rec.autos.simulators

What is Papyrus' Future?

Kevin Anderso

What is Papyrus' Future?

by Kevin Anderso » Fri, 28 Jan 2000 04:00:00

Not to mention that if it is simulated accurately, will be a tremendous
learning curve. I believe because of the level of difficulty in passing and
how delicate the cars are. Online play will be just as boring as the real
thing with single file races.

--
Kevin Anderson


---------------------------------------------------
DK-Racing
#15 K_Anderson
-------------------------------------------------
http://www.racesimcentral.net/
http://www.racesimcentral.net/


> Jeffrey,

> Papyrus though is a US company and has always focused on US motorsports
(as
> far as I know).  One other problem I have with F1 ( A HUGE one if you ask
> me) is that F1 does not allow multiplayer over the internet in its
licensing
> deals AFAIK.  IF this is the case...  There is NO way I would purchase a
sim
> like this.   Im an online multiplayer racer.  GP3 could make GPL look like
> Pole Position, but if it doesnt offer internet multiplayer capability, it
> wont stay on my machine.  I never even purchased N99 because of this exact
> reason.

> --
> Scott B. Husted
> "PA-Scott"
> COO
> MMMGI
> ICQ# 4395450

> http://www.racesimcentral.net/
> http://www.racesimcentral.net/
> http://www.racesimcentral.net/
> http://www.racesimcentral.net/


> > On Wed, 26 Jan 2000 21:50:49 GMT, "Scott B. Husted"

> > >The problem (or benefit if you are a NASCAR fan like myself) is that
> > >NASCAR sells.  Here in the United States, the market for such a sim is
> > >MUCH larger than any other form of racing, particularly F1.  The
CART/IRL
> > >split didn't help matters much for the open wheel crowd here in the US.
> > >As much as we are all sim lovers and fans, sometimes we all forget that
> > >the companies distributing these titles are corporations in BUSINESS to
> > >make money.  (Or if you want to get to the nitty...  Maximize
> Shareholders
> > >wealth).   If I'm a shareholder... I want them to maximinize profits,
not
> > >satisfy the wants of a small niche that might be a break even
proposition
> > >or even if profitable, probably not so to the extent of NASCAR here in
> the
> > >US.

> > Scott,

> > I agree with the last part of your comments, "maximize sharholder
> > wealth".  But, Havas (their parent) is an international company and
> > the world market for racing games  to me would point to F1 (albit
> > modern). GP1(world circuit) and GP2 were huge commercial successes.

> > I somehow feel that they have become the Betamax company in a VHS
> > world.

> > Jeff

Peter 'kayakr' Ashle

What is Papyrus' Future?

by Peter 'kayakr' Ashle » Fri, 28 Jan 2000 04:00:00

Lets not forget that GPL was a work of love and we should be happy about it
much less ask for anything else given it's commercial success.


Dave Henri

What is Papyrus' Future?

by Dave Henri » Fri, 28 Jan 2000 04:00:00

  That would assume you have online drivers of similar ability.
With the sim world we have a much bigger gap between the great and the
merely good. and of course those like me, the very awful!  So if you had
a league of very experienced drivers, that might be true, but with the
wide gaps in online abilities, there will always be backmarkers mucking
things up...hey it's our job!
dave henrie

> Not to mention that if it is simulated accurately, will be a tremendous
> learning curve. I believe because of the level of difficulty in passing and
> how delicate the cars are. Online play will be just as boring as the real
> thing with single file races.

> --
> Kevin Anderson


> ---------------------------------------------------
> DK-Racing
> #15 K_Anderson
> -------------------------------------------------
> http://www.awtech.net/
> http://www.nascar-3.com/


> > Jeffrey,

> > Papyrus though is a US company and has always focused on US motorsports
> (as
> > far as I know).  One other problem I have with F1 ( A HUGE one if you ask
> > me) is that F1 does not allow multiplayer over the internet in its
> licensing
> > deals AFAIK.  IF this is the case...  There is NO way I would purchase a
> sim
> > like this.   Im an online multiplayer racer.  GP3 could make GPL look like
> > Pole Position, but if it doesnt offer internet multiplayer capability, it
> > wont stay on my machine.  I never even purchased N99 because of this exact
> > reason.

> > --
> > Scott B. Husted
> > "PA-Scott"
> > COO
> > MMMGI
> > ICQ# 4395450

> > http://www.MMMGI.com
> > http://www.Acrotech.net
> > http://www.Powersims.com
> > http://www.InternetMotorsports.net


> > > On Wed, 26 Jan 2000 21:50:49 GMT, "Scott B. Husted"

> > > >The problem (or benefit if you are a NASCAR fan like myself) is that
> > > >NASCAR sells.  Here in the United States, the market for such a sim is
> > > >MUCH larger than any other form of racing, particularly F1.  The
> CART/IRL
> > > >split didn't help matters much for the open wheel crowd here in the US.
> > > >As much as we are all sim lovers and fans, sometimes we all forget that
> > > >the companies distributing these titles are corporations in BUSINESS to
> > > >make money.  (Or if you want to get to the nitty...  Maximize
> > Shareholders
> > > >wealth).   If I'm a shareholder... I want them to maximinize profits,
> not
> > > >satisfy the wants of a small niche that might be a break even
> proposition
> > > >or even if profitable, probably not so to the extent of NASCAR here in
> > the
> > > >US.

> > > Scott,

> > > I agree with the last part of your comments, "maximize sharholder
> > > wealth".  But, Havas (their parent) is an international company and
> > > the world market for racing games  to me would point to F1 (albit
> > > modern). GP1(world circuit) and GP2 were huge commercial successes.

