PassedYa
I found if you come out of turn 4 at Rockingham too high you can catch a
bump which will really unsettle the car and whip the rear around on you.
Tom Adis
www.pinetreeracing.com
> > I was racing at Daytona tonight in the draft. I was in the inside lane
with a
> > car to my right and rusty behind me. I started to drift up a bit so I
pulled
> > the wheel a bit to the left to bring 'er down. A second later, the back
end
> > was coming around and into the wall I went. When I looked at the
replay, I
> > noticed sparks coming from my car before I spun. Is bottoming out
modeled in
> > this game? If so, I'm sure that'd cause me to spin.
> > Racer X
> > Veteran Sim Racer
> > #4 Corvette C5-R in the GTIC
> > #24 Monte Carlo in the DORL
> > Victory Lane-
> > http://www.geocities.com/MotorCity/Speedway/1423/
You bet it is :)
My setup at Lowes is very aggressive, and if I do it just right I turn
amazingly fast laps. If I enter turn 1 wrong, I bottom (even with 1800
pound springs) and it's all over.
If I can learn this setup I've created consistently enough to not do this, I
think I will have one of the fastest Lowe's cars on the circuit.
If....
:)
-Larry
I have actually tuned that bump into my setup for Lowes, and it's perfect
for kicking the rear around just right and setting you strait down the
backstrait. You'll swear your gonna hit the wall, then the rear hits the
bump and 'kicks' around and points you in the right direction.
I'm probably trying a bit too *** this one :)
-Larry
> > Yes, bottoming out and scraping the frame is built into the game. Lower
> your
> > springs to 750 on rt side and see for yourself if you can handle it as
it
> scapes
> > and spins out...
> I found if you come out of turn 4 at Rockingham too high you can catch a
> bump which will really unsettle the car and whip the rear around on you.
> Tom Adis
> www.pinetreeracing.com
> > PassedYa
> > > I was racing at Daytona tonight in the draft. I was in the inside
lane
> with a
> > > car to my right and rusty behind me. I started to drift up a bit so I
> pulled
> > > the wheel a bit to the left to bring 'er down. A second later, the
back
> end
> > > was coming around and into the wall I went. When I looked at the
> replay, I
> > > noticed sparks coming from my car before I spun. Is bottoming out
> modeled in
> > > this game? If so, I'm sure that'd cause me to spin.
> > > Racer X
> > > Veteran Sim Racer
> > > #4 Corvette C5-R in the GTIC
> > > #24 Monte Carlo in the DORL
> > > Victory Lane-
> > > http://www.racesimcentral.net/
> PassedYa
John DiFool
>>I was racing at Daytona tonight in the draft. I was in the inside lane
with a
>>car to my right and rusty behind me. I started to drift up a bit so I
pulled
>>the wheel a bit to the left to bring 'er down. A second later, the back
end
>>was coming around and into the wall I went. When I looked at the replay,
I
>>noticed sparks coming from my car before I spun. Is bottoming out
modeled in
>>this game? If so, I'm sure that'd cause me to spin.
>>Racer X
>>Veteran Sim Racer
>>#4 Corvette C5-R in the GTIC
>>#24 Monte Carlo in the DORL
>>Victory Lane-
>>http://www.geocities.com/MotorCity/Speedway/1423/
-Gregor
> I do that *ALOT*. It's at Daytona and Taladega. Not only do I bottom
> out but when I should be back up and off the ground again, the car seems to
> want to stick and continue to bottom out. I've even attempted raising the
> ride hight way up but that doesn't work either :(
> I do that *ALOT*. It's at Daytona and Taladega. Not only do I bottom
> out but when I should be back up and off the ground again, the car seems to
> want to stick and continue to bottom out. I've even attempted raising the
> ride hight way up but that doesn't work either :(
> I have actually tuned that bump into my setup for Lowes, and it's perfect
> for kicking the rear around just right and setting you strait down the
> backstrait. You'll swear your gonna hit the wall, then the rear hits the
> bump and 'kicks' around and points you in the right direction.
> I'm probably trying a bit too *** this one :)
> -Larry
> > > Yes, bottoming out and scraping the frame is built into the game. Lower
> > your
> > > springs to 750 on rt side and see for yourself if you can handle it as
> it
> > scapes
> > > and spins out...
> > I found if you come out of turn 4 at Rockingham too high you can catch a
> > bump which will really unsettle the car and whip the rear around on you.
> > Tom Adis
> > www.pinetreeracing.com
> > > PassedYa
> > > > I was racing at Daytona tonight in the draft. I was in the inside
> lane
> > with a
> > > > car to my right and rusty behind me. I started to drift up a bit so I
> > pulled
> > > > the wheel a bit to the left to bring 'er down. A second later, the
> back
> > end
> > > > was coming around and into the wall I went. When I looked at the
> > replay, I
> > > > noticed sparks coming from my car before I spun. Is bottoming out
> > modeled in
> > > > this game? If so, I'm sure that'd cause me to spin.
> > > > Racer X
> > > > Veteran Sim Racer
> > > > #4 Corvette C5-R in the GTIC
> > > > #24 Monte Carlo in the DORL
> > > > Victory Lane-
> > > > http://www.racesimcentral.net/
Eldred
--
Dale Earnhardt, Sr. 1951-2001
Homepage - http://www.umich.edu/~epickett
GPL F1 hcp. +28.67...F2 +151.26...F3 hcp. +373.73
Never argue with an idiot. He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.
> >That's great for qualifying, but I wouldn't want to try a long race with
> it.
> >(Which is what I do - long 30%+ races).
I had a prime example of the 'phantom' spin happen to me last night in
a multiplayer race at Talladega. Only 2 of us running, we were about
a second apart, no lag, and all of a sudden my car was 'bumped' and
spun. I say bumped because you can clearly see in the replay that the
rear of the car raises as if it was hit and then spins.
Have had this happen a couple of times, but only in multiplayer, so
I'm wondering if this is lag related (even though my lag was in the
green the whole time, no spikes at all), or more of the bug variety...
-John