rec.autos.simulators

EA's F1 2000

Arthur Axelra

EA's F1 2000

by Arthur Axelra » Thu, 27 Jan 2000 04:00:00

lol I was regarding his CART days. Hey we got George Sandman and Wolfgang
Woeger on our team (2 of the fastest GPL drivers out their). I'm sure the
team will dominate any F1 online racing :)

Art
Stealth Racing
http://www.***sys.com/stealthracing.html


Arthur Axelra

EA's F1 2000

by Arthur Axelra » Thu, 27 Jan 2000 04:00:00

lol I was regarding his CART days. Hey we got George Sandman and Wolfgang
Woeger on our team (2 of the fastest GPL drivers out their). I'm sure the
team will dominate any F1 online racing :) Hmm time to change it to
Montoya???

Art
Stealth Racing
http://www.***sys.com/stealthracing.html



> > ISI trip pics are up on my site

http://www.***sys.com/stealthracing.html
> > under NEWS.

> Art,

> You might want to think about changing the comment on your site that
compares
> your team to Alex Zanardi - unless you want to add something about failing
> miserably in F1 and being unceremoniously dumped in favor of a 20 year old
> rookie. ;-)

> Dave Ewing

> --
> *****************************************************
> David A. Ewing

> *****************************************************

Galley_SimRace

EA's F1 2000

by Galley_SimRace » Thu, 27 Jan 2000 04:00:00



Jacques Villeneuve appears (with photos) in both Formula One '99 and
F1 World Grand Prix for the PlayStation, so apparently his licensing
deal/ dispute must be over.

Bern

EA's F1 2000

by Bern » Thu, 27 Jan 2000 04:00:00

His answers were a bit wierd but I have to wonder where this "interview"
took place... The british pc mags in particular have promised gp3 screens
and info for a long time without actually asking crammond first so my guess
is that this was done very breifely either over the phone or while at an
expo. Either way why start speculating about whats going on, it looks like 2
worthy modern f1 games are set for 2000 and 2 more than in recent years.


Bruce Kennewel

EA's F1 2000

by Bruce Kennewel » Fri, 28 Jan 2000 04:00:00

If the layout of the track is known in detail then it would be a very, very
simple matter of determining the appropriate path that the cars will follow.

--
Regards,
Bruce Kennewell,
Canberra, Australia.
---------------------------


>   Why wouldn't the track be realistic?  That is if they can create the
> other tracks correctly, why not Indy.  there are plenty of schematic
> drawings available(can't spell that arc-ee-tech word) the only problem
> "may" be getting the cars to follow a correct line while on track.  How
> far along is the construction anyway, last fall it looked like all the
> site work was done....
> dave henrie




> > > I've taken a trip to ISI last weekend. F1 2000 is AWESOME! It will be
> > based
> > > on the 2000 season and include Indy!!!! Thats about all I can mention
> > right
> > > now ;) I'll have pics of the trip on my website soon....

> > OK, I guess I'm wrong. It would be cool to have all the tracks before
the
> > season starts, but how are they going to make Indy realistic? I'm sure
Indy
> > will not be accurate. Well see. I've got big hope for this sim though.

  -----------== Posted via Newsfeeds.Com, Uncensored Usenet News ==----------
   http://www.newsfeeds.com       The Largest Usenet Servers in the World!
------== Over 73,000 Newsgroups - Including  Dedicated  Binaries Servers ==-----

rec.autos.simulators is a usenet newsgroup formed in December, 1993. As this group was always unmoderated there may be some spam or off topic articles included. Some links do point back to racesimcentral.net as we could not validate the original address. Please report any pages that you believe warrant deletion from this archive (include the link in your email). RaceSimCentral.net is in no way responsible and does not endorse any of the content herein.