Something just occurred to me as I was watching ***net here in the UK with
the GP3 preview around Monaco.
Haven't seen any real discussion (I may have missed it - if so.....er
burp!!) of how Crammond is going to handle the weather effects.
One of my favourite first experiences in simming was when I bought F1GP for
my Atari ST and I think it was at San Marino when I first took part in a
"wet" race.
Flippin heck.
Got to admit at first I thought my telly had thrown a wobbly and tried to
turn up the colour and contrast...!!....nitwit.
The start of the race was fantastic....just a sheet of different greys and
disappearing hardware....and as for slipstreaming....wow, half the fun was
trying to figure out where the car in front ***y was.!!
So...got me thinking.
Is GP3 going to have the same type of greyout as GP1 from the start or is it
going to be a kind of dry, spots, pissing down back to dry kind of setup.
What kind of effect do we want....kaput visibility beyond the front wing or
a bluring of the "visor" making the telemetrics hard to read.
Can this be done....?
Seems to me a lot of development time has gone into the physics and AI side
of GP3 and this should make for dicey driving under abnormal conditions.
The thought of driving around Monaco as its lashing down makes my knees
wobble....can't wait..!!!
Anybody got any other idea's and suggestions.?
Thanks fer listening.
Ian.
(idav)