would be the tires themselves. Modern tires make a huge difference..
Hans
>I don't know about F1, but a couple of years ago I believe it was Car &
>Driver did a skidpad, slalom, drag strip, and autocross test with several
>different cars. One of the cars was an Indy Car (Alessandro Zanardi's).
>The skidpad was a standard size skidpad so there was no aero advantages.
It
>pulled over 2 g's. The team said they could have done better with more
>practice time. And just as a note for you drag racers out there, Alex ran
a
doing
>a normal burnout, he did donuts before his run. Not kidding, it was really
>cool!
>Eric Franzen
>>> I keep seeing reference to "technology advances" over the last 31 years
>to
>>> explain the difference in the handling/driving experience of GPL vs
other
>>> racing sims. Beyond tires and aero, what would those advances be, that
>>> would affect handling performance?
>>> If you removed the wings, scallops, and other appendages from the body
of
>a
>>> modern FI car and mounted bias ply treaded tires, and detuned the engine
>>> (since much of hp of a modern F1 is needed to overcome the drag of aero
>at
>>> speed) I wonder how much different it would handle. Certainly better,
>what
>>> with somewhat better dampening (gas shocks and the ability to tune with
>>> shock dyno's, etc.) and perhaps braking, although I'm not sure how much
>>> advantage carbon carbon brakes would have without the added grip of the
>>> tires. Certainly some.
>>I'm not really sure, but I guess a modern F1 car without aero would handle
>quite
>>rotten.
>>There is virtually no suspension travel. And just look at how they
scrabble
>for
>>grip whenever
>>they are on slow parts of a track!
>>Engine mapping and diff/gearbox development has also come further, so has
>the
>>abilty to control
>>weight bias and c/g, as well as suspension design in general.
>>A modern F1 car stripped of its tyres and aero would suffer, but If a car
>was
>>purposely designed
>>for no wings and wooden tires, it would be faster than the 60s equivalent.
>The
>>main problem would
>>be to keep the designers *off* the downforce subject <g>...
>>Nice topic!
>>More..?
>>:-D
>>Matt
>>--
>>-----------------------------------------
>>Matthew Knutsen
>>"The Art of Legends" - GPL add-ons
>>http://www.racesimcentral.net/~kareknut/simrace1.htm
>>-----------------------------------------