rec.autos.simulators

GTR2002 is go!

Steve Blankenshi

GTR2002 is go!

by Steve Blankenshi » Tue, 03 Dec 2002 05:00:19

Thx, Dave.  Didn't realize the DTM's had made it to V2.3.  My last
involvement with 'em was the first 2.0's I sent to Thomas and Jure.  Sounds
like they must've upped the grip, which will give anyone I worked on mods
with a chuckle.  My constant refrain: "still too much grip!" ;-)  I remember
the first time I tested a mod after figuring out how much the guys at MGI
had pushed up the longitudinal vs lateral grip in Heat for gameplay. I
dropped it to a more realistic level and had a laugh when the cars would
chirp the tires properly on gear shifts, even in low-powered cars like the
SOH and Vintage Porsches.  Even I fudged the champcars though, since the
thought of online pickup races with cars you couldn't floor until about
80mph was too much to contemplate... ;-)

Too bad the EA game engine sucks for multiplayer; NGT-only races would make
for some door-bangin' fun!

SB




> > Good story Dave...  But if you like the Lambo sound, you really need to
do
> a
> > turn in the Marcos. Even if it is too ugly for words. :-)  And be sure
to
> > try the Viper in monsoon conditions.  With TC OFF, of course...

> > Q: What's your take on how driving an N-GT car compares with the V2.0
DTM
> > mod for NH that you guys used for TPTCC; say, at Mugello?  I don't have
> Heat
> > on my current PC, but the RWD cars are quite similar and memory has that
> mod
> > comparing quite favorably.  Am I just being sentimental?

> > Thx,

> > SB
>    I think they are hard to compare.  Heat has a different feel from the
> wheel.  I usually have to de-compress my driving if I've been messing with
> an EA mod and then have to get ready for a TPTCC league race with
> DTM-Heat.(If you peek at the standings you'll see I'm not de-compressing
> very well either!)
>    I did run Mugello(or Muggy as I like to call it) and found the extra
> detail around the track almost made it unrecognizable.  Took me about 2
laps
> to realize where I was.
>    Because of the difference in traction I think you have to drive
> differently as well.  With DTM I'm trying to use the brakes very
> little...really just to set the car into a corner.  GTR is more of the
> traditional brake/turn/accell feel.  I think with DTM 2.3 you can get away
> with more overdriving, you will kill your laptime--but you won't swap
ends.
> With GTR I've driven too hard into a turn and gone 'round several times
> already.
>    IF we could reliably get the pack sizes in GTR that we have in
Heat..I'd
> probably vote for a switch after the season was over...but You need a
> commercial line for that.    Due to the unfinished nature of the dtm mod,
> eveyone is kinda driving pretty much the same car...the variety in GTR is
> great..although I suspect you'd have to PAY folks to join an online pickup
> race with an NGT car.(Just watch how many rotten-scumbag-neoAliens take an
> Ngt and smash my Viper times!)
> dave henrie


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