> > > I somehow feel that they have become the Betamax company in a VHS
> > > world.

> > > Jeff

john moor

What is Papyrus' Future?

by john moor » Fri, 28 Jan 2000 04:00:00

Until the 73 Elsinore... that was my era.

Steve Ferguso

What is Papyrus' Future?

by Steve Ferguso » Fri, 28 Jan 2000 04:00:00

I'm not particularly a NASCAR fan, but I can see the logic of incremental
upgrades.  A game only costs 40 bucks or so.  If you are a fan, you will
probably enjoy the improvements each year - it seems to me the
improvements in the NASCAR series are more than enough to justify 40
bucks, and this year they even put an interesting spin on it with
NL.  Hasbro's marketing plan with GP3,4,5,6 etc. will also work with the
F1 fans.  I certainly don't begrudge a software company milking a cash
cow.  too many companies go under trying to develop specialist
products.  Even the mighty DID have been bought out.

Stephen


: Ymenard, depends on your point of view.  Until they get EVERYTHING **I**
: want in a NASCAR sim, I don't think they're done (I know that's very
: self-centered).  I'm still waiting for pit stalls based on qualifying and
: EVERY NASCAR track, and 6 degrees of movement.  I could probably forgo most
: of the other omissions.
: It's just lucky for ME that I don't care about open wheel racing - but I can
: empathize with those of you THAT DO, 'cause I'd be pissed if the last 7 were
: open wheel games instead of NASCAR.

: Gunner

Neo

What is Papyrus' Future?

by Neo » Fri, 28 Jan 2000 04:00:00


wisdom with the following words...

I'm sure a console conversion is something they have already considered -
not for the Dreamcast but for the Playstation 2.

The Dreamcast simply isn't good enough to convert the feel of a true sim
on a PC to the console. The Playstation 2 however is set to advance on PC
technology for a number of years to come.

I wonder if the Playstation 2 will be able to support force feedback
controllers, or will we have to wait for the Microsoft X-Box to open up
that area of the console/sim genre.

Neo

Morgan VW

What is Papyrus' Future?

by Morgan VW » Fri, 28 Jan 2000 04:00:00

This is also my point of view. The product that was released and marketed as
"NASCAR 3" was not the N3 Papy had been developing for the past two or more
years. What they released was an improved version of N2 with better sound and
more eye candy. It's my hope that they concentrate solely on releasing the
*real* N3 (supposedly to be renamed and released as N4) and satisfy us NASCAR
fans (those of us that love GPL and want that engine applied to a NASCAR sim
are not satisfied, BTW) and *then*, and only then, begin work on CART3 or GPL2
or whatever.

--
-----------------------------------
Morgan Vincent Wooten

http://members.tripod.com/~morganv/
-----------------------------------




> >Unfortunately, there has been no clue at all if they will stop milking
> money
> >out of stockcar games, but let's hope, remember 7 out of the 8 last Papyrus
> >titles have been NASCAR ones.  Enough is enough.

> Ymenard, depends on your point of view.  Until they get EVERYTHING **I**
> want in a NASCAR sim, I don't think they're done (I know that's very
> self-centered).  I'm still waiting for pit stalls based on qualifying and
> EVERY NASCAR track, and 6 degrees of movement.  I could probably forgo most
> of the other omissions.
> It's just lucky for ME that I don't care about open wheel racing - but I can
> empathize with those of you THAT DO, 'cause I'd be pissed if the last 7 were
> open wheel games instead of NASCAR.

> Gunner

drbo..

What is Papyrus' Future?

by drbo.. » Fri, 28 Jan 2000 04:00:00

        Unfortunately :-) our system encourages companies to do those
activities that make the most money for them.  The most you can
reasonably ask is that they take the long view of what will make the
most money for them.  Alternatives to that system are unrealistic
(even if they share your taste, few successful business people are in
it for esthetics) or scary (who decides what is good?).  If you want
different games, start your own company and have at it.  Or somehow
convince Papyrus that you are right and they are wrong about what is
in their best business interest.  Good luck :-).

        I don't object to you expressing an opinion about what you
want, but the exasperated attitude toward Papyrus (and you're hardly
alone there) is inappropriate.  Think of it this way.  NASCAR dollars
undoubtably subsidized GPL development.

                bob

Mike Whit

What is Papyrus' Future?

by Mike Whit » Sat, 29 Jan 2000 04:00:00

The question really isn't what is Papy's future.   They will keep pumping
out whatever the been counters calculate will make them money.

The real question should be what is the future of we the "***" sim
racers.

Where do we want to get to, and is there any company out there that can get
us there?



> > Any thoughts? (as if I needed to ask that on RAS)

> As they normally do each year, you will probably have something during the
> Daytona Speedweeks, where Papyrus and Sierra Sports will give to the press
> their 2000 lineup.  Which will include two Stock-car titles (the Truck
> expansion pack for N3 and Nascar Racing 4 using the GPL game engine).
> Unfortunately, there has been no clue at all if they will stop milking
money
> out of stockcar games, but let's hope, remember 7 out of the 8 last
Papyrus
> titles have been NASCAR ones.  Enough is enough.

> --
> -- Fran?ois Mnard <ymenard>
> -- May the Downforce be with you...

> "People think it must be fun to be a super genius, but they don't realise
> how hard it is to put up with all the idiots in the world."

Brian Johnso

What is Papyrus' Future?

by Brian Johnso » Sat, 29 Jan 2000 04:00:00

Does anyone know what happened to Jim Solokoff?  He used to frequent this
newsgroup and give us updates on the Papy sims.  I lost touch with this ng
for a while and haven't seen any posts from hiim lately.

Does he even still work for Papy/Sierra?


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