> > > > Multiplayer is all very well if you are rich enough to afford to be
on
> > line
> > > > a lot. In the UK (where, I believe, Geoff is) most people pay for
> their
> > > > time online through the phone bill rather than via a flat fee so it
is
> > > > perhaps
> > > > not surprising that a UK produced game would emphasise the single
> > > > player game.
> > > > It's not exactly a consolation to those who don't pay their bill
this
> > way
> > > > but from my perspective I don't care about multiplayer. GP3 and GP3
> > > > 2000 had great AI and that was more important.
> > > > --Matt
> > > So just to be clear
> > > - all phone companies in the UK have a per minute rate????????
> > No, most people in the UK, who use the internet even a little, are on
> > unmetered ISPs.
> > ADSL, which has been recently lowered in price too...a mere 25 / month
;)
> > Once you have had decent multiplayer AI just seems silly. Matt invest
in
> > some ADSL, buy GPL (for a fiver!) and start playing online. Although
> saying
> > that, you can play GPL with a 33.6 modem absolutely fine, and there are
> > quite a few UK / european servers to choose from these days :)
> > All the best,
> > Ash
> But not everyone in the UK can get ADSL yet - only within 3 miles of a
> suitable exchange. BT just doesn't give a stuff if you live out in the
In Switzerland I have the choice between dial-up at about 1USD per hour,
flat-rate dial-up at 30USD per month, or ASDL / Cable at 40USD per month,
plus modem rental and a hefty installation fee. ASDL is available in most
mid-sized towns, cable only close to urban centres.
I also vote for great AI. I'm not saying great AI is better than great
multiplayer, but I think there is a bias in this group against the offline
experience, like it is for the great unwashed masses or something. I've
said before I don't always have time for online racing. Sure, in a global
community there is always someone out there on VROC, but often I just want
to run a 5-lap race right away, and if I crash out, I want to start again
right away. Online your have a certain obligation to meet other peoples'
requirements for scheduling, qualifying, seeing the race to the end etc. I
love the online experience, but I also love a well-programmed AI, partly
just for the sheer technical challenge of getting it right (the programming,
that is).
Stephen
> > But not everyone in the UK can get ADSL yet - only within 3 miles of a
> > suitable exchange. BT just doesn't give a stuff if you live out in the
> > sticks. Great AI is better.
> In Switzerland I have the choice between dial-up at about 1USD per hour,
> flat-rate dial-up at 30USD per month, or ASDL / Cable at 40USD per month,
> plus modem rental and a hefty installation fee. ASDL is available in most
> mid-sized towns, cable only close to urban centres.
> I also vote for great AI. I'm not saying great AI is better than great
> multiplayer, but I think there is a bias in this group against the offline
> experience, like it is for the great unwashed masses or something. I've
> said before I don't always have time for online racing. Sure, in a global
> community there is always someone out there on VROC, but often I just want
> to run a 5-lap race right away, and if I crash out, I want to start again
> right away. Online your have a certain obligation to meet other peoples'
> requirements for scheduling, qualifying, seeing the race to the end etc. I
> love the online experience, but I also love a well-programmed AI, partly
> just for the sheer technical challenge of getting it right (the programming,
> that is).
> Stephen
Uwe
Jason
> > I don't agree. Forget the licensing, make the game easily extensible,
> > concentrate on multiplayer and show Bernie the finger. The community
> > will come up with "Season updates" in no time straight, I guess.
> a. F1RC should show that the community isn't immune to legal threats
> b. Doesn't Bernie own the rights to several tracks on the F1 calendar?
> I kind of thought that Spa, at least, was handled by Bernie nowadays.
> If so, we'd have to rely on the community for tracks too.
> c. If a game were made that was nearly identical to F1 but didn't
> include real names and drivers, it wouldn't surprise me if they were
> sued anyway just based on similarities. It hasn't happened before,
> that i'm aware of, but I don't see why it couldn't.
> Jason