rec.autos.simulators

N4 is fun but...

Jeff Vince

N4 is fun but...

by Jeff Vince » Tue, 13 Feb 2001 13:44:47



   Ya gotta admit we've been pretty patient so far.  :)

"But in a way, fear is a big part of racing, because if there was
nothing to be frightened of, and no limit, any fool could get into
a motor car and racing would not exist as a sport." -- Jim Clark

ymenar

N4 is fun but...

by ymenar » Tue, 13 Feb 2001 14:49:45


> Larry, they (Papyrus) did modern CART sims.  Only problem they had was not
> enough (I'm not going to say 'many' because I have both of their Indycar
> releases) people would buy them to be a 'commercial' success.

Uh?  IndyCar Racing 1 and 2 sold immensly high numbers of copies, and are
both commercial success.  Around 500 000 copies sold in total according to
some old press release.

--
-- Fran?ois Mnard <ymenard>
-- May the Downforce be with you...
-- http://www.ymenard.com/
-- People think it must be fun to be a genius, but they don't realise how
hard it is to put up with all the idiots in the world.

Mike Donnelly J

N4 is fun but...

by Mike Donnelly J » Wed, 14 Feb 2001 01:32:53

But not to the degree that NASCAR Racing has been.  Or F1 sims for that matter.
Then again, F1 requires a lot of money just in the bribes, er, licensing, just
to produce.  If memory serves, part of the reason Papyrus didn't try for IC3 was
that ICR2 didn't sell quite as well as ICR1.  The amount of money that CART was
asking for was made it difficult to make ICR3 an success as well (given the
sales that ICR2 did vs. ICR1).

With the split between CART/IRL sales projections went downward.  At that point,
why do it?

From the perspective of a gamer, yeah, it sucked.  From the software company's
perspective, doing it would have been a questionable decision.



> > Larry, they (Papyrus) did modern CART sims.  Only problem they had was not
> > enough (I'm not going to say 'many' because I have both of their Indycar
> > releases) people would buy them to be a 'commercial' success.

> Uh?  IndyCar Racing 1 and 2 sold immensly high numbers of copies, and are
> both commercial success.  Around 500 000 copies sold in total according to
> some old press release.

> --
> -- Fran?ois Mnard <ymenard>
> -- May the Downforce be with you...
> -- http://www.ymenard.com/
> -- People think it must be fun to be a genius, but they don't realise how
> hard it is to put up with all the idiots in the world.

Alexpe

N4 is fun but...

by Alexpe » Wed, 14 Feb 2001 11:13:17

F1 is next!

pez


> Larry, they (Papyrus) did modern CART sims.  Only problem they had was not
> enough (I'm not going to say 'many' because I have both of their Indycar
> releases) people would buy them to be a 'commercial' success.  Sad but
true.
> With the CART/IRL split, it's doubtful that all those of us who did buy
the
> first two would get the third.  I'm not going to say which I prefer
(although
> I'll be at the Naz in May), but I would certainly buy the third edition if
it
> ever came out.


> > If you prefer the type of racing that GPL presents over Nascar, then NO
> > Nascar Simulator will ever change your mind.

> > It's two totally different types of racing.  Some like one, some like
the
> > other.  I like both.  I prefer Nascar...

> > A modern-Day Cart/F1 sim based on the GPL/N4 engine could be very, very
> > sweet though :)

> > -Larry


rec.autos.simulators is a usenet newsgroup formed in December, 1993. As this group was always unmoderated there may be some spam or off topic articles included. Some links do point back to racesimcentral.net as we could not validate the original address. Please report any pages that you believe warrant deletion from this archive (include the link in your email). RaceSimCentral.net is in no way responsible and does not endorse any of the content herein.