rec.autos.simulators

grass in GPL: realistic?

Robe

grass in GPL: realistic?

by Robe » Fri, 09 Oct 1998 04:00:00

Sierra has made this game so realistic that you actually have to mow
the grass!  :-P


Bill Met

grass in GPL: realistic?

by Bill Met » Fri, 09 Oct 1998 04:00:00

  So that's what those storage shacks next to the track are for!



>Sierra has made this game so realistic that you actually have to mow
>the grass!  :-P


>>  The grass in GPL is roughly equal to driving on ice.  To me, it seems
>>almost too slippery.  However, I have no experience in a real race car.  I
>>know there's a few of you in this ng that have actually raced.  If you
>>have, please let us know how it compares.

--
Bill Mette      | "A person is smart.  People are dumb."
MCSNet, Chicago |                        - K MiB

Byron Forbe

grass in GPL: realistic?

by Byron Forbe » Sat, 10 Oct 1998 04:00:00

Yeah, but the Lawn Mower companies wanted too much for the licenses so no lawn mowers
were included :((((


>   So that's what those storage shacks next to the track are for!



> >Sierra has made this game so realistic that you actually have to mow
> >the grass!  :-P


> >>  The grass in GPL is roughly equal to driving on ice.  To me, it seems
> >>almost too slippery.  However, I have no experience in a real race car.  I
> >>know there's a few of you in this ng that have actually raced.  If you
> >>have, please let us know how it compares.

> --
> Bill Mette      | "A person is smart.  People are dumb."
> MCSNet, Chicago |                        - K MiB


--
 Byron Forbes
 Captain of Team Lightning Bolt

 http://members.tripod.com/~HOSHUMUNGUS

    and

 http://www.frontiernet.net/~godsoe/bolt/home.htm

Marc

grass in GPL: realistic?

by Marc » Sat, 10 Oct 1998 04:00:00


> You CAN do this, quite easily (I am not so good a driver that I haven't lots
> of opportunity to try it!!).  I think the traction differences of the
> various surfaces (asphalt, grass, gravel traps, sandy grass, etc.) are
> phenomenally well done.  If you truly want slippery grass, try CART:PR.  Its
> grass is like ice with a very slight snow covering.  If you want grass like
> glue, try pre 1.09 F1RS.  If you want grass like slightly hardened glue, try
> F1RS 1.09.  GPL has the best off-road traction simulation yet...by far.

> Marc.

It has to,  I am there the most :-).


> >I would agree that the grass always seems wet!

> >My main beef, however, is that traction with 2 wheels still on the pavement
> >is not as good as it should be...  It should be possible to 'save' a spin
> >when putting 1 or 2 wheels off by using very sensitive input of throttle
> and
> >steering to get the car settled and back on the track, as in real life
> >situations..

> >=rez=


> >>  The grass in GPL is roughly equal to driving on ice.  To me, it seems
> >>almost too slippery.  However, I have no experience in a real race car.  I
> >>know there's a few of you in this ng that have actually raced.  If you
> >>have, please let us know how it compares.
> >>  Also, it almost seems like the grass is slicker than the loose dirt.  I
> >>routinely drop a wheel into the dirt at Kyalami with no ill effects.  But
> >>if I just barely touch grass, whammo, I'm going in circles.  I can think
> >>of arguments both for and against this, but I have no real experince to
> >>make a judgement here either.

> >>-Bill
> >>--
> >>Bill Mette      | "A person is smart.  People are dumb."
> >>MCSNet, Chicago |                        - K MiB


--
Thank You
Marc Johnson

Outside of a dog, a book is a mans best friend.  Inside of a dog, it is too
dark to read -Groucho Marx

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