rec.autos.simulators

HUGE fault in GP2

Rook

HUGE fault in GP2

by Rook » Wed, 31 Jul 1996 04:00:00

 That's right! A huge problem!... You cannot smell the fumes from the
fuel in the pits or any *** burning when you see smoke!

This means this is just a game..

Come on people. The game is fantastic. Quit ***ing and moaning about
minor bullshit.

Jeff Che

HUGE fault in GP2

by Jeff Che » Wed, 31 Jul 1996 04:00:00


Ahh, but then what else would we do?

HEHEHHE

Piers Samwell-Smit

HUGE fault in GP2

by Piers Samwell-Smit » Wed, 31 Jul 1996 04:00:00


>  That's right! A huge problem!... You cannot smell the fumes from the
> fuel in the pits or any *** burning when you see smoke!

Did someone tell you your sound card stinks?

--
Suck The Goat

Marco Gasp

HUGE fault in GP2

by Marco Gasp » Sat, 03 Aug 1996 04:00:00


> That's right! A huge problem!... You cannot smell the fumes from the
>fuel in the pits or any *** burning when you see smoke!
>This means this is just a game..
>Come on people. The game is fantastic. Quit ***ing and moaning about
>minor bullshit.

You are right, the game is FANTASTIC and VERY REAL. I got GP2 in
Brazil 29\07\96, and I can't turn off my computer... GP2 is  the best
game I have alteady played. I think that all these people are crazzy
or don't have the game...

I think that there are two bugs:

- THE RAIN and the pits are very fast...

Marco Gaspar


TOBY BRANFO

HUGE fault in GP2

by TOBY BRANFO » Sun, 04 Aug 1996 04:00:00

MG> I think that there are two bugs:

MG> - THE RAIN and the pits are very fast...
      ========

Why is this a "bug"???

It'd be nice if the rain was implemented, sure, but it not being there
is not an error in the programming or anything. The same applies for
most of the other "bugs" reported, things like "I want longer replays"
or I don't like the look of the interface aren't bugs! The lack of the
quickrace length changer is suprising but not actually a fault in the
games code or the simulation.

The pitstops for damage may be a problem that needs correcting - so that
could be a bug.

But I have to say I'm impressed by the apparent lack of actual faults
(as supposed to wishes that aren't implemented - another matter
entirely) - compared to the REAL major bugs in ICR2 (ie traction, yellow
flags) and the minor irritations (skunk stripe, etc).

The traction bug made ICR2 only partly playable - and it's taken about a
year to have this rectified. Almost too late.....

Cheers!

---
 * RM 1.3 U0414 * But I thought YOU did the all backups!!


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