed.
>> I don't for one moment think driving GPL in the rain would be
>> impossible -
>> you would just have to learn to drive slower. :)

>IMO, GPL would have had rain if the computers were up to it. I have yet
>to see a sim modelling this in *any* realistic way. Oh, and it would be
>totally possible to drive.In the IGPLC, we just had a league race at
>Monaco. With realistic damage, and we ran 40 laps, that's over an hour.
>Previously, I had done 5 laps at Monaco without damaging the car, in the
>race I managed them all! 14 started, 4 finished in close order, 3 people
>who I am certain would have finished were disconnected. And that was
>because they haven't got good enough hardware. (The trend is that the
>*same* people disco..) And two blew their engines.
>Makes me think that it would be possible to overcome bad weather.....

>Rain? Just concentrate even harder, just like in real life. I'd love
>it!! :-D
>Ask Ed of  The Paddock, he got to know puddles REALLY well, at 100 MPH+!

>Here's to Papy taking their lovely physics engine, modelling a Mk II
>Escort RS 1800 BDA, and drawing the '76 RAC Rally!!

>Cheers,

>Matt_K,Norway (currently driving on STUDS!)

Matthew Knutse

I have gotten THREE flames --------------------

by Matthew Knutse » Fri, 20 Nov 1998 04:00:00


> '76 rally season in a MkII !!  - now that idea I like ... alot!! :-D

> I rally (mostly tarmac though) a MKII with a non turbo Cossie motor,
> BDA's
> are too expensive!, so it would be fun to have a good sim of the same
> thing - there certainly would be a lot of people with real world
> experience
> of them!

> c'mon Papy ....like da man say "Just Do IT"

> -Lindsay

You lucky devil! :)

Does it sing in the forest like they used to? Still got the occasional
BDA's flying through the norwegian woods - did some work on a Mk I with
a 2.2 BDG in the workshop, just could not resist taking it for a spin
round the block; it had plates, and it was late, so.....:))
Got a 2.0 Hart engine lurking now...

Matt Knutsen

John Walla

I have gotten THREE flames --------------------

by John Walla » Fri, 20 Nov 1998 04:00:00

On Tue, 17 Nov 1998 15:36:03 -0500, "David G Fisher"


>People here at r.a.s. have joked about what GPL with rain would be like but
>really consider it for a moment. The real drivers of the past, which you can
>see in film, still were able to race fairly controlled in the rain. What
>would it be like for us?

I see no reason to believe we wouldn't get the same demographics in
the sim as you would het in real life (and indeed as you get in GPL in
the dry). A small percentage would be blindingly quick, a larger bunch
would be "there or thereabouts", those who could tame their right foot
would get around the track and the remainder would have a nightmare.
The thing is that in real life it's very obvious that the driver is at
fault since the laws of physics can hardly be questioned. In a sim
it's more appealing to question the interpretation of the physics than
to consider the fact that one might be coordinationally challenged.

Cheers!
John

John Walla

I have gotten THREE flames --------------------

by John Walla » Fri, 20 Nov 1998 04:00:00

On Wed, 18 Nov 1998 00:58:56 +0100, Matthew Knutsen


>In the IGPLC, we just had a league race at
>Monaco. With realistic damage, and we ran 40 laps, that's over an hour.
>Previously, I had done 5 laps at Monaco without damaging the car, in the
>race I managed them all!

The difference in people's approach to racing when realistic damage is
enabled is very interesting. It really does become much easier to race
since respect is forced upon people rather more quickly than it would
be otherwise.

Cheers!
John


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