the grass! :-P
>> The grass in GPL is roughly equal to driving on ice. To me, it seems
>>almost too slippery. However, I have no experience in a real race car. I
>>know there's a few of you in this ng that have actually raced. If you
>>have, please let us know how it compares.
> So that's what those storage shacks next to the track are for!
> >Sierra has made this game so realistic that you actually have to mow
> >the grass! :-P
> >> The grass in GPL is roughly equal to driving on ice. To me, it seems
> >>almost too slippery. However, I have no experience in a real race car. I
> >>know there's a few of you in this ng that have actually raced. If you
> >>have, please let us know how it compares.
> --
> Bill Mette | "A person is smart. People are dumb."
> MCSNet, Chicago | - K MiB
http://members.tripod.com/~HOSHUMUNGUS
and
http://www.frontiernet.net/~godsoe/bolt/home.htm
> Marc.
> >My main beef, however, is that traction with 2 wheels still on the pavement
> >is not as good as it should be... It should be possible to 'save' a spin
> >when putting 1 or 2 wheels off by using very sensitive input of throttle
> and
> >steering to get the car settled and back on the track, as in real life
> >situations..
> >=rez=
> >> The grass in GPL is roughly equal to driving on ice. To me, it seems
> >>almost too slippery. However, I have no experience in a real race car. I
> >>know there's a few of you in this ng that have actually raced. If you
> >>have, please let us know how it compares.
> >> Also, it almost seems like the grass is slicker than the loose dirt. I
> >>routinely drop a wheel into the dirt at Kyalami with no ill effects. But
> >>if I just barely touch grass, whammo, I'm going in circles. I can think
> >>of arguments both for and against this, but I have no real experince to
> >>make a judgement here either.
> >>-Bill
> >>--
> >>Bill Mette | "A person is smart. People are dumb."
> >>MCSNet, Chicago | - K MiB