>This is a multi-part message in MIME format.
>--------------116504131BA8E5F7DB309F22
>Content-Type: text/plain; charset=iso-8859-1
>Content-Transfer-Encoding: 8bit
>> >, my steering wheel has only four programmable
>> >buttons. Two are used up for the gearstick, the third for the clutch
>> >and the fourth one for the 'raise arm' feature.
>> Stick the clutch and raise arm feature on the keys man. The clutch is only
>> needed on the startline if at all and nobody ever sees arms raised anyway
> I have been in situations where using a clutch would have helped. These
>situations are few and far between, but still there. I do agree that the clutch
>feature should be stuck on the keyboard though, just because of the infrequency
>of use. As far as the arms.. I use them quite often when I can for see an
>accident, So, I'll raise my arm and let the passing driver pass quickly and
>safely. I have also seen many drivers raise there arms too because of the same
>situations and/or because I'm faster. In any case, I have turned a couple
>graphics off and turned the drivers arms graphics on to help with my safety on
>the track. so, I'd have to disagree with you with "nobody ever sees arms raised
>anyway" statement.
>> >Even if I had the ability to use Hotkeys and even if I had far more
>> >buttons, there would still be good reason for accidently hitting
>> >somebody from the side. Say, for example, you're going around a long
>> >left hander and somebody behind you tries to overtake you on the
>> >right. Your car begins to drift to the right slightly, but because the
>> >person behind you is attempting to overtake you, you bang into him.
>> >Who's fault is it that an accident happened?
>> If you drift into another car, as a result of not being able to control your
>> line or using excessive amounts of road when someone is along side you it is
>> your fault......
> To further Marks statement... You should have seen that the overtaking
>driver was in your mirrors at one time and was a bit faster just before he
>disappeared. In such an occasion, I'd lay odds that that driver was considering
>to overtake me and is probably someplace near by, Maybe to my right. A quick
>"right" look would help determine if he is in fact there. If I still can't see
>him, Then he is in my (if there is one) blind spot and I will hold my lower line
>and decrease my speed to be able to stay low till I can see where he is.
>> Cut to M. Schumacher 1997. " Sorry Bernie but that championship should be
>> mine. Mr Villeneuve must have been wrong because he was trying to overtake
>> me. Cut to Adelaide 1994 ......
>> By being able to see where the other car is, you could (should) be driving
>> in such a manner as to prevent collision. When a guy is alongside you, you
>> cannot just drive as though you have a god given right to use all the road
>> even if it means taking someone out. Common sense prevails in such
>> instances.
>> >On the real roads, it would be the overtaker, because the person coming
>> from behind is
>> >_always_ in fault, even if it was caused by a mistake of the person in
>> >front.
>> Only if he takes you out from behind. Not if you are side by side and you
>> drive into him. Are you suggesting that you would rather go off the road and
>> then apportioning blame to someone else for trying to overtake you? If this
>> is the case (and tell me if I am wrong), You aint going to win too often my
>> friend.
>> >Also, when using the left and right keys on a big open track, like
>> >Spa, there are many places which are easy to use them. However, using
>> >them at Monaco, for example, is very difficult indeed, in comparison,
>> >of course.
>> Agreed. It aint always easy. But then GPL was never meant to be easy. It's
>> very easy to crash and take half the field out by not learning a very basic
>> skill like using your eyes to their full advantage.
> To add to this, I'm using the "look left and right" feature more often.
>Because of this, Places like Mexico are becoming easier and easier to use the
>"look left and right". so, It's also my opinion that the "look" feature is
>another skill to learn.
>> Regards
>> Mark
>> >Griffin, the Slayer
>--
>=========================================
>Mike Barlow of Barlow Racing?
>=========================================
>Member of R.O.R. 1999
>http://www.pivot.net/~marknjess/ror.html
>=========================================
>Racing online with the help of......
>Race Communications Association
>http://members.xoom.com/RCA/toc.html
>Holodyne Engineering
>Mystic Music
>--------------116504131BA8E5F7DB309F22
>Content-Type: text/x-vcard; charset=us-ascii;
> name="mikeba.vcf"
>Content-Transfer-Encoding: 7bit
>Content-Description: Card for Michael Barlow
>Content-Disposition: attachment;
> filename="mikeba.vcf"
>begin:vcard
>n:Barlow;Mike
>x-mozilla-html:TRUE
>url:http://home.eznet.net/~mikeba
>org:Barlow Racing
>adr:;;;;New York;;USA
>version:2.1
>title:CEO
>note:Made the top 25% in the points race in the 1998 NROS
>fn:MikeBa
>end:vcard
>--------------116504131BA8E5F7DB309F22--
I too tend to use the clutch quite a bit. For example, if you spin the
pop the clutch in and steer in a counter direction. The car will right
itself in a nice, 'Days of Thunder' style. :)