rec.autos.simulators

Car Physics in Colin McRae Rally (demo)

Antti Salone

Car Physics in Colin McRae Rally (demo)

by Antti Salone » Sun, 06 Dec 1998 04:00:00


> Hi,
> Just took a look at the demo for Colin McRae Rally.  What are other
> folks thoughts on the game physics?  I thought it was pretty lame (by
> lame I mean that it seemed more arcade like rather than a
> "simulation").  I guess it was somewhat challenging, but I didn't find
> it to be an involving or satisfying computer driving experience.
> I had a friend of mine drive it... he's driven all-wheel-drive cars
> off road fast before, and he didn't think the game captured the
> experience at all.
> Any thoughts?

I've only tried the Playstation version of the game with a Dualshock
(a gamepad with a pair of analogue thumb controllers, if somebody doesn't
know), so I won't comment on the physics model.

What I'd like to know is the differences between the PC and the Playstation
versions, apart from graphics which obviously are better in the PC version
with a decent 3D card. Are there any other notable differences in physics
(surely not?), difficulty or gameplay options? My PC is getting hopelessly
old and I don't feel like investing $1000 into new hardware right now.

Antti Salonen


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