rec.autos.simulators

Farewell

Robert Huggi

Farewell

by Robert Huggi » Wed, 19 Jun 1996 04:00:00


>This is a quick note to say farewell to my friends on rec.autos.simulators.

Rick, thank you for the support that you have provided on this
newsgroup.  I have enjoyed reading your answers and opinions published
here.

I would like to also thank you for the answers that you have provided
me.

--
Best Wishes!!!
Robert Huggins
Raleigh, NC

Frank Perreau

Farewell

by Frank Perreau » Thu, 20 Jun 1996 04:00:00


 >This is a quick note to say farewell to my friends on
 >rec.autos.simulators. Next Friday (the 28th) is my last day at Papyrus.
 >Todd Farrington (the producer of IndyCar Racing II) and myself are forming
 >a new game company; we don't have a name and haven't completely solidified
 >our first project (it will not be a driving simulation, however), but we
 >expect to be on the market in time for Christmas 1997.
 >
 >It's been a real educational experience*** out here in r.a.s. I wish
 >all of you well.
 >
 >Rick Genter
 >Technical Lead, IndyCar Racing II
 >Sierra On-Line, Inc.

Sorry to see you go Rick!  You've been alot of help to all of us here and I wish
you the very best with the new company.  Drop us a line once in a while to let
us know how your doing.

Take care,

--- Frank ---

Jo

Farewell

by Jo » Thu, 20 Jun 1996 04:00:00

Wow, saddened to hear you go... I guess things are more complicated
that some of us imagined out there in software-production land...

Anyway, thanks for being a part of making the best game I've ever
played. I didn't even give a damn about racing until I played ICR2
(initially the demo, back in november); so far I haven't missed
watching a single IndyCar race on T.V. this year. My family thinks I'm
a fanatic about racing, in fact. All thanks to your software!

Well, take care, and come back and let us know what it is you finally
go on to do.

Jo

Farewell

by Jo » Thu, 20 Jun 1996 04:00:00


>This is a quick note to say farewell to my friends on
>rec.autos.simulators. Next Friday (the 28th) is my last day at Papyrus.
>Todd Farrington (the producer of IndyCar Racing II) and myself are forming
>a new game company; we don't have a name and haven't completely solidified
>our first project (it will not be a driving simulation, however), but we
>expect to be on the market in time for Christmas 1997.
>It's been a real educational experience*** out here in r.a.s. I wish
>all of you well.

Congratulations on your new venture, Rick, best wishes! Thanks for
being here.

Joe

Richard Mundel

Farewell

by Richard Mundel » Thu, 20 Jun 1996 04:00:00


>>Todd Farrington (the producer of IndyCar Racing II) and myself are forming
>>a new game company; we don't have a name and haven't completely solidified
>>our first project (it will not be a driving simulation, however), but we
>>expect to be on the market in time for Christmas 1997.

How about a decent Rally sim for your first project? Or perhaps, a Le
Mans-esque Global GT sim (as single seaters have been done to death now!)

Good luck with your new company.

- Richard Mundell

RickGent

Farewell

by RickGent » Thu, 20 Jun 1996 04:00:00


writes:

For now I mostly hang out in comp.ai.games, comp.sys.mac.games.* and
rec.games.programmer, though mostly as a lurker.

Rick Genter
Technical Lead, IndyCar Racing II
Sierra On-Line, Inc.

Bill Pog

Farewell

by Bill Pog » Thu, 20 Jun 1996 04:00:00

: This is a quick note to say farewell to my friends on

Thank you for all your effort. It's your professionalism and availability
to the public that has given me a strong respect for you. I know you'll
succedd in all your adventures.

bill
Deep South Racing

--
---------------------------------------------------------------------------
R.A.S.N. ... there's no place like home...

Glenn Beaumari

Farewell

by Glenn Beaumari » Fri, 21 Jun 1996 04:00:00


> This is a quick note to say farewell to my friends on
> rec.autos.simulators. Next Friday (the 28th) is my last day at Papyrus.
> Todd Farrington (the producer of IndyCar Racing II) and myself are
forming
> a new game company; we don't have a name and haven't completely
solidified
> our first project (it will not be a driving simulation, however), but we
> expect to be on the market in time for Christmas 1997.

> It's been a real educational experience*** out here in r.a.s. I
wish
> all of you well.

> Rick Genter
> Technical Lead, IndyCar Racing II
> Sierra On-Line, Inc.


Good Luck Rick with your new venture.

I hope to hear about it real soon!

I'm still convinced that there is a lack of communication between
yourselves at Papyrus and the rest of Sierra regarding the ICR2 patch.  I
just received an email from Sierra Tech saying that they were only aware
of the paintkit (version 1.02) patch.

Regards

Glenn Beaumaris

Glenn Beaumari

Farewell

by Glenn Beaumari » Fri, 21 Jun 1996 04:00:00


> This is a quick note to say farewell to my friends on
> rec.autos.simulators. Next Friday (the 28th) is my last day at Papyrus.
> Todd Farrington (the producer of IndyCar Racing II) and myself are
forming
> a new game company; we don't have a name and haven't completely
solidified
> our first project (it will not be a driving simulation, however), but we
> expect to be on the market in time for Christmas 1997.

> It's been a real educational experience*** out here in r.a.s. I
wish
> all of you well.

> Rick Genter
> Technical Lead, IndyCar Racing II
> Sierra On-Line, Inc.


Good Luck Rick with your new venture.

I hope to hear about it real soon!

I'm still convinced that there is a lack of communication between
yourselves at Papyrus and the rest of Sierra regarding the ICR2 patch.  I
just received an email from Sierra Tech saying that they were only aware
of the paintkit (version 1.02) patch.

Regards

Glenn Beaumaris

Zeppel

Farewell

by Zeppel » Fri, 21 Jun 1996 04:00:00



>>This is a quick note to say farewell to my friends on
>>rec.autos.simulators. Next Friday (the 28th) is my last day at Papyrus.
>>Todd Farrington (the producer of IndyCar Racing II) and myself are forming
>>a new game company; we don't have a name and haven't completely solidified
>>our first project (it will not be a driving simulation, however), but we
>>expect to be on the market in time for Christmas 1997.

Rick,

Thanks for all your help and insight.  We will all miss you taking the
time to help us allout.  You and Ed have been the best support I've
ever dealt with and that should rub off on your new company.  Good
luck in the future and don't be a stranger around here.  Please don't
let Ed leave too---unless he's going with you.

Mike Lewis


rec.autos.simulators is a usenet newsgroup formed in December, 1993. As this group was always unmoderated there may be some spam or off topic articles included. Some links do point back to racesimcentral.net as we could not validate the original address. Please report any pages that you believe warrant deletion from this archive (include the link in your email). RaceSimCentral.net is in no way responsible and does not endorse any of the content herein.