>>> I've read quotes from F1 drivers who said they can learn a track in a
>>> dozen laps. I've never raced at Silverstone, but I have learned a kart
>>> layout in about the same amount of time. What good would a simulator do
>>> me if that's all it takes?
>> Obvious bullshit claim to some sort of alien superiority over everyone
>> else - and an attempt to psych out other drivers. And maybe impress their
>> employers/sponsors! Not to mention that most, if not all, F1 teams have
>> had their own sims for years now anyway, so maybe 10 laps to recognise
>> the differences from the sim.
>> In this respect simming is exactly the same as the real deal - do you
>> know any simmers who have done 500 laps at a given track yet did their
>> fastest lap on lap 10? Total bullshit.
> "Learn" the track in a dozen laps, not master.
> As I said in another post, F1 drivers can run their first laps on a new
> new track on Thursday, and be running at 100% by Sunday's race start. Less
> than 100 laps of practice.
> What good is one of our simulators going to do them?
Well if it's a Tilke track, no wonder. They're all the same anyway! ;-)
Never drove F1 of course, but I used to do quite a bit of two-wheeled racing
back in my enjoyably misspent youth, and some karting as well. I had never
been into computer ***, but the first time I tried a PC sim I was really
surprised at how much of the thought processes were the same as the real
thing. And I think that's the value really; the same way golfers and tennis
players practice endlessly to make their actions second nature, other
activities use simulations when practice is limited for whatever reason.
Best example might be astronauts; don't get to do a lot of that for real, so
you simulate the hell out of it. Dogfighting also comes to mind. As does
the recent collaboration between Marangoni and the nKPro folks for the
Trento Bondone hillclimb; you can drive those open roads all you want, but
you're severely limited in how many times you get to wail up them at full
chat in an Osella PA-21. Do it a zillion times in a sim to get the rhythm
down and you pretty much WILL go quicker.
Pretty cool 3D model of the climb, btw, at:
http://www.racesimcentral.net/./watch?v=WpgUz-OHr_A. Only time I'd seen that one
before was during the Giro d'Italia!
I don't race for real anymore, but sims have taught me a lot that I wish I'd
known back in the day; it's a question of studying the science of racing and
approaching it from a technical perspective, plus getting a lot of seat time
trying various things. And the practice of running in traffic is great for
helping you maintain focus and positional awareness through an event. Is it
as good as the real thing? Nope, but it's way more accessible and enables
even well-funded pros to do it more than they would otherwise. I recall
seeing video recenty of Alonso in McLaren's proprietary sim, and if Sir Ron
thinks it's valuable enough to spend God knows how much they dropped on that
setup, I'm not arguing.
SB