Yeah, and there's also Smuggler's Run, coming for PS2 by Angel Studios.. that
looks kinda cool too...
> Madness, genius... whatever :-)
> I'm thinking of the cool community that existed for the MS Flight Simulator
> ages ago, where users made their own hometown. Of course, you had to
> download them all and install them. Move it up a notch and allow users to
> pick and choose their puzzle pieces to form their dream environment.
> I used to think it would be even more fun to have a real-time, random world
> generator for a driving simulation. Let it map out the basic road as it
> goes and populate it with scenery. I wouldn't even care if it throws in
> different trees etc. if I turn around; just "bookmark" a few key buildings
> etc. along the way so I can remember to "turn right at the red barn". The
> only things which would have to be in persistent memory would be the
> ever-developing road grid, plus some key details of the important scenery
> objects.
> Actually, I am a little curious to see what the driving environment of Hard
> Truck 2 is like; it's supposed to be quite big.
> Stephen
> > Now you're just talking crazy.
> > Andrew
> > PS. great idea... I can see it: Bob's Villa -> County line run -> Mexico
> > Mountain.. etc.
> > If only we (the interested parties here on r.a.l.) had the know-how and
> the
> > funding... Sigh
> > > Not only do I like your idea, but I like the idea of a persistent world
> on a
> > > large Internet server, with individual users linking their maps
> together.
> > > Stephen
> > > > That's right.
> > > > And good ones that are straightforward and easy, and which allow you
> to
> > > > create tracks "just like in the game", and ones that work.
> > > > One dream I have is that eventually, a large environment with
> > > > interconnecting roads and driveable areas will be modeled (city,
> > > > mountain roads, rally/off-road trails, fields, mall parking lots,
> > > > etc).... Then, the Big Feature:
> > > > "Follow Me" track creation. Yes. Push a button that says "Follow Me",
> > > > then drive your racecourse at whatever speed you feel like:
> > > > Start off on Main Street, weave through a neighborhood, out to a main
> > > > thoroughfare, through the parking lot of a small strip mall, down the
> > > > big hill, Make a right at Front Street, left at the fork, past the
> > > > Italian Restaurant, a sharp left at the alley before Glenwood Street,
> > > > cut between two houses (across the grass - sorry Mrs. Smith), left on
> > > > Kelly Ave., up the big hill, left at Greenleaf Street, through the
> park,
> > > > around the monument, left at Bargo street, stay left and go down the
> > > > onramp to the freeway, stay right and get off at the next offramp,
> stay
> > > > to the right then up the small hill (get some air if you want - I
> won't
> > > > tell your mom, besisdes, this is a rental car anyway), left at 5th
> > > > street, up the small hill (you can't get air here because there is a
> > > > left turn at the top and if you get air you'll land through the window
> > > > of Kennel Club Pet Shop and kill innocent puppies) left at the top of
> > > > the hill, right on Main Street, back at the start.
> > > > The "Follow Me" track creator then puts up cones, roadblocks and
> cement
> > > > highway dividers where necessary.
> > > > Sorry for the ramble; blame Starbucks.
> > > > Andrew