Not to confuse apples and oranges, but what kind of guarantee did Microsoft
make it's customers for the last decade that products like Word would meet
expectations? How many *years* did it take before that product was the
flagship word processor they always claimed it to be?
If I went through my software shelf (not even counting games) and looked at
the stuff I've bough that it took months of trying to coax into doing what I
wanted, before giving up ....I'd probably question my sanity. Did they offer
a lifetime return policy? No. Did patches solve my problems? No. I'm still
waiting on a patch from Adobe for GoLive 4.0 for Windows so it don't crash
when I don't have a PostScript printer. Am I hollering at Adobe? No. I'm not
sure where I was going with this point now ... I guess I'm making a point
for being reasonable.
A "no questions asked" return policy for entertainment software just makes
no sense. For the simple reason that there are so many titles in every genre
that any one is more or less replacable in some fashion. With business
software, you have a tangible reliance on a package so such a policy makes
sense because you are making a commitment to use such a product and if it
can't grow with your needs, you have to shelve it and retool. Where is that
relationship with games? Other than emotional attachment, there is none.
Every new PC comes with a free Internet account of some sort. Seeing that,
we put systems in place to be able to offer frequent and free online
updates. Somehow you seem to see this as we're cheating people. Seems like
an impasse to me.
-MSM
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__________________________________________________________________________
Mark S. Miller "Be regular and orderly in your life,
Director of Design that you may be *** and original
Motorsport Simulations in your work."
http://www.racesimcentral.net/